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Returning 35 results for 'shot of received days variants'.
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Monsters
Candlekeep Mysteries
","rollDamageType":"slashing"} slashing damage.K’Tulah is a gregarious tabaxi, a catlike humanoid. She arrived at Candlekeep six days ago and received permission to use the library to conduct her
Monsters
Icewind Dale: Rime of the Frostmaiden
of an illithid tadpole in the brain of a humanoid host. After about seven days in its new home, the tadpole transforms its host into a mind flayer. The new creation typically retains no memory of its
the weapon to fire 50 shots. After its last shot is expended, the device becomes inoperable. The energy cell can’t be removed without destroying the weapon.
Monsters
Eberron: Rising from the Last War
much damage on a successful one. A creature reduced to 0 hit points by this beam is disintegrated, leaving behind anything it was wearing or carrying.In the final days of the Last War, House Cannith
decisively, the colossi pulverized hundreds of soldiers beneath their feet and incinerated whole legions with beams of fiery light that shot from their mouths. This rampage was cut short on the Day of
Monsters
Curse of Strahd
received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she has succeeded in staying alive to witness the triumphs of
that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would rather exist in perpetual denial, whiling away the days
Monsters
Eberron: Rising from the Last War
","rollAction":"Rejuvenation"} days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow
received a vision affirming that the bloodline of Vol was no more. To the world, the last survivor of that bloodline is known as Lady Illmarrow. But in truth, she is Erandis Vol, heir to the Mark of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Rest Variants The rules for short and long rests presented in chapter 8 of the Player’s Handbook work well for a heroic-style campaign. Characters can go toe-to-toe with deadly foes, take damage to
within an inch of their lives, yet still be ready to fight again the next day. If this approach doesn’t fit your campaign, consider the following variants. Epic Heroism This variant uses a short rest
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
disfiguring injuries recently. Before then, he seemed more in Ilvara’s favor. Now Shoor seems to have displaced him. Jorlan used to have a wand that shot globs of sticky material able to trap targets. Now
Shoor carries it, as another sign of their change in status. It might be a matter of days or tendays before a contingent from Menzoberranzan arrives to take prisoners back to the drow city. Additionally
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
doors in area 4. Broken arrows, bloodstains, and a dead cultist are strewn across the floor of the chamber. A DC 12 Intelligence (Investigation) check reveals that the arrows were shot from the north
, which is not subject to the mummy lord’s lair effects. When any water hits the pool, it spreads out and flares with a black light. Any character who received Ilda’s warning (or who remembers the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
doors in area 4. Broken arrows, bloodstains, and a dead cultist are strewn across the floor of the chamber. A DC 12 Intelligence (Investigation) check reveals that the arrows were shot from the north
, which is not subject to the mummy lord’s lair effects. When any water hits the pool, it spreads out and flares with a black light. Any character who received Ilda’s warning (or who remembers the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
K’Tulah Neutral good tabaxi scholar (age 30) K’Tulah is a gregarious tabaxi, a catlike humanoid. She arrived at Candlekeep six days ago and received permission to use the library to conduct her
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
introductory text to the players: For the past several days, the talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from
, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
training at a young age, and the mentor has a vital role in shaping a student’s attitudes and beliefs. If your character received training from someone else, who or what was that individual, and what
mentor was a wise treant who taught you to think in terms of years and decades rather than days or months. 2 You were tutored by a dryad who watched over a slumbering portal to the Abyss. During your
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Klarg received a messenger goblin from King Grol a few days ago. The messenger told him that someone named “the Spider” was paying the Cragmaws to capture Gundren Rockseeker and send him and anything he
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Charms A charm is a minor supernatural gift, which can be received in a large variety of ways. For example, a wizard who finds an eldritch secret in a dead archmage’s spellbook might be infused with
. Charm of Feather Falling This charm grants you the benefits of a ring of feather falling. These benefits last for 10 days, after which the charm vanishes from you. Charm of Heroism This charm allows you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Charms Charms can be received in many different ways. For example, a Wizard who finds an eldritch secret in a dead archmage’s spellbook might be infused with the magic of a Charm, as might a
you. Charm of Feather Falling Supernatural Gift (Charm) This Charm grants you the benefits of a Ring of Feather Falling. These benefits last for 10 days, after which the Charm vanishes from you. Charm
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
The Aartuks of Aruun With the help of the Wildspace orrery, the characters arrives at Aruun in ten days. As the ship approaches the moon, read: Flashes of light on the surface of Aruun can be seen
?” asks Krux.
Krux is eager for the characters to meet Warwyck, so he insists they accompany him to Warwyck’s camp. Once all the team members set foot on the plateau, read: A shot rings out. A few
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dotted with the remains of broken machines.
Corpses. Two ogres clad in iron armor lie dead among the metal detritus, their flesh pierced by dozens of metal crossbow bolts.
The ogres served the hobgoblins until they were shot dead by Zox’s arbalests a few days ago.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
offerings of fish and distilled spirits to his temples. The fish are cooked under a skylight open to the stars, with a shot of spirits thrown on the fire. (DAARKEN) MYTHS OF KERANOS
The myths and
favor, the font lies at the end of a series of fierce traps and riddles. It exists both in and out of Nyx, hidden to all but the most diligent of seekers.
