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Returning 20 results for 'sling speak'.
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song speak
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sing speak
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Monsters
The Wild Beyond the Witchlight
Speak with Beasts and Plants. Amidor can communicate with Beasts and Plants as if it shared a language with them.Rapier. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
","rollAction":"Rapier"} to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Rapier","rollDamageType":"piercing"} piercing damage.
Seed Sling. Ranged
Monsters
Thieves’ Gallery
Multiattack. Doric makes two Shaped Claw or Sling attacks. She can replace one attack with a use of Spellcasting.
Shaped Claw. Melee Spell Attack: +7;{"diceNotation":"1d20+7", "rollType":"spell
.
Sling. Ranged Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Sling"} to hit, range 30/120 ft., one target. Hit: 8 (2d4 + 3);{"diceNotation":"2d4+3", "rollType":"damage
Monsters
Mythic Odysseys of Theros
);{"diceNotation":"1d6","rollType":"damage","rollAction":"Scimitar","rollDamageType":"poison"} poison damage.
Sling. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction
":"Sling"} to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Sling","rollDamageType":"bludgeoning"} bludgeoning damage.Many Returned are
Monsters
Mythic Odysseys of Theros
);{"diceNotation":"2d6","rollType":"damage","rollAction":"Spear","rollDamageType":"poison"} poison damage.
Sling. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Sling"} to hit
, range 30/120 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Sling","rollDamageType":"bludgeoning"} bludgeoning damage.Most new or purposeless Returned are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Sling. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Sling"} to hit
, range 30/120 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2", "rollType":"damage", "rollAction":"Sling", "rollDamageType":"bludgeoning"} bludgeoning damage.Typical vegepygmies originate
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
, Elvish, Infernal, Sylvan
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Multiattack. Doric makes two Shaped Claw or Sling attacks. She can replace one attack with a use of Spellcasting
.
Shaped Claw. Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sling. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 8 (2d4 + 3
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, kobolds worship a lesser god named Kurtulmak. Legends speak of how Kurtulmak served as Tiamat’s vassal in the Nine Hells until Garl Glittergold, the god of gnomes, stole a trinket from the Dragon
ally isn’t incapacitated.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
single volley of sling stones at the intruders, then flee in as many directions as possible to report the intrusion to the ice toads or ice trolls. Ice Toads A crew of 1d6 ice toads (see appendix D) is
threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They work for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
single volley of sling stones at the intruders, then flee in as many directions as possible to report the intrusion to the ice toads or ice trolls. Ice Toads. A crew of 1d6 ice toads (see appendix D
the ice trolls if threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
adventure in itself. Returned Nature. The Returned are undead. They need water and air but not food or sleep. They think and speak and even feel emotions based on their new experiences, but given their
Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) poison damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Otherwise, the thrones are empty, and the characters have nothing else to interact with. The apparitions refuse to speak in the characters’ presence, and they can’t be harmed or turned. Barely lifting
piece of ammunition, such as a crossbow bolt or sling stone. Liv (Life). Three drops of blood from a living creature must fall into this brazier to make its fire appear.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Armor of the Fallen Armor (Medium or Heavy), Uncommon (Requires Attunement) While wearing this armor, you can use it to cast either Speak with Dead or Animate Dead. Once the armor has cast a spell in
can’t change your initiative by any means. Suzanne Helmigh Shield of the Tortoise Sling of Giant Felling Weapon (Sling), Uncommon When you hit a Giant creature with a ranged attack roll using this
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
slots): blindness/deafness, gentle repose, hold person, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, magic circle, speak with dead, spirit guardians, vampiric touch
4th
defend it. Treasure. Krull wields a +1 maul and carries five potions of healing and two soul coins in a sling bag. The tower is filled with laboratories, morgues, and dragon hatcheries that might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Primitive Plants
through its mouth, but it can’t speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and rhythmic tapping on the body. Vegepygmies build and craft little; any gear
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. Zi carries
twenty sling stones.
Roleplaying Information
Zi Liang is a devout worshiper of Chauntea, the Earth Mother. She has considerably less faith in Goldenfields’ defenders, so she patrols the temple
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Senses passive Perception 13
Languages Common, Sylvan
Challenge 1/2 (100 XP) Proficiency Bonus +2
Speak with Beasts and Plants. Amidor can communicate with Beasts and Plants as if it shared a
language with them.
Actions
Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Seed Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
nutrients from soil and many sorts of organic matter, so they rarely go hungry. A vegepygmy can hiss and make other noises by forcing air through its mouth, but it can’t speak in a conventional sense
vegepygmy dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Actions
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Sling
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
have a passive Wisdom (Perception) score of 14. They speak Common and Giant. These cloud giants are cartographers engaged in remapping the Sword Coast while searching for ancient battlegrounds and
shield dwarf knight armed with a greataxe instead of a greatsword), who reports to the marchion of Mirabar. Narbeck has a sending stone that allows him to speak to the marchion directly, ensuring that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
eleven pieces of black jasper worth 10 gp each. In the pockets of a cloak hanging in one of the wardrobes are a potion of frost giant strength and ten +2 sling bullets. Third Floor As you step from the
way to communicate with Rainbow, it speaks in a droll and erudite accent, laced with casual profanity and dripping with sarcasm. If it can’t speak with the characters, Rainbow can spin a web to create
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
) currently inhabit this camp, polishing sling bullets and keeping busy until it’s time for Sparkrender’s ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
. Waking the Dragon. If awakened, Sparkrender is hostile toward the characters, growling and barking threats in Draconic. Characters who speak Draconic (the paladin and the wizard) can try to convince