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                        Returning 16 results for 'sitting class'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     occasion. Divine Deals From the most notable nobles to the most humble members of the working class, everyone needs faith and spiritual guidance. And what better way to teach the value of faith to
                                                
                                            
                                                
                                                    . Meditative Rituals    d8 Ritual 
     1  Fifteen minutes of deity-mandated calisthenics 
   2  Handwriting a detailed agenda for the next 24 hours 
   3  Sitting in silence for 15 minutes, while
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     successful DC 15 Strength (Athletics) check. Treasure. Sitting on the reading desk is a jeweled letter opener worth 20 gp. Puzzle Book. The puzzle book with the letter R on its spine is on one of the shelves
                                                
                                            
                                                
                                                    
 Medium swarm of Tiny constructs
 Armor Class 12 (natural armor)
 Hit Points 22 (4d8 + 4)
 Speed 0 ft., fly 30 ft. (hover)
   STR 
  10 (+0) 
 
  DEX 
  13 (+1) 
 
  CON 
  12 (+1) 
 
  INT
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Manor Locations (C1-C10) The following locations are keyed to map 3.4. The descriptions assume the characters explore the manor after class hours. During the day, the manor is open, with students and
                                                
                                            
                                                
                                                     silvered end that can be easily removed and used as a silvered dagger. C5. Portrait Salon This salon features a comfortable sitting area and rows of portraits hung on the walls.
 A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     person who keeps her ear to the ground about Dran Enterprises is Arla at the Peg and Hook (see below). He can share Arlaâs story and provide directions to her shop. Working-Class Rumors The two fishers
                                                
                                            
                                                
                                                     on a tenday now. Itâs an easy guess that thereâs a big operation in progress, but neither fisher knows what that might be. The lone figure sitting at a corner table is Velos (N male human bandit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     cylinder turns, narrow bits of metal pluck the pegs to produce the notes of the melody. The cylinder is sitting askew, which prevents it from working properly. Fixing the music box requires three
                                                
                                            
                                                
                                                    . Noteworthy in the scene is the replica of the enormous sculpture hanging from the ceiling above the stacks (see area F1 for a description of the sculpture). Shemshime Medium undead
 Armor Class 13
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     bear masks, robes, and amulets to disguise themselves when publicly sitting in judgment or council, and who make policies for Waterdeep. Every Waterdhavian has suspicions as to whether this or that
                                                
                                            
                                                
                                                     class of people to any specific ward.
 Castle Ward. As the name indicates, Castle Ward contains Castle Waterdeep, Piergeironâs Palace, and many other public buildings of the city. This ward is home to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     in slime that prevents anyone from exiting through it. Arrant Quill (see the accompanying stat block) is sitting in a chaise longue, protected by his mind blank spell and occupying his time by reading
                                                
                                            
                                                
                                                     Quill Arrant Quill
 Medium humanoid (human)
 Armor Class 14
 Hit Points 135 (18d8 + 54)
 Speed 30 ft.
   STR 
  10 (+0) 
 
  DEX 
  18 (+4) 
 
  CON 
  16 (+3) 
 
  INT 
  16 (+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     patriars. Sitting atop their hill, the patriars look down on the rest of Baldurâs Gate in every real sense, wielding their wealth and influence to push the Council of Four to protect their lifestyle
                                                
                                            
                                                
                                                    . Though at one time a wealthy merchant or powerful adventurer might hope to advance to the ranks of the patriars, there is no longer room, physically or otherwise, for the class of the Upper City to grow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Puzzle Book. The book on the reading desk is the puzzle book with the letter L on its spine. Animated Chained Library Animated Chained Library
 Large construct
 Armor Class 14 (natural armor)
 Hit
                                                
                                            
                                                
                                                     robes. The lower drawers hold more utilitarian tunics and dresses. Puzzle Book. The puzzle book with the letter E on its spine is sitting on the chest of drawers. M16. Balcony The door from the bedroom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     into the rapids below (Nafikâs choice). The arm has Armor Class 19, 30 hit points, and immunity to poison and psychic damage.
 Destroying Nafik. Nafikâs heart resides in area P64. To vanquish the high
                                                
                                            
                                                
                                                     containing 110 pp lies at the bottom of the pool, obscured by the waterâs grimy surface. Once Nafik and his heart have been destroyed, the grime in this room disappears. P60: Sitting Room This octagonal room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     illustrating the godâs key tenets. LITTLE ONE
 One of Candlekeepâs guests stands out from the rest of the crowd: a chaotic good ogre wearing a headband of intellect. Heâs most often found sitting by himself
                                                
                                            
                                                
                                                     other garments upon request. Feldmar teaches a compulsory class on simple stitching to adjutants in an effort to reduce the amount of basic patchwork he and his family do to keep the Avowed neatly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     padded chairs and a low stone shelf holding four crystal pitchers, a large bowl, and several glasses. A pale mind flayer sits in one of the chairs wearing a black, tattered robe.
 The sitting creature
                                                
                                            
                                                
                                                    , the maps might contain hints to further quests or treasure hunts for the characters to pursue after this adventure. Oshundo the Alhoon Medium Undead (Mind Flayer, Wizard), Neutral Evil
 Armor Class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     area V22. These cult members are lawful evil humans wearing black robes and thin gold devil masks. Some have dozed off, while others are sitting on their beds, sharing rumors regarding Thavius Kreegâs
                                                
                                            
                                                
                                                     the Nine Hells if the characters offer it one. The Hidden Lord has no loyalty to anyone but itself. Thavius Kreeg
 Medium humanoid (human), lawful evil
 Armor Class 10
 Hit Points 40 (9d8)
 Speed 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    . Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. Theyâre dressed in bright lounging robes
                                                
                                            
                                                
                                                     round shield, and a well-worn spear adorn a mannequin in the corner.
 Two middle-aged human men are present, one reclining on a couch with a book, the other sitting in a chair, whittling a piece of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    , a comfortable-looking bed, and a wooden chest at the foot of the bed.
 If Glasstaff is surprised, add: Sitting at the desk is a short, dark-bearded human man in robes, studying a tome. He wears a
                                                
                                            
                                                
                                                     hopes that the Spider will somehow learn of his predicament and âarrange for his freedom.â Iarno âGlasstaffâ Albrek Medium Humanoid (Human, Wizard), Lawful Evil
 Armor Class 12 (16 with mage armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , they are sitting on the bench, talking and keeping their weapons near. 24. Nursery A bustle of activity fills this room, and it is fairly noisy â over a dozen lizardfolk adults and hatchlings mingle
                                                
                                            
                                                
                                                     Class is 13 (natural armor). He has a swimming speed of 30 feet, and he can hold his breath for 15 minutes. He has a Wisdom score of 18 (+4). His skills are Deception +7, Insight +6, Persuasion +7
                                                
                                            
                                        





