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Returning 35 results for 'showing of instances bonus'.
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shaping of instances bonus
shining of instincts bonus
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shining of instance bonus
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Monsters
Ghosts of Saltmarsh
disguise itself to resemble a humanoid of roughly similar size and shape for up to 1 hour. It can revert to its true form as a bonus action. This illusion does not hold up to close scrutiny.
Luring Song
. The matriarch must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the matriarch is incapacitated.
While charmed by the matriarch, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character to have more than one at a time. Moreover, a character can’t benefit from multiple instances of a Blessing at the same time. For example, a character can’t benefit from two instances of the
(Blessing) You gain a +1 bonus to AC and saving throws. Blessing of Understanding Supernatural Gift (Blessing) Your Wisdom score increases by 2, up to a maximum of 22. Blessing of Valhalla Supernatural
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character can’t benefit from multiple instances of a blessing at the same time. For example, a character can’t benefit from two instances of the Blessing of Health at once. Example blessings are
Constitution score increases by 2, up to a maximum of 22. Blessing of Protection You gain a +1 bonus to AC and saving throws. Blessing of Magic Resistance You have advantage on saving throws against spells
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
colors of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim
walking speed on the ground or a floor. Merge with Stone. You know the blade ward cantrip. You can cast it as normal, and you can also cast it as a bonus action a number of times equal to your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, or burning all instances of something from the multiverse. Salamander Inferno Master Large Elemental, Neutral Evil
AC 18 Initiative +8 (18)
HP 256 (27d10 + 108)
Speed 40 ft., Climb 40 ft
) Fire damage at the start of each of its turns instead of the normal burning damage. The target gains 1 Exhaustion level whenever it takes this burning damage. Success: Half damage only.
Bonus Actions
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
neogi, hatred is as foreign a sensation as love, and showing loyalty in the absence of authority is foolishness. Neogi pirates (and adult neogi in general) mark themselves and those they capture through
darkvision 60 ft., passive Perception 13
Languages Common, Deep Speech, Undercommon
Challenge 3 (700 XP) Proficiency Bonus +2
Mental Fortitude. The neogi has advantage on saving throws against
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. It carries the marks of its death on its body: a wound that seeps frosty vapor or vibrant, purple veins showing the ravages of poison. It can momentarily dissolve its body into a swirling blizzard
(5,900 XP) Proficiency Bonus +4
Actions
Multiattack. The frostmourn makes one Freezing Touch attack and one Icy Axe attack. It can replace one of these attacks with a Polar Ray attack.
Freezing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
+ 3) slashing damage.
Fleeting Form. The matriarch can magically disguise itself to resemble a humanoid of roughly similar size and shape for up to 1 hour. It can revert to its true form as a bonus
succeed on a DC 14 Wisdom saving throw or be charmed until the song ends. The matriarch must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/8 (25 XP) Proficiency Bonus +2
Mental Fortitude. The neogi has advantage on saving throws against being charmed or frightened, and
control others, and they don’t comprehend the emotional aspects of existence that humans and similar beings experience. To a neogi, hatred is as foreign a sensation as love, and showing loyalty in the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
intricately carved wooden altar beyond the pool. Bak Mei has yet to collect the materials needed to craft the gloves of soul catching. The pages feature detailed illustrations of hands, showing how ki flows
poison, thunder
Condition Immunities charmed, frightened, paralyzed
Senses passive Perception 13
Languages Auran, Common
Challenge 13 (10,000 XP) Proficiency Bonus +5
Legendary Resistance (2
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
strength or skill Your piety score to Iroas decreases if you diminish Iroas’s influence in the world, contradict his ideals, or make him look weak and cowardly through acts such as these: Showing
long rest. Charisma is your spellcasting ability for this spell. In addition, you have advantage on saving throws against being frightened. Iroas’s Disciple Piety 25+ Iroas trait As a bonus action
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
as a cloaked woman wielding a dagger in each hand and the other showing Halaster Blackcloak clutching a staff. The statues glare at one another like mortal enemies.
