Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'shot of remains devotee veil'.
Other Suggestions:
slot of remains devotee very
slot of remains devotee vial
shot of remain devoted veil
slots of remain devoted veil
slots of remains devoted veils
Monsters
Forgotten Realms: Adventures in Faerûn
the Crystal Shard was destroyed, its fragments, called chardalyn, still echoed with its creators’ malevolent minds. Fragments of ice and chardalyn drew together around the remains of the seven
the time he was working to create the Crystal Shard, Zlan was a devotee of a god of darkness, confusion, and pain. Zlan likes to subtly twist minds to confusion and paranoia and doesn’t take
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
-shifting abilities and the power to create illusions.Veil Walk (Recharge 4–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Veil Walk"}. The seeker, along with any equipment it is wearing
or carrying, turns invisible and teleports to an unoccupied space it can see within 30 feet of itself. The seeker remains invisible until the start of its next turn or until immediately after the seeker makes an attack roll, whichever comes first.
Monsters
Icewind Dale: Rime of the Frostmaiden
simply a facet of how their minds work. When the process is warped only slightly, the mind flayer remains gnome-sized and is called a gnome ceremorph. It retains its knowledge of the Gnomish language
the weapon to fire 50 shots. After its last shot is expended, the device becomes inoperable. The energy cell can’t be removed without destroying the weapon.
Magic Items
Mythic Odysseys of Theros
as best it can, and it takes its turns immediately after yours. The emissary remains for 1 hour before fading away.
Autumn. As an action, you can fire this arrow at a space on the ground that you can
arrow must be shot into the carcass of a hydra on the autumnal equinox. When all four arrows are destroyed, the bow and quiver dissolve into dust.
monsters
possibly prolong his life. He became a devotee of the Dark Powers and tapped into their immortal malice to fuel his apotheosis. As his power grew, he shared his secrets with disciples who wished to defy
within 5 feet of the priest. The shadow takes its turn immediately after the priest on the same Initiative count, and it obeys the priest. The shadow remains animate until it is destroyed, it is more than 120 feet from the priest, the priest dies, or the priest uses this Bonus Action again.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Symbol The primary symbol of the faith is the zaelshin, an amulet that bears the seal of your patron ancestor and worn either as a brooch or embedded in the forehead of a helmet. A devotee of the
faith typically wears a veil—the zaelta, or “spirit mask”—over their lower face while in battle or performing rituals, so an opponent sees the zaelshin rather than the living elf. The zaelshin is the
Monsters
Van Richten’s Guide to Ravenloft
destroyed, it regains all its hit points in 1 hour unless Holy Water (flask);holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. The priest is a
his life. He became a devotee of the Dark Powers and tapped into their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
of itself. The seeker remains invisible until the start of its next turn or until immediately after the seeker makes an attack roll, whichever comes first.
Irda Veil Keeper Masters of their innate
transformation.
Bonus Action
Veil Walk (Recharge 4–6). The seeker, along with any equipment it is wearing or carrying, turns invisible and teleports to an unoccupied space it can see within 30 feet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
The remains in the southwest cell are those of a female orog who was captured by Arcturia and stripped of her weapons. The hobgoblins found her, shot her full of arrows through the bars, and left her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of Nylea’s favor.
2 You healed an injured wolf, which then revealed itself to be Nylea in disguise.
3 You won an archery contest with a truly stunning shot, but afterward chastised
other than necessity Dedicating a building or making a sacrifice to any god, including Nylea Protecting a city or farm from natural dangers Nylea’s Devotee Piety 3+ Nylea trait As a devotee of Nylea
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
chandelier is a dead giant spider.
19b. Old Bedchamber Dead Spider. A dead giant spider, its body shot full of arrows and scorched by fire, lies next to a broken wooden bed against the east wall
.
Armoire. Standing against the south wall is a wooden armoire draped in cobwebs.
Treasure. The armoire contains the skeletal remains of a halfling adventurer who was trapped inside by giant spiders and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dotted with the remains of broken machines.
Corpses. Two ogres clad in iron armor lie dead among the metal detritus, their flesh pierced by dozens of metal crossbow bolts.
The ogres served the hobgoblins until they were shot dead by Zox’s arbalests a few days ago.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
vampires are willing to relinquish their control in this manner. Vampire spawn become free-willed when their creator dies. Chained to the Grave. Every vampire remains bound to its coffin, crypt, or grave
monster, shot him with arrows. But he did not die. He became a vampire — the first vampire, according to many sages.
In the centuries since his transformation, Strahd’s lust for life and youth have
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lynx understands your verbal commands and obeys them as best it can, and it takes its turns immediately after yours. The emissary remains for 1 hour before fading away. Autumn. As an action, you can
on the summer solstice. Then the autumn arrow must be shot into the carcass of a hydra on the autumnal equinox. When all four arrows are destroyed, the bow and quiver dissolve into dust.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crypts until their remains can be transported to Aerenal. Shae Lias, Upper Northedge Nightshade An apothecary dealing in exotic herbs and salves, Nightshade is also a tavern specializing in lightly
clothing. Shae Lias, Upper Northedge The Veil of Flesh This studio deals in Aereni body art and alteration, such as tattoos and cosmetic transmutation. Shae Lias, Upper Northedge Coldflame Keep A garrison
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
chamber cut out of the rock with a veil of calcite and stalactites covering the walls. Buttresses rise from the corners, brown shot through with black, and triangular stone pillars support the high
remains prone. He can use Multiattack to make two claw attacks in either of these rounds, but being prone, he does so with disadvantage. Within this period, if both the mask and the pendant are forced
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Mists The Mists can always be found at a domain’s borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
open, the domain is still not easy to escape from. The area within the Mists remains heavily obscured, but the Mists don’t cause creatures to gain levels of exhaustion. Characters intent on passing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
crossings are locations where the veil between the Material Plane and the Shadowfell is so thin that creatures can pass from one plane to the other. A blot of shadow in the corner of a dusty crypt
of her domain, hunting the most dangerous beasts she can find. When she grows dissatisfied with simpler prey, she draws people into a fatal contest, ensuring that the land remains steeped in blood
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to a loud whisper signals an end to danger.
Anchor. The castle holds position on the ground or in the air. The castle remains stationary despite winds, storms, and so on.
Calm. The thunderclouds
obscured areas become lightly obscured for 1 minute, then become clear.
Veil. Foggy cloudstuff materializes around the castle. After one minute, all creatures and objects in outdoor areas within 100 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encounter. This table replaces the random encounter tables in chapter 2 for as long as the party remains in the Labyrinth. RANDOM ENCOUNTER LOCATIONS
Random encounters in the Labyrinth take place in one
wide, with ceilings 1d8 + 3 feet high. A tunnel follows a straight path for no more than 2d4 × 10 feet before it turns.
Rifts. The Labyrinth is shot through with rifts and chasms formed by upheavals in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
they fire arrows with viciously barbed heads. Even when a hunter doesn’t kill their target with their first shot, the arrow strike brings so much pain that the victim is hobbled in its attempt to run
book) they bring the remains back to a semblance of life in the form of a gnoll witherling. Witherlings travel with their comrades and try to kill anything in their path. They don’t eat and aren’t
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to a loud whisper signals an end to danger.
Anchor. The castle holds position on the ground or in the air. The castle remains stationary despite winds, storms, and so on.
Calm. The thunderclouds
round, and heavily obscured areas become lightly obscured for 1 minute, then become clear.
Veil. Foggy cloudstuff materializes around the castle. After one minute, all creatures and objects in
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
elemental ring (see Eberron: Forge of the Artificer, chapter 7). The ship absorbed Valthan’s soul into the elemental core, where it remains to this day.
Once a character has assumed control of the Helm
, the ship can be righted, and the other characters can operate one of the Recluse’s five other crew stations: four Arcane Launchers (two on either side of the airship) and a Sky Veil.
The pirates
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
, crates, and other containers. Everything is covered with dust, but not enough to conceal the broken bones and weapons lying on the hallway floor.
