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Returning 35 results for 'scrying seen'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
. Hunters have been dispatched to kill the moose, but it has eluded them so far. From what the hunters have seen, their prey is smarter than the average moose, and its white hide makes it hard to spot in the
snow. What they don't know is that the moose is using a magic mirror as a scrying device to show it where its enemies are.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
Magic Resistance. The fractine has advantage on saving throws against spells and other magical effects.
Scrying Focus. A spellcaster can use the fractine as a substitute focus when casting the
scrying spell or similar magic, provided the spellcaster and the fractine are within 5 feet of each other.
Two-Dimensionality. The fractine can occupy another creature’s space and vice versa. It can
Magic Items
Vecna: Eve of Ruin
use an action to transform yourself to look and feel like any creature you’ve seen at least once and whose size is no more than one size smaller or larger than yours.
The new form mimics the
matter what magical or mundane methods are used to try to detect your falsehoods. You are the recipient of Sending spells addressed to you and the creature you are disguised as, and Scrying and similar
Monsters
Candlekeep Mysteries
(2 slots): contagion, scrying
6th level (1 slot): harmMultiattack. Valin can use her Dreadful Glare and makes one attack with her rotting fist.
Rotting Fist. Melee Weapon Attack: +9;{"diceNotation
become a powerful undead as the first step on her path to godhood, and is now a mummy lord.
Valin can use her lair actions in any area of the tomb.
Personality Trait. “I have seen the future
magic-items
can’t be seen from outside the tree. In addition, the interior of the tree can’t be targeted by Divination spells or perceived through magical scrying sensors, and it can’t be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
30. Scrying Room Hanging on the wall are what appear to be realistic paintings of cityscapes in gilded wooden frames. In truth, these “paintings” are magical scrying sensors that are fixed on the
following locations in Waterdeep: The city’s north gate, as seen from inside the city The city’s south gate, as seen from inside the city The Swordmaiden, one of the walking statues of Waterdeep, in the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
more reports came.
“Attempts to find Maccath using scrying and other magical means located only her ship, adrift and heavily damaged. Some of the ship’s crew were seen dead, but no sign of the
tiefling sorcerer was ever found. However, the lair of a dragon as powerful as Arauthator is no doubt protected against scrying magic. If Maccath is alive, in addition to the lore she can share regarding the Draakhorn, the Arcane Brotherhood would be most grateful to get her back.”
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
there for a long time, but for almost a year now, the villagers have seen lights through the windows at night and heard unearthly sounds. A few claim to have seen a blue dragon lingering in the sky
by brilliantly crafted wishes cast by Xonthal. The tower is impervious to all scrying and divination, and invulnerable against all forms of attack and alteration. Approaching through the maze and overcoming the puzzles designed by Xonthal is the only way to get inside.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
there for a long time, but for almost a year now, the villagers have seen lights through the windows at night and heard unearthly sounds. A few claim to have seen a blue dragon lingering in the sky
by brilliantly crafted wishes cast by Xonthal. The tower is impervious to all scrying and divination, and invulnerable against all forms of attack and alteration. Approaching through the maze and overcoming the puzzles designed by Xonthal is the only way to get inside.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reports came.
“Attempts to find Maccath using scrying and other magical means located only her ship, adrift and heavily damaged. Some of the ship’s crew were seen dead, but no sign of the tiefling
sorcerer was ever found. However, the lair of a dragon as powerful as Arauthator is no doubt protected against scrying magic. If Maccath is alive, in addition to the lore she can share regarding the Draakhorn, the Arcane Brotherhood would be most grateful to get her back.”
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
White Dragon Mask has gone missing, stolen by a thief allied with the Zhentarim and now hidden from normal scrying magic. Varram is desperate to retrieve the mask before Severin discovers it is missing
Dragon Mask, and Leosin Erlanthar has recently learned that the dwarf Varram was seen in the trade settlement of Boareskyr Bridge, near the Serpent Hills. With the Harpers already spread far and wide on their intelligence-gathering missions, the adventurers are a perfect choice to pursue the wyrmspeaker.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
White Dragon Mask has gone missing, stolen by a thief allied with the Zhentarim and now hidden from normal scrying magic. Varram is desperate to retrieve the mask before Severin discovers it is missing
Dragon Mask, and Leosin Erlanthar has recently learned that the dwarf Varram was seen in the trade settlement of Boareskyr Bridge, near the Serpent Hills. With the Harpers already spread far and wide
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Scrying 5th-level divination Casting Time: 10 minutes Range: Self Components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water
it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist. Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
assured the other speakers that Lonelywood’s “moose problem” will be dealt with in short order. Hunters have been dispatched to kill the moose, but it has eluded them so far. From what the hunters have seen
, their prey is smarter than the average moose, and its white hide makes it hard to spot in the snow. What they don’t know is that the moose is using a magic mirror as a scrying device to show it
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Scrying 5th-level divination Casting Time: 10 minutes Range: Self Components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water
it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist. Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Scrying Level 5 Divination (Bard, Cleric, Druid, Warlock, Wizard) Casting Time: 10 minutes
Range: Self
Components: V, S, M (a focus worth 1,000+ GP, such as a crystal ball, mirror, or water
, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Scrying Level 5 Divination (Bard, Cleric, Druid, Warlock, Wizard) Casting Time: 10 minutes
Range: Self
Components: V, S, M (a focus worth 1,000+ GP, such as a crystal ball, mirror, or water
, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
has advantage on saving throws against spells and other magical effects.