Shadow Dragon Umbraxakar is a Huge
darkness, he has resistance to all damage that isn’t force, psychic, or radiant, and he can take the Hide action as a bonus action. His Stealth skill modifier is +10. While in sunlight, he has
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Door 9 Dominate Person, Modify Memory
Level 3: Invoke Duplicity As a Bonus Action, you can expend one use of your Channel Divinity to create a perfect visual illusion of yourself in an unoccupied
creature, given how distracting the illusion is to the target. Move. As a Bonus Action, you can move the illusion up to 30 feet to an unoccupied space you can see that is within 120 feet of yourself
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
petty through acts such as these: Revealing a secret that should remain unknown Selfishly refusing to share information Showing favoritism toward any other god or group Furthering the aims of another god
protect yourself. While your spectral hand is within 5 feet of you, you gain a +2 bonus to your AC against ranged attacks. Champion of Horizons Piety 50+ Kruphix trait You can increase your Constitution or Intelligence score by 2 and also increase your maximum for that score by 2.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Languages understands Auran and Common but speaks only through the use of her Mimicry trait
Challenge 1 (200 XP) Proficiency Bonus +2
Mimicry. Kettlesteam can mimic any sounds she has heard
to blackmail the carnival owners into showing them the way to Prismeer. How the characters acquire the vane is up to them, but Kettlesteam is happy to help. Development If the characters reunite
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
interior is hollow, with broken beams showing where upper floors existed long ago. Webs cover the tower’s walls, with two anchor points to the northwest and northeast.
A monstrous demon is moving
Perception 13
Languages Abyssal, telepathy 120 ft.
Challenge 22 (41,000 XP) Proficiency Bonus +7
Death Throes. Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the characters’ minds (see “The Rhyme”). The scene played out in the book also continues to its conclusion, showing the tiny representation of Shemshime being crushed beneath a millstone
XP) Proficiency Bonus +2
Crushing End. If damage reduces Shemshime to 0 hit points, Shemshime instead drops to 1 hit point unless the damage is the result of Shemshime being crushed by an object
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trap’s effects. The Trap Save DCs and Attack Bonuses table provides guidelines for a trap’s saving throw DC, check DC, and attack bonus. The check DC is the default for any check used to interact with the
. Trap Save DCs and Attack Bonuses Trap Danger Save/Check DC Attack Bonus Moderate 10 +5 Dangerous 15 +8 Deadly 20 +12 Damage Severity by Level Character Level Moderate Dangerous Deadly 1–4 5 (1d10
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the emotional aspects of existence that humans and similar beings experience. To a neogi, hatred is as foreign a sensation as love, and showing loyalty in the absence of authority is foolishness. Damn
long rest. It knows the following warlock spells:
Cantrips (at will): eldritch blast (range 300 ft., +4 bonus to each damage roll), guidance, mage hand, minor illusion, prestidigitation, vicious
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
at hand—a weapon that can be employed only by a creature at least as strong and massive as he is. He has a +13 bonus to hit with the weapon, and it deals 28 (3d12 + 9) slashing damage on a hit. His
that two poisoned darts fire upward from the inside when the lid is opened. Each dart has a range of 30 feet and a +8 bonus to hit. It deals 2 (1d4) piercing damage on a hit and subjects its victim
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
shift. A door displaying the Fool card stands on the east wall, and another—showing only the back of a card from the Deck of Many Things—is to the north.
This room is brightly lit by the gem
Chains ability to attack foes with the chains draping the room. Cages. As a bonus action on its turn, the chain devil can throw a Small or Medium creature restrained by it or by an animated chain into one
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
wall, showing a large cavern beyond. Two lab tables stand before the rift.
A tall goblin stands in the middle of this room, shouting in Goblin at three shorter companions.
A goblin psi commander
slowly as they hold up suns, planets, and comets. The chamber’s west wall churns with a green-and-silver rift about five feet across showing a corridor intersection beyond. Desiccated creatures
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws
. Its challenge rating is 0 (10 XP).
