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Returning 29 results for 'seen grave'.
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Monsters
Adventure Atlas: The Mortuary
, rasping to himself. Skall appears as little more than a floating, disembodied head and two hands, his tattered cloak fluttering behind them. Notorious among the factols of Sigil but rarely seen in the
imparts a lasting oblivion to his enemies. Caretaker, custodian, and grave keeper, the factol ushers allies and foes alike from this false existence toward the path to True Death.Necrotic, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
already met Toadhop’s honorary mayor: a friendly sow named Jenna Bean. You’ve also seen the frightened, troubled looks on the faces of the simple, hard-working folk who inhabit this rustic thorp.
You
see, Frody died almost a month ago. Everyone in town attended his funeral. Now, he’s crawled from his grave and returned to the cabin where he was born and where he spent his childhood. The family that
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
giants (1d2) 4 Unmarked grave 5 Shrine 6 Vultures (3d6) 7 Ruined settlement 8 Lizardfolk (2d8) Humanoids. Humanoids ranging into the Serpent Hills might be treasure hunters, people fleeing from the
the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave. A low rise covered in hastily collected
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
giants (1d2) 4 Unmarked grave 5 Shrine 6 Vultures (3d6) 7 Ruined settlement 8 Lizardfolk (2d8) Humanoids Humanoids ranging into the Serpent Hills might be treasure hunters, people fleeing the
opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave A low rise covered in hastily collected rocks
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elendra (see the “Other Locations” section in “Shadowmoor”). Grave of Nath The deceased elf Nath, a zealous and wicked hunter, was interred in a forest grove. The area, now called the Grave of Nath
near the kithkin clachan of Burrenton, Spinerock Knoll is home to devotees who worship a cruel Ancient Red Dragon called Knollspine. Though Knollspine hasn’t been seen in years, these devotees
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
outside the parlor (area C8). Near the stairs is a partially open door through which the kitchen (area C7) can be seen. A short hallway connects to the dining room (area C6). C6. Dining Room This
exhumed, Syphene’s skeleton shows signs of hideous deformities. Brorn, the baron’s mastiff, died of old age shortly before the death of its master. Characters who stand on Baron Brantifax’s grave feel a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
further than any of his predecessors. He was paranoid of grave robbers, believing that if his tomb were plundered, it would bar his passage to paradise. To safeguard his treasures, Amun Sa commissioned a
theft-proof tomb, a solemn pyramid unlike anything the region had ever seen. To fund this elaborate and impenetrable fortress, he declared war on Bakar’s neighboring lands and taxed his own people
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
king of Gauntlgrym awaits them. His previously friendly manner has turned grave. “I’ve told the allies ye met tonight what ye told me,” he says. “I invited them here to learn what is happening, to share
support our cause and your mission. From all I’ve seen and heard, there’s no one better to do what needs be done.
“So, what say ye?”
Paraphrase Bruenor’s speech as needed to handle interjections by
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Spies” sidebar). Daytime Random Encounters in Barovia d12 + d8 Encounter 2 3d6 Barovian commoners 3 1d6 Barovian scouts 4 Hunting trap 5 Grave 6 False trail 7 1d4 + 1 Vistani bandits 8 Skeletal
form 17 1 druid with 2d6 twig blights 18 2d4 needle blights 19 1d6 scarecrows 20 1 revenant Nighttime Random Encounters in Barovia d12 + d8 Encounter 2 1 ghost 3 Hunting trap 4 Grave 5 Trinket 6
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
power comes the great responsibility — of not being lame. When you use your spells and class features to denigrate your enemies into an early grave, you need to have a number of tried and true
looks that a full-face helmet wouldn’t improve.
19 You’re about as useful as an orc horde at a tea party.
20 I’ve seen better-looking faces on a gibbering mouther.
The Wrong Kind of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kept his treasure in a heavy, locked chest that never left his side. Perhaps it was this heavy chest, suggests Rinaldo, that capsized his boat and sent the man to his sunken grave, or perhaps it was
intones, “Lady who watches from the lake, come to us in our darkest hour! Tell us what you’ve seen!” After a moment of silence, thick frost forms on the inside of the room’s windows, turning them
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
some circles; “sage” and “master hunter” I am called in others. That I have survived countless supernatural assaults is seen as a marvel among my peers; my name is spoken with fear and loathing among
madness and, seemingly, must now endure for all eternity. Of course I shall die, but whether I shall ever rest in my grave haunts my idle thoughts, and torments me in my dreams.
I expect that those
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
. Notorious among the factols of Sigil but rarely seen in the flesh, Skall often delegates his bureaucratic responsibilities to Undead proxies or—on rare occasions—appears as an illusory duplicate
much a death sentence as ever. Factol Skall imparts a lasting oblivion to his enemies. Caretaker, custodian, and grave keeper, the factol ushers allies and foes alike from this false existence toward
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the rulership of the dead, and Bhaal the portfolio of murder. Jergal lost his former stature and became a scribe of the dead. Jergal is now seen as an uncaring custodian of the dead. He is thought to
and among those who practice the custom of writing the name of the deceased on a sheet of parchment and placing it in the corpse’s mouth. This rite is common in places where an individual’s grave or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the top of the statue reveals a star-shaped indentation on the back of its head. Those who have seen the gold lever in area 61 recognize the lever’s star-shaped handle as a perfect match. If the lever
scent of jasmine, frankincense, and grave dust. The smoke coalesces into a decayed warrior wrapped in bandages. He holds up a gruesome chalice made from a human skull.
