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Returning 35 results for 'share of instantly breaks'.
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Spells
Player’s Handbook
target are no longer on the same plane.
Until the spell ends, you and the target can instantly share words, images, sounds, and other sensory messages with each other through the link, and the target
Magic Items
Tales from the Yawning Portal
against flesh to stone cast from the bracelet. If such a creature’s save is successful, the bracelet breaks your attunement to it and casts the spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly.
Monsters
Guildmasters’ Guide to Ravnica
throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the saving throw
harmless.
This deadly gaze attack gives medusas a degree of power among the Golgari that is out of proportion with their small numbers. Medusas command a significant share of the guild's smaller cells
Monsters
Mordenkainen Presents: Monsters of the Multiverse
unformed substance of their adopted plane with a thought.
Githzerai
Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki. The githzerai followers of the great
of its composition. If the anarch moves more than 120 feet from the object, the anarch’s concentration breaks.
Move Object. The anarch can magically move an object it can see within 150 feet of
Monsters
Icewind Dale: Rime of the Frostmaiden
ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesn’t change
","rollType":"damage","rollAction":"Cone of Cold","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Create Ice Mephit (3/Day). Auril breaks off an
Monsters
Princes of the Apocalypse
breaks off a chunk of his body and places it on the ground in an unoccupied space within 15 feet of him. The chunk of rock instantly transforms into a gargoyle and acts on the same initiative count
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
giants and dwarves, have advantage on the saving throw against flesh to stone cast from the bracelet. If such a creature’s save is successful, the bracelet breaks your attunement to it and casts the
spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly. The Hidden Shrine of Tamoachan
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in an opalescent film like the skin of a bubble. Any further damage to the corpse breaks the spell. 8 The creature instantly returns to life with 1 hit point, as though affected by a revivify spell.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell ends, you and the target can instantly share words, images, sounds, and other sensory messages with each other through the link, and the target recognizes you as the creature it is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
points, and immunity to poison and psychic damage. If the chain breaks, both tomb guardians instantly go berserk.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
), and might eventually catch up to them. It also means the adventurers’ advancement is slowed somewhat, as they must share their XP with an NPC shouldering only part of the adventuring burden. Powerful
monsters that are an appropriate challenge for higher-level characters can deal enough damage to instantly kill or incapacitate a low-level follower. The adventurers should expect to spend effort and resources protecting lower-level NPC party members and to provide healing when this protection fails.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
form an alliance against the sea devils. The council members realize that the characters’ mission was not as successful as it first seemed. As a show of good faith, they share the essential facts of the
the aid of the adventurers. The alliance has a need for a team to pull off a mission that could give the allies the upper hand even before full-scale war breaks out, and the adventurers have proven
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
ask about sleeping in the stable, one of the nobles speaks up, saying, “Our horses are rather picky about who they share space with. We had to reserve all of it, too, for their sake. You understand
veterans traveling to Baldur’s Gate in search of employment and out to have a good laugh over someone’s misfortune. They drop all pretense after violence breaks out.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
ask about sleeping in the stable, one of the nobles speaks up, saying, “Our horses are rather picky about who they share space with. We had to reserve all of it, too, for their sake. You understand
veterans traveling to Baldur’s Gate in search of employment and out to have a good laugh over someone’s misfortune. They drop all pretense after violence breaks out.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
instantly turned to dust, as if affected by a disintegrate spell. Such a sword loses its magical properties if removed from Spelljammer Academy. Security guards refuse access to anyone not wearing the
dignitary is inspecting the campus, escorted by academy officers. When the giff loudly breaks wind, the officers politely carry on as though nobody heard it. 4 A magical voice announces: “All purple rank
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
instantly and are surprised; they assumed he had been killed. Ryzliir vows to execute Aljanor unless the characters withdraw their expeditionary force immediately. Under no circumstances will she willingly
killed, the goblinoids flee as their morale breaks. Sir Aljanor has made his peace with Tyr and expects to die. He is disappointed if good lives are lost in a foolish attempt to rescue him. If he
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
positively ruthless at enforcing the terms of an agreement. Moreover, a contract with even the lowliest devil is enforced by Asmodeus’s will. Any mortal creature that breaks such a contract instantly
mortal’s soul before death, it can instantly return to the Nine Hells with the soul in its possession. Only divine intervention can release a soul after a devil has claimed it. DEVIL TRUE NAMES AND
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
might instantly sense visitors entering their domain, while the heroes have no reliable means of identifying the Darklord. Describe why the Darklord is interested in the characters. The Darklord
bond, desire, or loved one.
2 An adventurer shares a Darklord’s flaw.
3 The Darklord and an adventurer share camaraderie over a mutual ideal.
4 The Darklord believes they can teach
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
poisoning the creatures in it. The leader of the hunters, an older gray-haired man named Jendren Uruth, tries to recruit the characters, offering each of them an equal share of “the take.” Jendren is
breaks the morale of the other hunters, who head back to Bremen in defeat. Angajuk takes adventurers on an undersea tour
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ravnican medusa is harmless. This deadly gaze attack gives medusas a degree of power among the Golgari that is out of proportion with their small numbers. Medusas command a significant share of the
the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the
Magic Items
Infernal Machine Rebuild
cut an astral projection’s silvery cord—the user suffers a sudden burst of feedback from the machine that kills them instantly.