Lightning Diadem. Years ago, Keranos received
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are in the process of bringing in their equipment for what they expect to be multiple days of exploration and study. They’ve identified the parlor (area 3) as the base for their investigation. If the
the party proves cooperative, the investigators offer the following information: They know nothing about the messages the characters received. They have heard of mysterious occurrences wherein strangers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
attractions of the Sea Maidens Faire with the bizarre inventions of the temple — a plan that is well received. The evening before the Day of Wonders, workers begin assembling the wagons and floats of the
their attack as a setback. If the characters escape a confrontation on the ships but leave behind witnesses who can identify them, it takes Bregan D’aerthe several days to track them down (assuming
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
the contract forms as soon as the gift is received. Accidental Fey Contracts A creature can accidentally stumble into a fey contract in a number of ways. The one bit of good news for the novice
importantly, never expressing thanks. To accept a gift from a Fey is to enter into a contract with it, especially if the gift is received with gratitude. Effusive thanks increase the gift’s perceived
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
when the characters find Tyrza: You come across Tyrza Bonebreaker shot-putting a laughing halfling into the air. The halfling fellow soars over twenty feet, nearly overshooting bales of wool in the
, respectively. The characters can travel to Grakenok however they like. It would take their walking castle days to circle the bay and reach Grakenok, so Bkol offers them use of the Courier. As with all places
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters tell him. If they admit they’ve never met Shalfey, Hadley is disappointed but decides the characters are his best shot at rescuing the elder sage. What Hadley Knows. If the characters respond to
days ago. But yesterday, Hadley heard the elder sage’s desperate voice in his mind, speaking only the passphrase Hadley and the characters exchanged. Hadley believes the elder sage is still alive
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Fifteen days ago, Aubreck received word that Emperor of the Waves had been spotted adrift in the southern sea, apparently a ghost ship. The noble promptly used a sizable chunk of his savings to hire a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
supports Zariel. Bel’s aim is to let the characters try to redeem Zariel by helping them retrieve her sword. Bel knows Zariel’s redemption is a long shot, which is why he also gives characters a means to
hand, I shall tear Zariel’s head from her shoulders and rule Avernus with my queen at my side.” Arkhan declares that he will muster an army and depose Zariel in ten days. Exactly ten days later, two
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ten arrows for each one to keep the creatures from scaling the walls. Spread Far and Wide Gnolls never set up permanent camps, though they might linger for a few days at the site of a particularly great
bow shot becomes easy prey for any gnolls near it. Some particularly clever gnolls have been known to use burning arrows to spark fires, cutting off their prey’s escape routes and driving victims into
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Colossus In the final days of the Last War, House Cannith unleashed its mightiest creations: the warforged colossi. These enormous mechanical warriors thundered across Cyre, crushing
light that shot from their mouths. This rampage was cut short on the Day of Mourning. The arcane cataclysm that engulfed Cyre destroyed most of the warforged colossi, causing them to collapse into
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
host. After about seven days in its new home, the tadpole transforms its host into a mind flayer. The new creation typically retains no memory of its previous existence. Gnome Ceremorph For reasons
-built device that functions as a laser pistol (see “Firearms” in the Dungeon Master’s Guide). This weapon is powered by an energy cell, which enables the weapon to fire 50 shots. After its last shot is
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, except its magic isn’t permanent; when you die, the magic item vanishes after 1d4 days. If you replace a plan you know with a new plan, any magic item created with the replaced plan immediately
cursed* Varies Goggles of Night No Manifold Tool† Yes Repeating Shot† Yes Returning Weapon† No Rope of Climbing No Sending Stones No Shield, +1 No Wand of Magic Detection No Wand of Secrets No Wand of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
dark gift vanishes. As soon as this dark gift is received, one side of the beneficiary’s face sags and loses all feeling. East Sarcophagus. The vestige within this sarcophagus offers the dark gift of
times, the dark gift vanishes. As soon as this dark gift is received, the beneficiary’s eyes glow a sickly yellow until the dark gift vanishes. The beneficiary also gains the following flaw: “If I help
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
hirelings adopted a stray dog. 6 You received a lovely letter from a friend. 7 Some practical joker has been putting rotten eggs in people’s boots. 8 Someone thought they saw a ghost. Bastion Tracker
with your DM to flesh out the details. 1d4 Guest 1 The guest is an individual of great renown who stays for 7 days. At the end of their stay, the guest gives you a letter of recommendation (see
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the dye works (area 23). He recently bought some dancing monkey fruit on the black market and used them to make and sell dye. Shortly thereafter, he received an iron token from the Ytepka Society — a
provided the characters agree to kill a man named Shago within the next 10 days — no questions asked — and speak of the deed to no one. Kwayothé tells them that Shago works as a guide out of Fort
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distinct cultures; they have always been blended. Although enclaves made up of a single kind of creature do exist, most communities contain a mix of creatures. In bygone days, many of these groups of
found in the service of Daask. Xor’chylic. A mind flayer serves as the governor of Graywall. It’s said that the Daughters found Xor’chylic in Khyber, and received his loyalty in exchange for a pledge
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
.” Errant Priest A priest of Helm, Silvarren Loomshank, is scheduled to relieve Imdarr Relvaunder, one of the priests at the Allfaiths Shrine in Red Larch. Silvarren is several days overdue, however, and
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill