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Returning 20 results for 'settings of red down victor'.
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Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Cosmic Horror Settings Cosmic horror frequently takes place in academic or maritime settings, both of which imply access to hidden knowledge, whether literal or metaphorical. When not in mortal
realms, cosmic horror dimensions trend toward being unnatural, logic-defying places. Cosmic Horror Settings d8 Setting
1 A wind-blasted dimension of indigo sand and eyeless statues
2 A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Body Horror Settings Body horror can occur anywhere, from mundane backdrops to garishly unsettling locations. Body Horror Settings d8 Setting
1 A country of red muscle, with bleeding eyes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a descendant of Tasha Petrovna, a priest entombed in Castle Ravenloft (chapter 4, area K84, crypt 11). The Baronet. The baron’s miserable son, Victor Vallakovich (NE male human mage), has confined
himself to the attic (area N3t), where he is content to avoid the unwanted attention of his mother and the disapproving glares of his father. Years ago, Victor found an old spellbook in the mansion’s
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
infestation uses the townsfolk as incubators for giant insects. 10 Something is stealing the tongues of the city guards. Adventure Settings Body horror can occur anywhere, from mundane settings to
unsettling locales. Choose from or roll on the Body Horror Settings table to inspire locations for your adventures. Body Horror Settings 1d10 The Adventure Takes Place In … 1 A vine-covered, ostensibly
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the whole campaign. Why did someone kill the characters’ mentor, setting them on the path of adventure? Who really controls the Cult of the Red Hand? In this case, the characters might uncover clues to
kinds of encounters you present. Novels in various D&D settings have explored the mystery genre with a fantasy twist. In particular, Murder in Cormyr (by Chet Williamson), Murder in Halruaa (by Richard S
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
polis. Skophos stands as a literal maze, its twisting streets carved from the red sandstone of the badlands. The walls of the maze rise as narrow buildings that serve as homes, shops, and defensible
Chalice. Fires always burn in two great copper bowls on either side of the temple entrance. Iron-spiked crenellations ring the temple roof, many decorated with skulls. Red clay is smeared at the entrance
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Victor Frankenstein, and between other Ravenloft villains and icons of horror fiction and film are intentional. Because many of Ravenloft’s villains and domains have real-world roots, elements from
, consider using the tools herein to pit characters against menaces from your favorite horror tales. This model is explored in Ravenloft: Masque of the Red Death and Other Tales (1994).
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, therefore, is at high risk of robbery, beating, or worse. Victor Adame Minguez Upper City Random Encounters d20 Encounter 1–6 No encounter 7–10 Harmless interaction (roll on table A) 11–16 Denizens
priest of Gond laments that a thief stole her designs for a “pocket clock.” She describes the thief as a tall, perfume-scented man in black wearing a red scarf. 4 A chatty stranger, Ellyn Harbreeze
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, though they don’t venture near Hellgate Keep, considering it a taboo place.
Black Lion and Red Tiger. North of Blue Bear territory, in the Glimmering Wood, is Beorunna’s Well, a settlement of some
size that near the ancient ancestral mound of the Red Tiger tribe. The settlement was founded some time ago by members of the Black Lion tribe, who put down roots here rather than continuing to live
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
regional, and usually involved bragging rights or hunting territory. Differences were settled by individual contests of might, wits, or skill. That situation persisted for generations, until the red
is iconic to many D&D settings. In your own world, you can replace Ostoria with another giant empire or adapt it to create your own origin story.
VONINHEIM, THE LOST CAPITAL
Voninheim (“Titan
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the baron’s son, Victor, as part of a plot to gain a foothold in the baron’s mansion, but Stella found Victor to be demented, and he showed no interest in Stella whatsoever. In fact, he spoke such
water, two empty wine barrels, and one full wine barrel. The wine barrels are emblazoned with the winery name, the Wizard of Wines, and the wine’s name, Red Dragon Crush. N4e. Back Vestibule The back
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
advance themselves. At the very top of the hierarchy is Asmodeus, who has yet to be bested. If he were vanquished, the victor would rule the plane in turn. Such is the law of the Nine Hells. The Nine
Fierna, Belial’s daughter. Both are handsome devils who resemble tieflings, with red skin and small horns. Belial exudes civility, even as his words carry an undercurrent of threat. His daughter is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
foul, to advance themselves. At the very top of the hierarchy is Asmodeus, who has yet to be bested. If he were to be vanquished, the victor would rule the plane in turn. Such is the law of the Nine
appears as a handsome, bearded humanoid with small horns protruding from his forehead, piercing red eyes, and flowing robes. He can also assume other forms and is seldom seen without his ruby-tipped scepter
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Stonky’s spellbook is covered with the notes he made while studying the possible settings for the steering wheel in the observatory (see area B4). A character who examines the notes and succeeds on a
bludgeoning damage with their slam attacks, and they lack the Aversion to Fire trait. The golems can’t leave the observatory. Lever. Stonky has placed a glyph of warding spell on the red ruby atop the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character is proficient with gaming sets. On a successful check, the character wins 10 gp. On a failed check, the character loses the stake. Treasure. The gold table settings and candlesticks are worth
an impressive variety of food. A rotund, red-faced man in a tall white hat barks orders at his underlings, brandishing a sharp knife with every instruction. Stairs in this room lead to the banquet
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Magical Phenomena Magic has the ability to make even the most serene natural settings unpredictable. Whether the result of magical calamities, otherworldly influences, or nexuses of inexplicable
a character to recognize a flaywind 1 minute before it strikes, allowing time to seek shelter. A flaywind typically lasts 1d4 × 10 hours. Flame Storm. Sooty thunderclouds shot through with red and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
seats are difficult terrain. Technology. The technology on the mind flayers’ workstation includes two sleep grenades, a red key card, and a laser pistol. The pistol can fire 5 more shots before its
southeast corner of the room. Amid the remains are a blue key card, a red key card, and a needler pistol with 0 charges remaining, as well as three gem-encrusted bracelets worth 600 gp each. S38: Invasive
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is a yellow-and-red striped whip made of leather. This mark of his authority is used by its wielder against goblins of a lower caste as well as on slaves and enemies. The knowledge of how to make
secret backstabbing and outright fights over the title. Most often, the victor in such a struggle comes from another family of the lasher caste, and any allies of the previous boss count themselves
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
face ornate place settings: fine goblets, plates, silverware, and a half-empty bottle of wine.
The goblets still have trace amounts of wine in them, and a few breadcrumbs and greasy streaks dirty
beautiful glass sculptures attached to stone pedestals. The sculptures include a red glass dragon unfurling its wings, blue glass waves crashing against a lighthouse, a delicate teal dryad laughing
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, it automatically maintains a programmed cycle of carefully calibrated lighting, temperatures, and precipitation. As an action, a character can adjust the machine’s settings to change the weather over
successful DC 15 Wisdom (Insight) check. The squealer’s lair is an artificial burrow close by. Inside is a red key card, a concussion grenade, and four gems worth 100 gp each. S56f: Dew Drinkers. Three