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Returning 35 results for 'shattered comes'.
Other Suggestions:
shatter comes
Monsters
Candlekeep Mysteries
, faerie fire, mirror image
Storm of Shattered Glass (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Storm of Shattered Glass"}. Nintra targets a point she can see within 60
","rollType":"damage","rollAction":"Storm of Shattered Glass","rollDamageType":"slashing"} slashing damage on a failed save, or half as much damage on a successful save. If Nintra is in the sphere
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that comes near the kill. After half an hour, the vulture flies away and the blood hawks swoop in. Among the dry, days-old gore lie shattered bones. A successful DC 15 Intelligence (Investigation) check
Magic Items
The Wild Beyond the Witchlight
time-freezing effect on all creatures. The effect also ends on any creature that comes into contact with an antimagic field or is touched by a unicorn’s horn.
Destroying the Cauldron. The
of the shattered cauldron are within 5 feet of one another, a wish spell can reassemble them, restoring the cauldron and all its properties. The cauldron’s reconstruction also restores the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
fallen and shattered pillars, pushing aside vines and briars.
When you are nearly at the temple, the sound of creatures crashing through the underbrush comes from behind you. You turn around to see
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, multilegged reptiles (behirs) lie in the middle of the cavern, surrounded by glimmering blue scales.
Shattered Statue. Rubble from what looks like a large statue are spread around the skeletons
shattered limbs and various unrecognizable fragments, characters can find the right half of the golem’s shattered head. A detect magic spell reveals an aura of illusion magic around the partial head. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
State of the Ship After several days at sea, Soul of Winter comes in sight of the looming, shattered hulk of the derelict Emperor of the Waves. Wolgar Windrune brings Soul of Winter within 500 feet
the only way inside. All locations on the ship are identified on map 4.1. Soul of Winter comes no closer than 500 feet to the derelict. After taking the characters up to the ship, the sailors move 200
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of a human pirate clutching a rusty shortsword in one hand and a wooden tankard in the other. A shattered wooden cask lies nearby. Careful examination of the wall above the skeleton reveals a slot
comes a moldy old chest. The chest splinters when it hits the floor, spilling out its contents: 500 sp, a sharkskin pouch containing five moss agates (10 gp each), a pair of bone dice (1 gp), a 6-inch
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Wisdom (Perception) check realizes the voices are coming from behind the statue. The cloakers attack when a creature comes within 5 feet of the statue or it’s clear no one’s buying their lies. Statue. A
vapor billowing along the path. Above, a shattered ship teeters atop a higher ledge.
The stream’s waters are deadly, as detailed in area A1. The cleft in the ridge is the opening to a short, narrow
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mouth.
Part of the Drought Elder’s body has been shattered, reduced to a mass of broken chitin islands floating between the two halves of its body. Shattered Path. Five-foot-square chunks of chitin
nearby platform or until an adjacent creature uses an action to help them to stable ground. Servants of Dissolution. Drifting amid the shattered body is an old and withered beholder called Ozk. It
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Asmodeus to tempt mortals. The intrusion of the River Styx followed by endless waves of slavering demons destroyed this paradise, leaving layer upon layer of bones, ruins, and shattered war machines
. Such fulfillment, however, comes at a price. Anyone entering Avernus finds a battlefield unlike anywhere else in existence. Evidence of past carnage, such as the ruins of enormous war machines and fields
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
believing that if completed, this monstrosity could reunite the shattered kingdom.
When pressed to comment, Patriarch Dalin d’Vadalis denied any connections to this cult. “These are difficult times
cults devoted to the daelkyr Belashyrra and Kyrzin. Membership in such a cult is voluntary, and spellcasters are more likely to be warlocks or wizards than clerics; their power comes from bargaining
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
devour the light. Nintra’s eyes burn with green fire, and she speaks in a high, musical voice. Deception comes naturally to her, but imprisonment in The Scrivener’s Tale has made her impatient and prone
spells, using Charisma as the spellcasting ability (save DC 20) and requiring no material components:
3/day each: dispel magic, faerie fire, mirror image
Storm of Shattered Glass (Recharge 6). Nintra
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ashen Battlefield Four bodies lie where they’ve fallen on the road ahead, all showing burn marks and spear wounds. Broken arrows and fragments of a shattered wooden cart are strewn about.
