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Returning 35 results for 'shield of increase broad'.
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Feats
Player’s Handbook
General Feat (Prerequisite: Level 4+, Shield Training)
You gain the following benefits.
Ability Score Increase. Increase your Strength score by 1, to a maximum of 20.
Shield Bash. If you attack a
creature within 5 feet of you as part of the Attack action and hit with a Melee weapon, you can immediately bash the target with your Shield if it’s equipped, forcing the target to make a
Monsters
Tomb of Annihilation
a permanent and cumulative −1 penalty to the AC it offers, and the zorbo gains a +1 bonus to AC until the start of its next turn. Armor reduced to an AC of 10 or a shield or magic item that drops to a 0 AC increase is destroyed.
);{"diceNotation":"2d6+1","rollType":"damage","rollAction":"Destructive Claws","rollDamageType":"slashing"} slashing damage, and if the target is a creature wearing armor, carrying a shield, or in possession of a
feats
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
Ability Score Increase. Increase your Strength score by 1, to a maximum of 20.
Bypass Shield. When you make an attack with a
weapon with the Reach property against a creature wielding a Shield, that creature doesn’t benefit from the Shield’s Armor Class bonus.
Reaching Defense. While wielding a weapon with reach, you have a +1 bonus to your Armor Class.
General Feat (Prerequisite: Level 4+, Blessing of Boreas Feat)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Constitution score by 1, to a maximum of 20.
Cold
-Forged. You have Resistance to Cold damage. Additionally, you can summon a shield of cold to block fire-based effects. As a reaction, when you would take Fire damage, you can gain Resistance to Fire damage until the beginning of your next turn.
Species
Spelljammer: Adventures in Space
Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size and
.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1
Monsters
Icewind Dale: Rime of the Frostmaiden
spell. She can increase the spell slot level by one for each additional charge she expends. The wand regains 1d6 + 1;{"diceNotation":"1d6+1","rollType":"roll","rollAction":"Wand of Magic Missiles
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
Ability Score Increase. Increase your Constitution score by 1, to a maximum of 20.
Frozen Edge. You know the Ice Knife Spell
slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat).
Shield of the North Wind. If you fail a saving throw against a spell
feats
Player’s Handbook
General Feat (Prerequisite: Level 4+ Spellcasting or Pact Magic Feature)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a
.
Somatic Components. You can perform the Somatic components of spells even when you have weapons or a Shield in one or both hands.
Feats
Xanathar's Guide to Everything
You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits:
Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.
Your
scales harden. While you aren’t wearing armor, you can calculate your AC as 13 + your Dexterity modifier. You can use a shield and still gain this benefit.
You grow retractable claws from the tips
classes
Basic Rules (2014)
A human in clanging plate armor holds her shield before her as she runs toward the massed goblins. An elf behind her, clad in studded leather armor, peppers the goblins with arrows loosed from his
exquisite bow. The half-orc nearby shouts orders, helping the two combatants coordinate their assault to the best advantage.
A dwarf in chain mail interposes his shield between the ogre’s club
feats
General Feat (Prerequisite: Level 4+, Infernal Pact Feat)
You gain the following benefits.
Ability Score Increase. Increase your Constitution or Charisma score by 1, to a maximum of 20.
Devil
’s Flesh. Your skin thickens and assumes a scaled, leathery texture. While you aren’t wearing armor or wielding a Shield, your base Armor Class equals 10 plus your Dexterity modifier plus the
Magic Items
Lost Laboratory of Kwalish
heavily muscled warrior, and its great helm is unusual in that it has no openings — only a broad glass plate in the front with a second piece of glass above it. Strange plates, tubing, and large
armor as a shield guardian that has stored a magic missile spell cast using a 4th-level spell slot. When the armor is reduced to 0 hit points, its defenses are rendered inert and it can be safely
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Shield Master General Feat (Prerequisite: Level 4+, Shield Training) You gain the following benefits. Ability Score Increase. Increase your Strength score by 1, to a maximum of 20. Shield Bash. If
you attack a creature within 5 feet of you as part of the Attack action and hit with a Melee weapon, you can immediately bash the target with your Shield if it’s equipped, forcing the target to make a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Variant Human: Mark of Sentinel If your human character has the Mark of Sentinel, the following traits replace the human’s Ability Score Increase trait in the Player’s Handbook. Ability Score
Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1. Sentinel’s Intuition. When you make a Wisdom (Insight) or Wisdom (Perception) check, you can roll a d4 and add the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
What’s Next? Regardless of the characters’ allegiance, their actions and the fallout of Afsoun’s detainment or escape have broad implications for Akharin Sangar. The Silent Roar’s resistance efforts
increase in either case, causing the organization to become the Brightguard’s greatest rival. If the characters remain in Akharin Sangar, Artavazda or the Ghorbani sisters seek to enlist them in the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Mark of Sentinel Traits If your human character has the Mark of Sentinel, the following traits replace the human’s Ability Score Increase trait in the Player’s Handbook. Ability Score Increase. Your
rolled to the ability check. Guardian’s Shield. You can cast the shield spell once with this trait, and you regain the ability to cast it after you finish a long rest. Wisdom is your spellcasting ability
Magic Items
The Book of Many Things
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
offer, it returns to its home plane.
Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20.