The undead warrior is Ch’gakare
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
they see. 5 Has lost the ability to feel physical sensation. 6 Can be seen only in reflective surfaces. 7 Is bound within a building; leaving would permanently destroy them. 8 Turns to ash in sunlight. 9
staff to keep their secrets. 2 A graveyard city-state where all living residents are grave keepers. 3 An opulent yet abandoned library, filled with haunted artifacts. 4 The site of an ancient battle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mythrien Sarath CG Abjuration, mythals Arcana,** Forge,* Knowledge Row of three intertwined rings
Naralis Analor NG Healing, suffering, death Life, Grave* White dove
Rellavar
Three lines symbolizing waves
Sehanine Moonbow CG Dreams, death, travel Grave,* Knowledge, Light Full moon under a moonbow
Shevarash CN Vengeance, loss, hatred War Broken arrow over a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skulls or climb over the sides of the staircase and go around the gate. Evidence of a wooden palisade can be seen, but it, too, is almost entirely gone or fallen over. Mbala was once the seat of a small
the villagers. Nanny Pu’pu isn’t entirely alone. With a whistle, she can call forth 2d6 flying monkeys (see appendix D) that live in the trees, and she has a flesh golem buried in a shallow grave
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
appears to trust Mephistopheles’s counsel when it is offered. Mephistopheles knows he can’t depose Asmodeus until his adversary makes a grave miscalculation, and so both wait to see what circumstances
appears as a handsome, bearded humanoid with small horns protruding from his forehead, piercing red eyes, and flowing robes. He can also assume other forms and is seldom seen without his ruby-tipped scepter
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Factions in the North The giants’ plots have far-reaching consequences for the Savage Frontier and the peoples who live there. Giant castles in the clouds have been seen drifting overhead, casting
their respective lords. Key representatives of the Lords’ Alliance include the canny Lord Dagult Neverember of Neverwinter, the resplendent Lady Laeral Silverhand of Waterdeep, the grave Lord Taern
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
silent as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
the tallest human the characters or anyone else in the caravan has ever seen. He doesn’t talk much, but when he does, people generally listen. Tyjit Skesh (Female Shield Dwarf Guard). It won’t take
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
tallest human the characters or anyone else in the caravan has ever seen. He doesn’t talk much, but when he does, people generally listen. Tyjit Skesh (Female Shield Dwarf Guard). It won’t take long
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
here, add: Crouching in the middle of the cavern is a gaunt gnoll with ravenous eyes and the foul stench of the grave coming from it. The creature does not cast a reflection.
Ranged attack rolls made
companionship. If Tekeli-li is present, Hathowyn remains hidden in her tree until the gnoll vampire leaves or is destroyed. Tekeli-li has never seen the dryad and is unaware of her presence. If given
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
true friendship or grave need. 2 Covetous. The archfey hoards things they consider valuable and uses spies to find more of what they covet. The archfey never leaves their lair for fear that their hoard
particular color and puts their subjects to work making sure the archfey’s favorite color is predominant. Wearing another color in the domain could be seen as laughable, obnoxious, or downright rude. 3
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
into a library of sorts. Ossuaries riddle the walls of his bizarre exhibit, their ledges richly decorated with grave goods paid to the departed. The Master of Bones uses necromancy to commune with
staunch souls are nowhere to be seen for fear of the Ditch Beast, a vicious monster that supposedly stalks the area. Seat of the Rat King. Wererats frequent the Ditch, where they receive the orders from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hive like a corpse from the grave. The Mortuary’s towers bear low, gloomy domes with buttresses bristling with blades and windowless vaults clustered around the structure’s base. Its dark, mournful
and bony framed, with unblinking eyes sunken into their gaunt, skeletal faces. Corpse collectors are often heard before they’re seen, as their creaking wooden barrows are engulfed in clouds of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is what a prince is expected to do.”
Bond. “Ah, the Misty Forest! No other wood compares to it in beauty and serenity.”
Flaw. “To relent is to show weakness, and I shall not be seen as weak. It is
3: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
what a prince is expected to do.”
Bond. “Ah, the Misty Forest! No other wood compares to it in beauty and serenity.”
Flaw. “To relent is to show weakness, and I shall not be seen as weak. It is
: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reading an eldritch tome written by those who have seen or otherwise interacted with the Far Realm. A Far Realm Incursion with Mind Flayer Nautiloids Far Realm Effects d100 Effect 01–09 A
force tearing free from the creature. These scars can be removed only by greater restoration or wish. 91–95 For 24 hours, a luminous wisp of vapor floats above a corpse or grave in the region. If the