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Returning 35 results for 'sees of rules down victory'.
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":"Piercing"} Piercing damage, and the target’s Speed is halved until the end of its next turn.General of a demoralized occupying army, Vladeska Drakov rules what little of Falkovnia hasn’t been
overrun by the dead. A cunning authoritarian, she believes any tactics—no matter how immoral—are permissible in the pursuit of victory. The Mists torment her by keeping her ever on the edge
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
bearer holding colors aloft in the midst of battle, and the exultation that comes after a hard-won victory. Iroas pushes his followers to excel in their chosen fields, particularly war and athletics, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Ebder Smallstone Lawful good human scribe (age 33) Ebder is a pessimist who sees every setback as a disaster and every victory as dumb luck. He is a widower, and his daughter, Gailby, provides him
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Victory without Vizeran It is up to you whether or not the adventurers can succeed against the demon lords without Vizeran’s aid. They might be able to implement his plan on their own, particularly
, the ritual can be performed in any location in the Underdark imbued with faerzress. Vizeran has kept this information from the adventurers only because he sees the ritual as his chance to destroy
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
events of the “A Great Frog Race” section and sees students tested on their knowledge of the creatures known as slaadi. The rules for Exams can be found earlier in this chapter.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Romeo and Juliet. It was a departure from the more expected adventure design of the time in that violent solutions to problems aren’t an automatic path to victory—inquisitive minds and compassionate
hearts carry the heroes further than strength of arms.
This updated version of the adventure reimagines Caerwyn and Porphura’s—originally Porpherio’s—garden as the Eternal Garden, a domain in the Feywild, and the Green Man as the Gardener, the benevolent archfey who rules it.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Horror in the Shadowlands Adventures in the Shadowlands often include the following elements. Faith-hold’s Crusades Elena Faith-hold rules Nidala, crushing its people under the weight of her
survivor of a great victory. Elena Faith-hold isn’t a Darklord, but should someone ever destroy Ebonbane, she might ascend to that position. Quest of the Four Keys One can destroy Ebonbane permanently
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
rival’s intentions, take advantage of Araumycos’s vulnerability, or both. Though Araumycos represents the perfect mate to Zuggtmoy, Juiblex sees it only as a living feast of tremendous proportions. With
soft enough that characters can sink into it with no warning. Use the quicksand rules in chapter 5, “Adventure Environments,” of the Dungeon Master’s Guide for such areas. Creatures that fail to escape become food for Araumycos.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
-long stretch of it is buried under rubble that is difficult terrain (see the Basic Rules). Reaching the Gatehouse.The trail ends at the outer door of the gatehouse. This door can be barred shut from
and alerts her companions in area H4 if she sees strangers approaching the gatehouse. Careful not to wake the dragon, the mercenaries allow characters to enter the gatehouse unchallenged. See the “Stone-Cold Reavers” sidebar for more information about the mercenaries.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis’s Influence Mogis, like his brother, governs the sphere of warfare. But while Iroas thrives on the glory of honorable victory, Mogis revels in sadism, destruction, and the utter humiliation of
the vanquished. He drives warriors to acts of cruelty and malice in their pursuit of victory. Only those who have experienced the terror and violence of war truly understand the seductive nature of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
celebrate the few times they have the upper hand. They dance, caper with sheer joy when victory is theirs. Once their revels have ended, goblins delight in the torment of other creatures and embrace
than a glorified goblin boss) rules hundreds of goblins, spread out among multiple lairs to ensure the tribe’s survival. Goblin bosses are easily ousted, and many goblin tribes are taken over by
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
living creatures it sees. A crawling claw wearing an obsidian ring on one stubby finger (see “Treasure”) lurks amid the offal mounds. These mounds are difficult terrain to Small and Medium creatures
leads to a narrow, meandering tunnel, the floor of which is sunk below a foot of foul water. See the “Whorlstone Tunnels: General Features” sidebar for rules on narrow tunnels and foul water. Treasure
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
1 step (see “Tracking Mood” earlier in the chapter). If anyone breaks the rules, the mood lowers by 1 step. Snails and Pixies Each of the eight giant snails (see appendix C) is assigned a crew of
Majesty Black The giant snail race is one of the carnival’s most popular attractions. Snail Racing Rules Every snail needs a jockey, and any saddles not filled by characters are filled by other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
is one of Halaster’s gates (see “Gates”). Its frame is composed of an assemblage of hundreds of tiny, interlocking stone gears. This gate’s rules are as follows: Any creature that inspects the frame
and succeeds on a DC 15 Wisdom (Perception) check sees that one of the gears has popped out slightly. If it is pressed, the gear locks in place, causing all the gears to turn and the gate to open for
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ears open.
—X the Mystic’s
Rules of Dungeon Survival
Petrified Basilisk Victims 1d8 A Basilisk Used Its Gaze to Petrify... 1 An adventurer with an ornate key hanging around their neck. 2
.
Bonus Actions
Petrifying Gaze (Recharge 4–6). Constitution Saving Throw: DC 12, each creature in a 30-foot Cone. If the basilisk sees its reflection in the Cone, the basilisk must make this save. First
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you play by the rules of the game, the Trust ignores you. Outsiders find this casual acceptance of preemptive assassination to be terrifying, but the Zil genuinely trust the Trust. Zil gnomes live
. Trust agents prefer to solve a problem without violence—by sharing a piece of information or a whispered warning sent via a message spell. But the Trust won’t hesitate to eliminate a threat, whether with poison, spell, or blade. Typically, a target never sees the agent of their demise.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
environment. Although no two layers are alike, they are all harsh and inhospitable. Each layer also reflects the entropic nature of the Abyss. In fact, much of what one sees or touches on the plane
covered in dense jungle, surrounded by a seemingly endless expanse of ocean and brine flats. The Prince of Demons rules his layer from two serpentine towers, which emerge from a turbid sea. Each tower
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
undead.”
