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Returning 33 results for 'seen of ranges during variant'.
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Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
Humanoid it has seen. Any equipment the seeker is wearing or carrying isn’t transformed, and the seeker’s statistics don’t change. The seeker reverts to its true form if the seeker is
minions.
Distantly related to oni, ogre;ogres, and other giant folk, irda have shimmering skin that ranges through shades of indigo and sea green. Their innate magic provides them with limited shape
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
Shape (3/Day). The veil keeper magically transforms to look and feel like a Medium Humanoid it has seen. Any equipment the veil keeper is wearing or carrying isn’t transformed, and the veil keeper
;ogres, and other giant folk, irda have shimmering skin that ranges through shades of indigo and sea green. Their innate magic provides them with limited shape-shifting abilities and the power to create illusions.
Species
Spelljammer: Adventures in Space
crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
of the race in question.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are tall and have green or brown eyes, but these traits are hardly universal. Humans of Chondathan
, Lackman, Stormwind, Windrivver Mulan Dominant in the eastern and southeastern shores of the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
remembering where you are in the list can bog the game down. If you want quicker combats, at the risk of those combats becoming unbalanced, try using the side initiative rule. Under this variant, the
is complete. This variant encourages teamwork and makes your life as a DM easier, since you can more easily coordinate monsters. On the downside, the side that wins initiative can gang up on enemies
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
rolls and Dexterity saving throws. Attack rolls against the creature have advantage while it's in the smaller space. VARIANT: PLAYING ON A GRID If you play out a combat using a square grid and
enter a square of difficult terrain.
Corners. Diagonal movement can’t cross the corner of a wall, large tree, or other terrain feature that fills its space.
Ranges. To determine the range on a grid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
water. The statue emits a dim purple radiance, its head is completely turned around, and one of its arms has broken off and is nowhere to be seen.
Ooze. A psychic gray ooze lurks beneath the murky
water, north of the statue. (It’s invisible while underwater.)
The ooze uses its Psychic Crush action option (see the “Variant: Psychic Gray Ooze” sidebar in the “Oozes” entry in the Monster Manual
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Wandering Monster. A bulette ranges across temperate lands, feeding on any animals and humanoids it comes across. These creatures dislike dwarf and elf flesh, although they often kill them before realizing
, the creatures inevitably reappear. Because their young are almost never seen, some sages suspect that bulettes maintain secret nesting grounds from which adults strike out into the world. Bulette
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Dragon Queen live in hidden communities across Krynn, avoiding the eyes of their creator and her minions. Distantly related to oni, ogres, and other giant folk, irda have shimmering skin that ranges
attains the maximum size possible in the space available.
Change Shape (1/Day). The seeker magically transforms to look and feel like a Medium Humanoid it has seen. Any equipment the seeker is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
every foot it moves there, and it has disadvantage on attack rolls and Dexterity saving throws. Attack rolls against the creature have advantage while it’s in the smaller space. VARIANT: PLAYING ON A
that fills its space.
Ranges. To determine the range on a grid between two things—whether creatures or objects—start counting squares from a square adjacent to one of them and stop counting in the space of the other one. Count by the shortest route.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Holidays There’s always a celebration happening or about to happen in Sharn, whether it’s a parade in a single district or a festival that ranges across the entire city. Here are a few special
Lower Dura. This devastation can still be seen today in the district now known as Fallen. On 9 Olarune, people gather to remember those who were lost that day. Many of them carry on a tradition of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
tunnels their roads, and underground streams their waterways. Isolated mountain ranges are their continents, with the vast spans of land between seen as oceans that the stone giants only rarely cross
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
affecting the dragon’s challenge rating (as noted under “Customizing Dragons” earlier in this chapter). Likewise, if you use the Monster Manual variant rule to make dragons innate spellcasters, you could
dragons are careful to avoid being seen in their true forms. They show great caution in dealing with adventurers or anyone else who might have the magical ability to expose their nature. And dragons
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
intones, “Lady who watches from the lake, come to us in our darkest hour! Tell us what you’ve seen!” After a moment of silence, thick frost forms on the inside of the room’s windows, turning them
away the other participants. This poltergeist uses the specter stat block, with the changes outlined in the “Variant: Poltergeist” sidebar that appears with it in the Monster Manual. If the group check
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
: Ingeloakastimizilian, Imvaernarhro, K’rshinthintl, Claugiyliamatar. Commonly known as “Old Gnawbone,”
Claugiyliamatar is often seen with a
mangled corpse hanging from her mouth Many dragons are better
proficiencies, particularly if the dragon spends time in Humanoid form. Spells. The Monster Manual’s variant rule about making dragons innate spellcasters is an easy way to add variety to dragons
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
subterranean civilization. Whatever she demands, the drow do.