The four
stole. Giant’s Wrath As the characters prepare to move on, a roar comes from a forested rise over the road. The towering figure of a fire giant pushes through the trees toward the characters. “Go
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
at last. No such rest or redemption awaits a specter. It is doomed to the Material Plane, its only end the oblivion that comes with the destruction of its soul. Until then, it bears out its lonely
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
shattered one-eyed skull
Zehir, god of darkness and poison
CE
Trickery, Death
Snake in the shape of a dagger
This pantheon draws in several nonhuman deities and establishes them as universal
pantheon also includes the archdevil Asmodeus as god of domination and tyranny. Several of the gods are drawn from other pantheons, sometimes with new names for the gods. Bane comes from the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
black marble statue lie shattered on the floor. In the northeast corner of the room, four derro use hammers to clear rubble from a blocked passage. Four zombies accompany them, clawing mindlessly at the
debris. The derro attack intruders on sight, eager to rob them. The zombies obey the derro’s commands. Shattered Idol. The fragments of black marble are the remnants of an idol to Diirinka, the derro’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
establish its own legacy — and what better place for a lair than one that comes with its own treasure hoard? To begin its campaign, the dragon sends out followers and minions to lay siege to the
stronghold. If this effort succeeds and the defenders withdraw deeper inside, the dragon comes forth to lead the assault into the tunnels. In those cramped quarters, only a few dwarves at a time can be brought
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. The wilderness can be just as dangerous as any dungeon, particularly when there’s nowhere to hide! Some wilderness locations are just as memorable as any dungeon: A roc’s nest made of shattered ship
creatures live on other planes of existence, from orderly modrons to murderous demons. When it comes to interesting adventure locations, not even the sky is the limit when you pass beyond the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
miles, you hear the ringing of a bell. The sound grows louder as Nightstone comes into view. A river flows around the settlement, forming a moat. The village itself is contained within a wooden palisade
.
Rocks. As the characters explore Nightstone, they see ample evidence of the giants’ attack: rocks embedded in the earth, holes punched through rooftops, shattered wreckage, and dead villagers buried
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
with the giant’s threat, but they attempt to arrest them again after the combat is over. Once the crazed giant is put down, another stone giant comes through the shattered gate, but this one looks
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
comes from the serpent’s mouth.” Another inscription encircles the floor and tells the story of how Moa upheld the truth to Ubtao and betrayed Wongo’s trust (see “Legend of the Nine Gods”). The puzzle
statue is missing its head, which lies broken on the floor next to a stone cube.
The statue is 7 feet tall without its head. The puzzle cube lying on the floor next to the head’s shattered remains
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the chamber. They shoot their tendrils at any creature that comes within 50 feet. Any spell used against the ropers that affects an area could jeopardize the box that rests on the floor beneath them
incapacitated with excruciating pain for 1 minute. Within the trapped cabinet are the diaries of the Mountain Cloud Empress, shattered flasks, and three potions of longevity. Development. Zhong Yin shows
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: The Tear-Stained Idol
was once a reinforced opening allowing air out of the mine but is now a cracked and shattered shaft of unstable ledges.