After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Ruinous Citadel. The citadel is depicted without its roof, showing the configuration of rooms inside without any dots. A character who succeeds on a DC 15 Wisdom (Perception) check while examining this
that Miska can reach through to use his actions, bonus actions, and legendary actions, but he can’t yet move, so there’s still time to seal him away by yanking the Rod of Seven Parts free.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
carved with simple reliefs showing dwarf and gnome miners at work. Nearly two dozen skeletons in rusted scraps of armor are scattered across the cavern floor. Some are dwarf skeletons, while others
creature still in the room 1 round later is buried and killed as the chamber fills with stone, at which point the area becomes impassible. Table. The table is strewn with notes and maps showing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
she speaks Common, Dwarvish, Goblin, and Undercommon. As a bonus action or a reaction, she can shoot one of the following eye rays at one target she can see within 120 feet of her: Fear Ray. The
21l. After showing the characters to their quarters, the goblin tells them where they can buy adventuring gear (area 21a) and rations (area 21t). 21o. Goblin Orphanage The sound of screaming goblin
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
) Proficiency Bonus +2
Actions
Multiattack. Sildar makes two Longsword attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1
is. Finding Cragmaw Castle. Gundren had a map showing the secret location of Wave Echo Cave, but the goblins took it when they captured him. Sildar believes Klarg sent the map and the dwarf to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Elturel’s people, the cathedral was magically transformed when Elturel was pulled into Avernus. Now its artwork is a testament to the devils’ superiority and strength, showing scenes of mortals
can play a powerful song that resonates throughout the cathedral. This song grants a bonus die, a d8, to every other player character who can hear it. A character can only receive this benefit only
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
of broken mirrors swirl through the region, showing reflections of creatures and places that aren’t present, for the next minute before vanishing. On initiative count 20 (losing all ties), the shards
or take 2d4 bludgeoning damage from the flung objects. 19–24 Memories become sharp and clear for 1 hour. During this time, each creature in the region adds double its proficiency bonus to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Perception 9
Languages understands Dwarvish but can’t speak
Challenge 1/2 (100 XP) Proficiency Bonus +2
Sure-Footed. The skeleton has advantage on Strength and Dexterity saving throws made
door. Pressing the carving of a gemstone on the wall causes the door to swing open. P17: Architect’s Tomb Architectural designs are carved into the walls of this room, showing the chambers and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
his AC), and he fights with a giant-sized +1 battleaxe that gives him a +10 bonus to hit. He has a reach of 15 feet with the weapon, which deals 20 (3d8 + 7) slashing damage on a hit. Treasure
. Finally, what appears to be a broken barrel rests in the southeast corner. This is another illusion, concealing a well-made, watertight cask that holds a map showing the location of the frost giants
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
card table. Ten wealthy nobles are playing a high-stakes game of Three Dragon Ante. A character can play around by betting 5 gp and making a DC 15 Intelligence check, adding a proficiency bonus if the
recently painted, include the following: A somber young Victoro with his beaming human father A wedding portrait, showing Victoro and Ammalia smiling and carefree Twelve-year-old Osvaldo holding a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
vortex takes 18 (4d8) force damage. In addition, its speed becomes 0 feet, it can’t benefit from any bonus to its speed, and it can’t be seen by others. The creature takes the damage again at the start
Zybilna and defeat the League of Malevolence, he shares the following information while showing them the door, determined to keep them from disturbing the books: A jabberwock has made its lair in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
speed is halved, and it can’t make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The
or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
). Hidden in the floor is a secret trapdoor. While in this room, Xanathar uses its ring of invisibility to remain unseen and can use a bonus action to activate or deactivate a psychedelic display of
aura of divination magic around the mirror. Speaking the word “Xoblob” within 10 feet of the mirror causes its reflective surface to become a scrying sensor, showing the Old Xoblob Shop and the street