Drow are seldom seen by the surface world. Though they plot to destroy the elves that banished them, they no longer see themselves as
and magical properties when brought to the surface. VARIANT: DROW MAGIC ARMOR AND WEAPONS
Drow often wear magic armor and carry magic weapons that lose their enhancement bonuses permanently if they
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
“Psychic Hauntings”). Each cave has a ceiling that ranges in height from 10 to 20 feet. TO THE UNDERDARK
West of area H24, a remorhaz tunnel leads down to the Underdark. The slide extends for a
deal 10 (3d6) piercing damage plus 10 (3d6) cold damage on a hit. The drow in areas H27 and H28 are aware of the ice piercers, having seen them creep along the ceiling, and do their best to avoid them
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
chapter 9 of the Player’s Handbook. O3. Street Level Several trails lead down into the city, granting a better view of the tableau beneath the ooze. Unlike the figures seen standing staidly along the edges
, and the like. The remains of numerous alchemical furnaces can be seen, once used for shaping glass. Ancient notes and diagrams are also scattered about. Creatures. A clockwork kraken has been
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
shares the following: “I don’t trust a man who owns a house he doesn’t live in. You can only sleep in one bed at a time, you know?” “I haven’t seen Palmirian in some days. The last time, he had a lady
, except to offer a ladder that can reach the second-floor balcony and window. Area 2: Entrance Hall The front door to Anton’s townhouse has a traditional lock and a unique variant of the Arcane Lock
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spore servants. When the myconid sovereign became uncooperative, Krob tore off one of its arms. Thonot Krob uses the quaggoth stat block with the modifications noted in the “Variant: Quaggoth Thonot
ranges from forty feet high down to twenty feet high along the south wall. The source of the smoke and heat is a ten-foot-tall stone forge shaped like a pyramid with its peak sheared off. Ripples of heat
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
whisper a harsh word about him. Groak wants to be seen as a visionary and a romantic, and he loves to hear stories of the outside world. However, he threatens anyone who dares to question his inflated self
one large, hollow room. Just inside the entrance is a clear pool of water that ranges in depth from 2 to 5 feet. Phosphorescent fungi illuminate the pool with soft, dreamy hues. Short, frog-like
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
remember the names of the fallen. Nomog-Geaya is the greater of the two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the
sentries perched in trees or a stone tower with a full garrison of troops. As space permits, large areas are dedicated for use as training grounds, marshaling fields, target ranges, combat arenas, and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
the skull, where it has lain forgotten ever since. 7. Chamber of the Chief’s Wife Grutha, the chief’s wife, is at feast in the great hall (area 11), while her pet cave bear (use the cave bear variant
chief. The chief’s cave bear (use the cave bear variant with the polar bear statistics) is licking up spills under the head table at Nosnra’s feet. The subchief, also seated at the head table, is a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
passage between two mountain ranges and then southward to Sundabar. Silverymoon Pass has seen little traffic since Sundabar was overrun during the War of the Silver Marches. The rotted corpses of hundreds
ranges, beautiful alpine slopes and valleys, and fertile farmland make the Silver Marches a tempting place to live. At the same time, monsters abound here. Orcs and giants inhabit the mountains
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Broken Arch has fallen into disrepair. Its housing is poor to modest in quality, though the shells of wealthy manors can still be seen. Middle Dura Hareth’s Folly A jumble of architectural styles
and aristocratic estates. Upper Northedge Oak Towers A residential district where housing ranges from comfortable to aristocratic. Construction in Oak Towers uses materials and styles drawn from Aerenal
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
shriveled and sunken. Both of these clues are easily missed by someone who hasn’t seen a mind flayer. However, in short order, an alhoon’s flesh withers away and its empty eye sockets gleam with cold
target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
VARIANT: MIND FLAYER LICH (ILLITHILICH)
The path to true lichdom is something only
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to be the easternmost extent of the Spine of the World, rather than being mountain ranges in their own right. The difference is academic, since all three areas have soaring peaks, permanent snowpack
of gnawing on old kills, and is often seen with a mangled corpse hanging from her mouth. Other dragons rarely remain in Kryptgarden Forest for long, because Claugiyliamatar drives them out. Suggested
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
such actions to reactivate the wall. Treasure. Any of the destroyed modrons reveal their magically charged disks and platinum rods. Each of these rods is larger than those previously seen, and is worth
pentadrone, known as 57EV1E (or “Stevie” to its friends), has been disconnected from the axiomatic mind of Primus, making it a rogue modron. (See the “Variant: Rogue Modrons” sidebar in the modron section
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
floor. The room is blurry, as though seen underwater.
This room’s blurry appearance is the result of a permanent magical effect from when the mind flayers burst into this room and slaughtered the
discussing the tower in Terran. Toppled Tower. The strange tower is a variant of Daern’s instant fortress called a mudslick tower (see appendix B). Svirfneblin scouts liberated the mudslick tower from
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ranges in width from 15 feet (at the far east end) to 30 feet. The pillars of rock at the east end of the chasm are flat on top, and the gaps between them are 5 feet wide. B10. Long Chasm If the
to the characters. Rukh is an explorer who was captured as she tried to sneak into the Fane of the Eye. She hasn’t explored the Temple of Black Earth but has seen areas B17 and area B21. If rescued
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
peacefully and succeeds on a DC 15 Charisma (Persuasion) check, Vuuthramis overcomes her reticence. Otherwise, she darts away, only to return later. Capricious River. The river ranges from 10 to 20 feet in
characters agree to get off his lawn, Gnarlroot tells them the paramours were seen gathering leaves throughout the garden before entering the hedge maze (area G21). Treasure. Hidden in a leather sack under
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
is seen from ground level. Buried under the cairns are the bones of the Elk tribe’s greatest warriors. On the higher ground of the ring outside the basin, placed outward from the altar along the
mountain ranges: the Spine of the World and the Ice Spires. The trees are more stunted and sparse as the altitude increases to the north. Moonwood This dense coniferous forest north of the Evermoors seems
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
harpsichord stops playing, the statues freeze in place until the music resumes. Characters who have seen Zybilna recognize her likeness in the statue on the dais. The remaining thirty-nine statues
beanstalk in here is one result of this study; Zybilna’s quasit, Iggrik, pilfered and used a more potent variant of this potion to create the enormous beanstalk in area P17. Treasure. Characters who