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Returning 9 results for 'shields of inner both'.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, but it will pass through several other Outer Planes on its way there. While the train shields passengers from the harmful planes through which it travels, creatures aboard the train aren’t entirely
. All creatures aboard the train feel a sense of inner peace. No creature aboard the train can make an attack or cast a spell that deals damage. 3 Mount Celestia. Good-aligned creatures aboard the train
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Upper Works: General Features Map 6.1 shows the layout of the huge timber stronghold of the local clan of hill giants. All outer walls are of logs at least 3 feet in diameter. Inner walls dividing
) rushing to get shields (from area 12 or 13) to use as platters Two hill giants from the great hall (area 11) going to sleep off a drunk (in area 15 or 16) Three ogres from the great hall (area 11) going
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
floor is covered with pelts, and the walls are hung with tapestries and trophies: two shields, an axe, four swords, a flail, and a hammer. All these items are sized for giants. A ledge on the south
gold rings, one of which is a ring of protection. The others are ordinary rings worth 50 gp each. If the treasure is touched before the trap is disabled, a poison needle shoots from the inner side of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Each scroll is a sheet of parchment measuring 3 feet wide and 6 feet long. C3. Armory This room is missing its ceiling. Stone racks along the walls hold giant-sized morningstars, shields, warhammers
spell in addition to his other spells. While in the basement, he gains a special action option (see “Elemental Cannon” below). Genasi have strong ties to the Inner Planes and the blood of genies flowing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
clutching shields and spears. The shield of the northern statue features a pine tree, while an oak tree is emblazoned on the shield of the statue to the south.
Frescoes. The walls are carved with
, and small mammals encircling Wyllow’s smiling visage. Each ring is 3 feet wide and turns clockwise on hidden rollers. The inner ring is engraved with images of plants and animals weathering the change
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
reconfigures and opens, revealing three armored automatons. They march forward in unison, drawing weapons and readying shields.
This checkpoint is located on Mechanus, a plane of absolute order. The
eyes, which are worth 250 gp each. G19: Vestibules Six nearly identical areas lead from the tunnels into Iggwilv’s inner sanctum (area G21). When the characters approach one of the outer doors, read
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Open chests in the middle of the room contain suits of leather armor. The most unusual items in this armory are the shields — they are made of beaten copper and fashioned into the shape of horseshoe
crab shells.
The room contains twenty spears, ten shortswords, five scimitars, five light crossbows, four hundred crossbow bolts, two hundred arrows, fifteen suits of leather armor, and eight shields
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
containing 20 bolts Two shields A suit of splint mail A bottle of Oil of Sharpness V28: Royal Quarters A grim iron throne and an iron statue of an intimidating knight stand in the middle of this room
walk through a curtain into the inner space, read the following: Black candles cast dim light throughout this inner room, revealing a circle of unholy runes drawn in chalk on the floor. A black-robed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
illustrates the great age of this dungeon. To the north, a long gallery leads to an arrow slit in the western wall. To the south, piles of rubble choke a small inner chamber. Half a dozen plain bedrolls and an
of several small rooms linked by low archways. Brown curtains offer some amount of privacy for the different rooms, and martial displays cover the walls — shields and crossed swords, tattered banners