The remains on the floor belong to a pair of long-dead
spellbooks (50 gp each) and a small wooden case containing twenty candles Chest 3 (covered with claw marks) A neatly folded wedding gown and veil (25 gp) Chest 4 A set of alchemist’s supplies and four
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
work. When the process is warped only slightly, the mind flayer remains gnome-sized and is called a gnome ceremorph. It retains its knowledge of the Gnomish language while becoming able to speak Deep
-built device that functions as a laser pistol (see “Firearms” in the Dungeon Master’s Guide). This weapon is powered by an energy cell, which enables the weapon to fire 50 shots. After its last shot is
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
prolong his life. He became a devotee of the Dark Powers and tapped into their immortal malice to fuel his apotheosis. As his power grew, he shared his secrets with disciples who wished to defy death
unoccupied space within 5 feet of the priest. The shadow takes its turn immediately after the priest on the same Initiative count, and it obeys the priest. The shadow remains animate until it is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the remains of their foes using bizarre rituals. A hyena that feeds on such a corpse spawns a gnoll, while other humanoids who join in the feast become cultists of Yeenoghu. Fangs use their claws in
springs into action, its blades and teeth turn it into a whirling dealer of death, able to dash from one target to the next as though it had been shot from a bow. Gnoll Witherlings A war band might go for
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
shot through with dry rot and crumbles when handled. What remains of the parchment afterward displays writing in Machil’s hand, which reads: “… stairs among the surface ruins of Delimbiyran and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Newmy is a lawful neutral ghost who was once a moon elf. She can cast Prestidigitation at will. Newmy isn’t quite five feet tall, and she has frizzy blue hair and pale skin shot through with blue veins
elongated arms lurks near the coffin.
Isolation warped the matriarch of the Dolindar family, Kevetta, into a lonely sorrowsworn (see appendix A). She remains near her coffin and uses her harpoon arms to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the glass cabinet and fell victim to its spell. If one or more characters follow Rubin into the Hall of Illusions, see “Chasing Rubin” below. After recovering from the cabinet’s spell, Ween remains
, blinking at you.
Entering the tent costs 1 ticket punch. The veil between the Material Plane and the Feywild is thinnest inside this hall of magical mirrors, and the door to Prismeer lies deep
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mortuary, which used to reside in the ward, have been bitten off by the neighboring Lady’s and Hive Wards, respectively. Still, the Lower Ward remains a necessary industrial powerhouse in the City of
2.4 depicts one of the forges within the Mithral Tower. Calder Moore The light of the Great Foundry’s forges pierces the industrial smog that suffocates the Lower Ward Parted Veil Nearly every faction
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
alchemist’s fire. One well-aimed shot could cause her to explode. Better to slip aboard and dispatch the mutineers in close combat.”
Gargenhale is not lying about the danger posed by the alchemist’s
, she regains consciousness but remains groggy and unable to think clearly or take actions until she is aboard the characters’ ship or otherwise safe.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
drained. After its last shot is expended, the weapon becomes inoperable. The energy cell can’t be removed or recharged. Psi Crystal Detector. This black metal box is the size of a bar of soap. It emits an
dials.
The black sphere contains the charred remains of a fist-sized crystal that could propel the nautiloid through the air and across space. The crystal cracked and imploded during the crash
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
each role. Ancient Being Operative Roles Role Backgrounds Devotee Acolyte, Hermit, Noble, Outlander, Sage Infiltrator Charlatan, Criminal, Hermit, Soldier, Urchin Mouthpiece Charlatan, Entertainer
remains mysterious, ancient beings send their agents to exact their will in myriad ways. Servants of other powerful beings try to stymie your patron’s plans, while misguided (or entirely justified) monster
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Elturel’s past decorate this white marble patio leading into the main chapel. The dark mahogany doors are ajar, and the remains of the patio’s windows have spread shattered stained glass
chairs. The stained-glass windows have all been smashed, though one remains mostly intact where it’s fallen whole to the floor. It depicts a representation of the god Torm placing a golden helm on