Humanoid. You can immediately choose to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
War Caster General Feat (Prerequisite: Level 4+, Spellcasting or Pact Magic Feature) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by
creature. Somatic Components. You can perform the Somatic components of spells even when you have weapons or a Shield in one or both hands.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
shield dwarves of northern Faerûn, as well as the ruling Hylar clan and the noble Daewar clan of Dragonlance, are mountain dwarves. Ability Score Increase. Your Strength score increases by 2. Dwarven Armor Training. You have proficiency with light and medium armor.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
shield dwarves of northern Faerûn, as well as the ruling Hylar clan and the noble Daewar clan of Dragonlance, are mountain dwarves. Ability Score Increase. Your Strength score increases by 2. Dwarven Armor Training. You have proficiency with light and medium armor.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Dragon Hide Prerequisite: Dragonborn You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits: Increase your Strength, Constitution, or Charisma score by
1, to a maximum of 20. Your scales harden. While you aren’t wearing armor, you can calculate your AC as 13 + your Dexterity modifier. You can use a shield and still gain this benefit. You grow
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
gain the following benefits. Ability Score Increase. Increase your Strength score by 1, to a maximum of 20. (This is included above.) Shield Bash. If you attack a creature within 5 feet of you as
Style Feature) While you’re wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class. (This is included above.) Shield Master General Feat (Prerequisite: Level 4+, Shield Training) You
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Getting Into and Out of Armor The time it takes to don or doff a type of armor or a shield is shown in the Donning and Doffing Armor table. Don. This is the time it takes to put on the item. You
Armor 1 minute 1 minute Medium Armor 5 minutes 1 minute Heavy Armor 10 minutes 5 minutes Shield 1 action 1 action VARIANT: EQUIPMENT SIZES
In most campaigns, you can use or wear any equipment that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Three Pillars of Adventure Adventurers can try to do anything their players can imagine, but it can be helpful to talk about their activities in three broad categories: exploration, social
still plenty of opportunity for adventurers to attempt wacky stunts like surfing down a flight of stairs on a shield, to examine the environment (perhaps by pulling a mysterious lever), and to interact with other creatures, including allies, enemies, and neutral parties.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
can’t wear light, medium, or heavy armor, but if you are using a shield, you can apply the shield’s bonus as normal. Nature’s Intuition. Thanks to your mystical connection to nature, you gain
emerge, you gain a +4 bonus to your AC, and you have advantage on Strength and Constitution saving throws. While in your shell, you are prone, your speed is 0 and can’t increase, you have disadvantage on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Traits Your tortle character gains traits that enable it to cope with the perils of a savage world. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases
, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Whymsee Whymsee is a shorter woman with broad shoulders. Her legs have been replaced with tentacles, and her upper torso is covered in some kind of tough, conical shell. When startled, she can tuck
prone, her speed is 0 and can’t increase, she has disadvantage on Dexterity saving throws, it can’t take reactions, and the only action she can take is a bonus action to emerge.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gith Traits Your character shares the following traits with other gith. Ability Score Increase. Your Intelligence score increases by 1. Age. Gith reach adulthood in their late teens and live for
. Subrace. There are two kinds of gith, githyanki and githzerai. Choose one of these subraces. Githyanki The brutal githyanki are trained from birth as warriors. Ability Score Increase. Your Strength
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
manufactured armor, its Armor Class is based on the type of armor worn (see chapter 5 of the Player’s Handbook for armor types). If the monster carries a shield, apply the shield bonus to its AC as normal. A
potentially increase its challenge rating. The Monster Features table lists various features that you can plunder from the Monster Manual. The table notes which features increase a monster’s effective
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Racial Traits The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races. Ability Score Increase A race
clans of the same people, but in the Forgotten Realms, they live far apart in separate kingdoms and call themselves shield dwarves and gold dwarves, respectively.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
separates them into three categories: light armor, medium armor, and heavy armor. Many warriors supplement their armor with a shield. VARIANT: EQUIPMENT SIZES
In most campaigns, you can use or wear any
determine the increase in cost based on the extent of the alterations required.
The Armor table shows the cost, weight, and other properties of the common types of armor and shields used in the worlds
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
been completely scavenged. Rebuilding Faith Shield dwarf priests have begun the long task of rebuilding, revitalizing, and restoring the Iron Tabernacle to its former glory. The area is vast, and its
the heart of Gauntlgrym, the Iron Tabernacle is the central hub of the city’s passageways and railways. Broad corridors, winding stairs, iron rails, roadways carved into the earth — nearly all the
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
to increase the odds that some minions hit while others miss. A single minion can even use their group attack action on their own—they make the attack as a normal creature would, and simply don’t
similar effect that would normally affect a single attacker, such as the fire shield or hellish rebuke spell, the target of the group attack picks one minion who joined the attack to be affected by the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
increase the sphere’s damage by spending ki points. Each point you spend, to a maximum of 3, increases the damage by 2d6. Sun Shield At 17th level, you become wreathed in a luminous, magical aura. You shed
you people think I’m crazy?
Way of the Sun Soul Features Monk Level Feature 3rd Radiant Sun Bolt 6th Searing Arc Strike 11th Searing Sunburst 17th Sun Shield Radiant Sun Bolt Starting when you
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
blue or violet. They lack external ears, their noses are broad and flat, and they are partially amphibious. Cool Rationality Despite being talkative, vedalken keep their personal lives private, and they
, Ossya, Pierenn, Roya, Sestri, Triel, Uzana, Yaraghiya, Zlovol Vedalken Traits Your vedalken character has the following racial traits. Ability Score Increase. Your Intelligence score increases by 2, and