Scrying Focus. A spellcaster can use the fractine as a substitute focus when casting the scrying spell or similar magic
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
transform yourself to look and feel like any creature you’ve seen at least once and whose size is no more than one size smaller or larger than yours. The new form mimics the chosen creature’s appearance
detect your falsehoods. You are the recipient of Sending spells addressed to you and the creature you are disguised as, and Scrying and similar spells that target the creature you are disguised as
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
town is accessed by a single gate. Within, a maze of corridors and ramps connects scattered dormitories, communal work halls, and chambers where varied scrying methods are used to monitor the planes
join her in searching for R04M. She doesn’t know where to go next but offers to escort the characters into Dendradis so they can ask around and see if anyone has seen the modron. Ascetelis’s Goals
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
elaborately carved and decorated staffs. Some are at work sweeping or scrubbing the temple’s floors, while others gaze into scrying bowls or scrutinize tea leaves.
The priest who sits at the largest table has
seen them in visions of the future. The particulars of that future and the oracle’s interest in the characters is left to your determination.
Valin has long plotted to usurp the role of Savras
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
ancient folk who carved the megaliths near Old Bonegrinder (see chapter 6). Characters who have seen those megaliths can, with a successful DC 10 Intelligence check, discern rudimentary similarities
scrying sensors. The circle has another property that druid characters can’t sense but might discover when they use the Wild Shape feature within the circle’s confines. Any druid that uses the Wild
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
minions in this 40-foot-high domed chamber. Characters who were seen by the scrying sensors anywhere in the dungeon complex can’t surprise the creatures here. The magically lit room contains the
eyestalk (scrying sensor) protruding from the ceiling directly in front of the double door to the south. A secret door is hidden in the west wall. Blinking Eyes. The blinking eye carvings are slightly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that crawl along the streets, cling to lampposts, and flee from strangers, and living scrying spells that shift and shimmer, displaying distant scenes on their amorphous skin. Eston was renowned for its
light can sometimes be seen in its dark depths. Toward the edges of the plateau, the glass becomes lighter in color and more transparent, appearing almost pale white along the jagged cliffs at the edge
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
when he must do so, and thus is never seen entering or leaving. Manshoon aims to rule Waterdeep and replace the City Watch with Black Network mercenaries that are loyal to him alone. By bribing and
, scrying, wall of force
6th level (1 slot): flesh to stone, globe of invulnerability
7th level (1 slot): finger of death, simulacrum
8th level (1 slot): feeblemind, mind blank
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Green Dragon Ancient green dragons are creatures of legend, rarely seen by their servants or foes. Via magic and well-hidden agents, these dragons stoke suspicion between allies and undermine
(spell save DC 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.
Mimicry. The hag can
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
, it causes that spell to hit another creature within 120 feet of it that it can see.
Toxic Steam. The room is heavily obscured by the dark steam coming off the scrying pool. At the end of each
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guard over this cavern. It positions itself around the corner so it can’t be seen until intruders reach the top of the ramp. The empty ice floor of this chamber holds a most unexpected sight. A large
rituals stolen from the Arcane Brotherhood—which have kept her sealed and helpless in Oyaviggaton, invisible to scrying and unable to use sending to call for help. Before he turns Maccath over to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
guard over this cavern. It positions itself around the corner so it can’t be seen until intruders reach the top of the ramp. The empty ice floor of this chamber holds a most unexpected sight. A large
and rituals stolen from the Arcane Brotherhood — which have kept her sealed and helpless in Oyaviggaton, invisible to scrying and unable to use sending to call for help. Before he turns Maccath over
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
character’s body such as a lock of hair—that Strahd can use to improve the efficacy of his scrying spell. If one of Strahd’s spies is confronted by the party, the spy attempts to grab some accessible item
from a character before fleeing. If Strahd acquires such an item, he uses his scrying spell to learn as much as he can about the party before planning his next attack, and to verify what his spies
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
safely to area P11 if they ask to see the bathroom turret, and he will help them defeat the golem that guards it.) Weird Anomalies. “Something strange is happening. I’ve seen walls, windows, and doors
transform before my eyes, then suddenly everything is normal again. This only started a few hours ago, and it scares me. I just don’t know what to do!” If the characters tell Eliphas they’ve also seen
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mentions having seen vicious spirits amid the ruins (a reference to the wraiths in area Y5). The otyugh attacks if any creature tries to enter area Y3 before the otyugh has been fed. Treasure. A character
who searches the debris and succeeds on a DC 16 Intelligence (Investigation) check finds a rotting courier’s pack containing a spell scroll of scrying and three packets of dust of disappearance. Y3
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
particular color and puts their subjects to work making sure the archfey’s favorite color is predominant. Wearing another color in the domain could be seen as laughable, obnoxious, or downright rude. 3
disease. Healthy vegetation yields an overabundance of flowers and fruit. 6 Scrying Eye. This archfey has an ornately crafted, removable eye that has the power of truesight (as described in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
soldiers and civilians alike, whose actions then weakened the overlord’s bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
bolt, shield
3/day each: chain lightning, create undead, dream, hold monster, mass suggestion, scrying
1/day each: foresight, gate, power word kill, teleport
Legendary Resistance (3/Day). If Sul
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
level: counterspell, fly, lightning bolt, sending, water breathing
4th level: arcane eye, banishment, fire shield, ice storm, stoneskin
5th level: cone of cold, scrying, seeming, teleportation
worst lock I’ve ever seen.” Development If the opportunity to do so arises, Rool has petrified characters thrown overboard. 7. Hold The aft compartment on the lower deck is packed with crates of rations and casks of ale and water. Four nets hold the containers in place. A few harmless rats creep about.