This opening is the top end of a ventilation shaft that got shaken and torn
once much larger but is partially collapsed. There is shattered mining equipment, torn up cart rail tracks, and the broken bodies of dead miners. Tunnels that previously exited this cavern must have
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
rusty protrusions among the vines; these are the heads of water sprinklers that now merely drip rusty water. If any character comes within 5 feet of the plant bed, read: The rotting vegetation gathers
Features”); it slides open whenever a creature comes within 1 foot of it. The glassteel window overlooking the merchants’ concourse (area S7) doesn’t open. Treasure. Each 5-foot-section of wall contains
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
teeth until it reincarnates for the third and final time. South Sarcophagus. The vestige within this sarcophagus offers the dark gift of Zantras, the Kingmaker. Zantras’s gift is power that comes from
east. A third sarcophagus that once stood in the north alcove lies shattered on the floor. Clustered in the middle of the room are four loathsome, hunched creatures. Each one has a single large, baleful
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in for the long haul of Mechanus bureaucracy, word filters through the administration’s ranks until Aristimus hears about the characters and comes to investigate their intentions after 1d4 hours
that amount if she’s brought in dead. Beltha has a distinctive tattoo around her left eye that looks like a shattered gear. Getting into the Inverse isn’t difficult, as many staircases, vents, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
lower districts forgo windows altogether, lest they be shattered by hazardous debris hurled by the winds—and the hotel’s roof comes to a sharp point. From outside, the joint looks like a giant
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in for the long haul of Mechanus bureaucracy, word filters through the administration’s ranks until Aristimus hears about the characters and comes to investigate their intentions after 1d4 hours
that amount if she’s brought in dead. Beltha has a distinctive tattoo around her left eye that looks like a shattered gear. Getting into the Inverse isn’t difficult, as many staircases, vents, and
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
transmutation magic. If a symbol is mended or reworked, the statue comes to life and attacks intruders. The statues are stone golems, except that their size is Medium. They only attack creatures they
rubble unearth Thalivar’s shattered skeleton. If these remains are buried using the ceremony spell, Thalivar’s haunt is put to rest.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-freezing effect on all creatures. The effect also ends on any creature that comes into contact with an antimagic field or is touched by a unicorn’s horn. Destroying the Cauldron. The cauldron is a
lose the Shared Spellcasting trait gained by being in a coven (see the “Hag Covens” sidebar in the Monster Manual). Reconstructing the Cauldron. If all eight pieces of the shattered cauldron are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
high mountain range. Glorium’s rich, rugged shores are speckled with the blood of a thousand battles, shed by folk who revel in skirmishing and welcome death when it comes for them. In Glorium, every
their treaty shattered, a death tyrant attacks the gate-town. 3 A frost giant jarl learns of the entrance to the World Tree within Serpent’s Rise. Rather than attack Glorium, he sets out to find the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
through a shattered chamber open to the outside. A waterfall pours through the collapsed ceiling and into the misty bog. Butterflies flit through the branches of trees draped in moss and vines, and
of intruders, the hags use magic to disguise themselves as dryads and pretend to be bound to the trees in this chamber. If combat begins in this room, the Chimera in area G16 comes to the hags’ aid
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
building has fallen into the cavern. Inside the collapsed structure are strewn wooden heads and decaying hats.
A stone golem hides under a pile of shattered wood and feathery hats. Demelin (see
that once led up to the east is blocked by rubble.
The ruined remnants of a wine cellar fill this chamber. A character who investigates the glass finds it comes from dozens of spiral-shaped wine
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
throw or become infected with sight rot (detailed in the Dungeon Master’s Guide). A character who examines the skin and succeeds on a DC 14 Intelligence (Nature) check can tell it comes from a
closer to that shape than any other. The shape is shattered and crawling with convulsing, bipedal parasites. Despite the shape’s ruin, the darkness within one of its hollow eyes deepens and fixates. It
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Star Forge Locations These locations are keyed to the map. Dyson Logos Map: Star Forge View Player Version 1: Broken Bridge Crumbling piers and shattered bits of arches are all that remain of this
doubled. 6: Star Forge Archways on the south, east, and west walls vent scorching heat from this high-ceilinged forge chamber. The heat comes from a blazing furnace set into the north wall. An enormous