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Returning 5 results for 'slipping of realm divides verdan'.
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Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures in Hazlan While Hazlan’s magic-using elite test the boundaries of arcane possibility, the domain around them crumbles. The result is a realm where supernatural disasters wrack the land and
the shape-shifter disappears, slipping in among its would-be captors.
6 An apprentice of Hazlik yearns to explore the bottomless pit known as Gluttonkettle. He needs a test crew for a vehicle
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, have become the best-known ruins in Xen’drik. Bazek Mohl. Ancient giants built their so-called “City of Shadows” underground, in a manifest zone linked to the plane of Mabar, the realm of eternal night
Sulatar (“firebinders”). It lies at least eight hundred miles upriver from Stormreach. Pra’xirek. Pra’xirek is a ruined giant city near one of the heads (sources) of the Hydra—the great sound that divides
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, and so forth) worth a total of 100 gp. 3. Hall with Pit Defaced murals and metal etchings, probably once quite beautiful, adorn this hallway. An open pit divides the passage’s eastern and western ends
success, the character discerns that the runes are connected to a ritual that could open a rift to the Far Realm. The dead humanoids were likely victims sacrificed to power the ritual. Something went
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Plane, the ruin is locked in a perpetual state of frozen dissolution. Although the upper levels are crumbling, the shattered stone walls are still bound tightly enough to prevent creatures from slipping
. This room stands at the top of the tower, not in an extraplanar space. Portal. The archway was created to connect the tower with a friendly realm within the Feywild. When Wakenreth toppled from Onyari