Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 14 results for 'searing of rather down vine'.
Other Suggestions:
starting of rather down veins
saving of rather down vines
serving of rather down veins
starting of rather down voice
saving of rather down vine
Monsters
Vecna: Eve of Ruin
one Sapping Vine attack.
Poisonous Thorn. Melee or Ranged Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Poisonous Thorn"} to hit, reach 5 ft. or range 120 ft., one
the start of the dryad’s next turn.
Sapping Vine. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Sapping Vine"} to hit, reach 30 ft., one target. Hit: The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Most deadbark dryads would rather fight to the death than allow any intrusion into their homes. Deadbark dryads are most often found on Krynn, but occasionally they are found on other worlds where
Sapping Vine attack.
Poisonous Thorn. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 120 ft., one target. Hit: 13 (4d4 + 3) piercing damage plus 10 (3d6) poison damage. If the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Harrow. Wreathed in searing fire, Wynemar embodies the havoc of violence and war. She rides a flaming steed that uses the nightmare stat block but is an Undead instead of a Fiend. Grim Champion of
have the frightened condition until the end of its next turn.
Domenico Cava Wynemar Brack Well, that’s not quite correct, either. Rather, I fear the sheer destruction those three grim champions
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Northern Smelter Smoke and Heat. Smoke fills this room, making the area lightly obscured. The temperature inside the room is a searing 120 degrees Fahrenheit.
Forge. Roaring flames fill a stone forge
feet without it. Despite his age, he is fully armed and armored. He would rather die in combat than succumb to the ravages of age, but he fights only in self-defense. If the characters try to talk to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
turns angry as it emits rays of searing light. Each creature within 30 feet of the sun that doesn’t have total cover against it must succeed on a DC 14 Dexterity saving throw or be struck by a ray
. Napaka came to believe that the gods of Omu were not truly divine beings but rather trickster spirits that had fooled the Omuan people into worshiping them. The queen remembers Acererak killing the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hobgoblins 3d4 ghouls 8–9 2d4 jackalweres 1d6 bugbears 2d6 specters 10 3d6 stirges 2d4 ghouls 2d4 wights 11 1d3 vine blights 1d6 specters 1d6 vampire spawn 12 2d4 hobgoblins 1d4 green hags 1d6 wraiths
the forest. Rather than check for random encounters as normal, once per day have each character make their choice of a Wisdom (Perception) or Intelligence (Nature) check. If any character’s check
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
frequently, though he hasn’t seen any of them in a few days. He ponders a while on how that’s rather unusual. Zurb can suggest the characters talk to Fryer the bartender to figure out why. (She earned
that name when she hit a would-be-thief with a searing-hot frying pan.) Zurb can also describe any of the tavern’s regulars, including warning the characters that Rakeem can’t be trusted. When the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
branch, a golden or silver fruit spoils after 10 minutes and loses its magical property. Streams. Two streams flow into the pool at area P8—or, rather, they used to flow before they were frozen in
statue of a prancing satyr holding a set of pipes to his lips, is a thorny vine with five roses growing out of it, each one a different color: black, blue, green, red, and white.
The vine has five
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
for storage rather than being left vacant. Almost every family in the town has some space that it uses for its own needs or rents out for use by others. Those who buy storage from a Hardbuckler must
a dozen or two dozen halfling or gnome families, living in homes molded gently into rolling hills. Relatively shallow valleys serve as agricultural land, while the slopes are used for growing vine
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
gp) and a vine necklace set with an amethyst (250 gp) hidden among the webs. 7. Krell’s Cabin Palm fronds are piled up in one corner of this room to make a crude bed. Nearby, a stone-tipped wooden
quarterstaff. He has the flaming sphere spell prepared rather than animal messenger. In addition to Krell, this cabin also contains two giant spiders lurking in a far corner, and Krell’s pet phase
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
and shakers of Sigil or burn away detritus within the ward—engulf the innocent. Rather than maintain a single base of operations, the Hands of Havoc operate out of warehouses strewn throughout the
. Their saccharine concoctions are sweet enough to rot a lich’s teeth. The Vine. Purveyors of plant-based cuisines cluster in the Vine, a vegetarian oasis nestled in the corner of the grimy spittoon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Senses passive Perception 13
Damage Immunities fire
Languages Common, Ignan
Challenge 5 (1,800 XP)
Searing Armor. The razerblast’s armor is hot. Any creature grappling the razerblast or grappled
burns with an inner fire, but his fire is ambition, rather than a wish to see the world burn. Bastian is scheming to supplant Vanifer and claim Tinderstrike for himself. As a practitioner of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
dealt to necrotic, and give the villain a frightful aspect rather than a theme of divine judgment. Descriptions of these sample villains are below. Ambitious Assassin Appropriate for tier 1 play
makes one Blade of Judgment attack.
Searing Radiance (Costs 3 Actions). The veiled presence magically emanates dazzling light in a 10-foot-radius sphere centered on itself until the end of its next
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
intruders from this point. If the characters battle the wood woads in this area rather than outside the cave, the druids in area C3 free the owlbears in area C2, then arrive as backup at the end of
Silverhand is a human with long hair in elaborate braids, wearing magnificent flowing robes. She is the Open Lord of Waterdeep, and one of the Seven Sisters chosen by Mystra. C5. Vine Stairway Assassin