Any effect of the Infernal Machine that requires
on a d20, you have disadvantage on your next d20 roll.
43
Grass, moss, and flowers instantly grow in your footsteps. You are also unaffected by difficult terrain created by plants.
Any harm that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
share this information with the characters, either — at least not until they earn his trust by seeing him safely back to his friends on level 15. If the characters profess to be enemies of the mind
out the illithid colony. (As a party member, he’s entitled to a full share of XP for defeating monsters.) At the very least, if the characters help Ezria escape, he asks to stay with them until they
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
defeat them on his own. If combat breaks out in T12 and Nezzarum is aware of it (either because Xia comes and implores the statue of Orcus for aid or because he notices the battle unfolding from his
statue). He has no objection to the characters searching the temple for treasure if they agree to give him an equal share. Secret Doors. This hall contains seven secret doors (see “ Temple Features
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and breaks into 1d4 + 1 pieces that must be magically mended before the staff can be used again. 39c. Mornhyld’s Bones Bones. A dwarven skull and twelve rotted bones swirl gently around each other in
bonus to initiative. Mornhyld’s spirit requires a host body before it can communicate. While possessing a humanoid, it uses that host to share the following secrets, doing so in the course of a brief
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
) check. Contrary to its claim, the sibriex doesn’t plan to help the characters. A character can, with a successful DC 17 Charisma (Deception or Persuasion) check, convince the sibriex to share one
another level of exhaustion. Once the target reaches 6 levels of exhaustion, it dies and instantly transforms into a living abyssal wretch under the sibriex’s control. The transformation of the body
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
unconscious for 1 minute. A creature put to sleep by this gas awakens instantly if it takes damage, or if someone uses an action to shake or slap the sleeper awake.
Talking with Kettlesteam If the
characters mention Madryck by name, the kenku ruffles her feathers and lets out a squawk, admitting that she and Madryck are rivals who happen to share the same patron (Zybilna). Each thinks the other is
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the “Loyalty to Xedalli or Xeleth?” sidebar. LOYALTY TO XEDALLI OR XELETH?
The crew of the Xaryxia is loyal to Prince Xeleth, but not all ships in the Xaryxian armada share that loyalty. To
breaks off its attack on the characters’ ship but won’t aid the characters in any other way.
Battle Losses Each round on initiative count 0, the Doomspace coalition and the Xaryxian armada each lose
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
traveling “through the Lady’s dream.” Voosbur describes “the Lady” as a powerful being that loves and guides all myconids. He offers to share “the Lady’s gift” with the characters, allowing them to travel
farewell as the myconids resume their dancing. If the characters have shown Rumpadump any kindness, it asks their permission to join the party, especially if Stool is present. At the same time, Sarith breaks
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
23 Dexterity saving throw or fall prone.
Create Gargoyle (Costs 3 Actions). Ogrémoch’s hit points are reduced by 50 as he breaks off a chunk of his body and places it on the ground in an unoccupied
space within 15 feet of him. The chunk of rock instantly transforms into a gargoyle and acts on the same initiative count as Ogrémoch. Ogrémoch can’t use this action if he has 50 hit points or fewer
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
tree visible from outside breaks through the ruin’s marble floor and stretches through the collapsed ceiling. Around it, broken statues line the remaining walls, standing in crumbling alcoves.
The
statues as you deem appropriate. The character instantly recognizes the statue of the god whose symbol they just found. Divine Manifestation Soon after the characters enter the room, a faint glow
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
energy of the most potent spells. When a lucky hero manages to drop a demon in combat, the fiend dissolves into foul ichor. It then instantly reforms in the Abyss, its mind and essence intact even as
spells and magic items that can force a demon to bend to another’s will. If a single mistake is made, a demon that breaks free shows no mercy as it makes its summoner the first victim of its wrath. Bound
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, each one emerging from its corresponding megalith. If combat breaks out, these six korreds help Argantle capture the characters for questioning. The other korred clan leaders are Budoc of Flint, Azil of
.
The korreds, who are feuding with the brigganocks of Yon, share the following information with characters who look like they might be capable of assisting: The brigganocks are helping Bitter End build
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
evident only when the creature is in bright or dim light. A remove curse spell or similar magic ends the curse on a shadowless creature, reuniting it with its shadow instantly.
Creatures native to
guide. During the ensuing conversation, Amidor and Gleam freely share the following information: Amidor is on the run after freeing Pollenella, a queen bee, from a cyclops beekeeper. The two of them
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Githzerai Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki (also in this book). The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an
. If the anarch moves more than 120 feet from the object, the anarch’s concentration breaks. Move Object. The anarch can magically move an object it can see within 150 feet of it by making a Wisdom check
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
regional effects that encompass the island. While she’s on the island, the Frostmaiden can take one of the following lair actions on initiative count 20 (losing initiative ties): Auril instantly knows the
currently. Auril instantly teleports to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to it instead. Auril