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Returning 3 results for 'smith of ranger during visual'.
Other Suggestions:
smooth of range during visual
south of ranges during vital
switch of ranges during vital
south of range during visual
switch of range during visual
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
: Michael Hay
Director, Marketing Analytics and Testing: Joseph Horine
Creative Direction Marketing Creative Director: Seth Conley
Senior Art Director: Erik Hartley
Digital Visual Designer
Collins
Art Director Motion Graphics: Greg Ikens
Associate Content Producer: Rohne Nyberg
Digital Visual Designer: Luke Phillips
Senior Editor: Adam Russo
Digital Visual Designer: Tom Goddard
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
, Erick Nunez, Kajetan Pawliszyn, Tim Smith, Lee Smithson, Mario Vargas
Software Development Engineer: Przemyslaw Bartkowiak, Byron Carranza, Manuel Escalante, Samuel Hilson, Scott La Fetra, Filip
Miklaś, Lukasz Modelski, Toni Pejic, Garrett Randall, Jessica Sills, Sean Stoves, Agata Tamiola, Serio Urrutia
UX Design Senior Manager, UX Design: Kevin Warner
Lead Visual Designer: Nicholas Hamer
Senior UI Artist: Terry Boyd, Jackie Cisneros
UX Designer: Katrina King, Andrew Williams
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Silence Level 2 Illusion (Bard, Cleric, Ranger) Casting Time: Action or Ritual
Range: 120 feet
Components: V, S
Duration: Concentration, up to 10 minutes
For the duration, no sound can be
than a 15-foot Cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn’t accompanied by sound, smell, or other sensory effects.
As a Magic