—Vladeska Drakov
General of a demoralized occupying army, Vladeska Drakov rules what little of Falkovnia hasn’t been overrun by the dead. A cunning authoritarian, she believes any tactics—no
matter how immoral—are permissible in the pursuit of victory. The Mists torment her by keeping her ever on the edge of defeat, exhausting her and forcing her to watch her precision fail in the face of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, and psychic damage. The fire elemental goes berserk if released, attacking all other creatures it sees. Inside or outside the furnace, it can be banished using a banishment spell or similar magic, or
dozen bolts. For ballista rules, see the “Siege Equipment” section in chapter 8 of the Dungeon Master’s Guide. 4. Propeller Hatch A wooden door behind the furnace (area 1) on the upper deck pushes open
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, the angel chose to establish the Solar Bastion rather than return to his god’s service. A powerful and immortal Celestial, Hilarion sees no reason for additional tiers of leadership in the organization
rules. That said, the knights of the Solar Bastion recognize the value of wisdom and experience. They respect the oldest knights’ authority, whether those knights are active or retirees who serve as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Gargauth has left itself an easy out. The only consequence for harming an ally under the terms of the contract is the contract’s immediate negation — leaving Gargauth free to do whatever it sees fit. The pit
of Chango the manticore. Arkhan’s army is bolstered by five chromatic dragons — one adult dragon of each color — sent by Tiamat to help ensure victory. If they so choose, the characters can join
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
a simulation chamber where Mister Blip, the academy’s autognome quartermaster, is preparing the physical aspects of the simulation. Mister Blip hurries over when he sees the characters enter, his eyes
in the Sky Dock atop Spelljammer Academy. Scudding clouds fill the sky above you.
Simulator Rules Each simulation chamber channels powerful illusion magic that adheres to the following rules: Just
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
accomplished: Two of the factions (determined by you) are friendly toward the characters by virtue of their victory in the arena battles. The remaining three factions are indifferent toward the characters. If
already joined). The “Vortshu and T’kitka at Vocath” sidebar shows these rules in play. VORTSHU AND T’KITKA AT VOCATH
The following is an example of the “Forming a Coalition” rules in play.
A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a guarantee that it comes into play only when a player is faced directly by failure. Such an assurance makes risky tactics less daunting. A Reward for Victory. Some DMs prefer to play an impartial
style, consider using inspiration as a reward when the characters achieve an important goal or victory, representing a surge of confidence and energy. Under this model, give everyone in the party
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hospitality (see “Rules of Conduct” in chapter 2), Nib offers to craft a gift for each character. Taking up a pair of knitting needles, he swiftly knits his gold yarn into an object that retains a golden
(minimum 1 gp). A common magic item reduces his supply by 100 gp, while an uncommon magic item reduces it by 500 gp. A character might feel obliged to honor the rule of reciprocity (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
such souls put to good use against the demonic hordes, a power that if unchecked would scour the universe of all lawfulness and goodness? He further asserted that he was bound to the rules and
least as Asmodeus views such a thing. Of course, as he sees it, Asmodeus is the only being with the charisma, strength, and insight necessary to shepherd in this ideal future. His rivals are inferiors
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
descent through Undermountain. Such a raft is stored in area 14, and Melith makes good on her promise. Though she has great affection for Melith, Thirza sees any alliance with the characters as an
the arch’s keystone.
Pallets. Six pallets lie spread out in the room.
The arch is one of Halaster’s magic gates (see “Gates”). Its rules are as follows: Feeding a gold coin into the keystone’s slot
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
these expeditions. The party comes upon him as he devours a large elk. The abomination does not wish anyone to know of the yuan-ti’s plans in this area, so he attempts to kill anyone who sees him. If
the suffocation rules in the Player’s Handbook). A creature not sunk in the quicksand can pull another creature within its reach out of a quicksand pit by using its action and succeeding on a Strength
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rest. Spells and Attacks A chase participant can make attacks and cast spells against other creatures within range. Apply the normal rules for cover, terrain, and so on to these actions. Chase
passive Wisdom (Perception) score sees a spotted owl (Serapio in his owl form) overhead, watching Itzmin. They can follow the owl to the metalworks.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. In his arrogance, he sees the existence of fleeing cultists as proof that new leadership is needed. The Punished Through rumors in a town or messages from faction members, the characters hear the
guard.
Five Crushing Wave reavers and a Howling Hatred priest wearing a balloon pack watch the outer camp. (See chapter 7 for the cultists’ statistics and rules for the balloon pack.) The figures
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
, crushed the Horde of Elemental Evil with a decisive victory at Emridy Meadows. Though peace followed, the memory of the Temple’s evil still lingers, and some fear it may rise again.
The Cleric in the
would be known as an Auditory Neuropathy Spectrum Disorder, hence her communicating in Common Sign Language. While she is principled, she understands that sometimes one must bend the rules in the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
him, so he is weak and at 1 hit point. The goblin leader, Yeemik, is second-in-command of the whole hideout. If he sees that the characters are getting the upper hand, he grabs Sildar and drags him
Healing” in the Basic Rules). Roleplaying Sildar Sildar Hallwinter is a kindhearted human male of nearly fifty years who holds a place of honor in the famous griffon cavalry of the great city of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
teleported creatures arrive in an empty space near this oval, regardless of their intended destination in the Mournland. A creature that studies the reflection of the Mournland in the oval clearly sees the
’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Treasure. A character who searches the area and succeeds on a DC 14
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
given to other hags — as long as the oath isn’t given with the fingers crossed. Some humanoids make the mistake of thinking that the hags’ rules of conduct apply to all creatures. When confronted by such
wearable item. The hag eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence