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Returning 18 results for 'some of rain devoted vine'.
Other Suggestions:
some of race devote veins
some of race devote voice
some of race devised veins
some of race devised voice
some of race devote vine
Monsters
Quests from the Infinite Staircase
terrain.Multiattack. The Gardener makes two Vine attacks and can use Breath of Tranquility if available.
Vine. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Vine"} to hit, reach
10 ft., one target. Hit: 11 (1d12 + 5);{"diceNotation":"1d12+5", "rollType":"damage", "rollAction":"Vine", "rollDamageType":"bludgeoning"} bludgeoning damage plus 9 (2d8);{"diceNotation":"2d8
Compendium
- Sources->Dungeons & Dragons->Monster Manual
natural world and heal its ills. These magic-users might be recluses devoted to a particular land, or they might be part of a mystic organization. Roll on or choose a result from the Druidic Traditions
(XP 450; PB +2)
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
: Blight, Twig Blight, Vine Commoner Dryad Green Dragon Wyrmling Guard Mud Mephits Noble Priest Acolyte Scout Yuan-ti Malison (Type 1) Zombie Animals: Constrictor Snake Giant Centipede Giant Venomous Snake
Heroes” Kaynen Guardian of the redwood grove Dryad R3 Marilissa Sunset-Is-Nigh’s devoted servant Yuan-ti Malison (Type 1) L3 Selenar Woodwise Elf council member Noble (Medium) “A Call for Heroes” Sunny
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
petitions, imploring the god to cure an illness, send rain for crops, guarantee a safe journey, or perform any other favor related to the god’s sphere of influence. Most people aren’t devoted to a
, while the less devoted might still pour out a splash of wine before drinking the rest. The defining feature of a Theran temple is a statue of a god—which the actual god can occupy and animate at any time
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
shapes emerge from the vineyard, their limbs cracking as they trudge forth through the mist and rain. Thirty needle blights (in six groups of five) emerge from the surrounding vineyard and make their way
3 1 druid and 24 twig blights (from area W9) 4 1 druid and 5 needle blights (from area W14) 5 1 druid and 2 vine blights (from area W20) The druid lurking in area W16 carries a Gulthias staff (see appendix C). If the staff is destroyed, all blights within 300 feet of it instantly wither and die.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
snakes and 1d8 + 2 lizardfolk 55–58 1d8 + 1 ogres 59–62 2d4 ghasts 63–65 An altar partially sunk into the mud, devoted to a god that is part human and part frog 66–69 1 giant crocodile 70–73 1
shambling mound 74–77 1 orc Eye of Gruumsh with 1d3 ogres and 2d10 + 5 orcs 78–80 A torrential rain that lasts 1d6 minutes and puts out all unprotected flames within 1 mile 81–82 1 young black dragon 83–84
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
rare exception to the village’s cold desperation can be found at the local tavern, the Blood of the Vine. Those few who oppose Strahd’s evil congregate here—under the covert oversight of the count’s
Hill A cult of druids devoted to Strahd conducts rituals amid the circle of boulders atop Yester Hill. The Mists nearby reflect a vision of the count’s ancestral home in the distance.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creature down this well, and it is never seen again. Mothwing Grove Mothwing Grove is an eerily quiet forest of stout trees shrouded in mist. The scent of rain hangs heavy in the grove, but rain never
hulking masses of rotting foliage (use the vine blight stat block, but these creatures’ type is Undead instead of Plant). House of Rot. A ramshackle farmhouse known as the House of Rot stands atop a squat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
put it to terrible use. Hook. An unassuming human merchant named Melchis (secretly a Chaotic Evil Fiend Cultist devoted to Iuz) hires the characters to escort him on an expedition to find an ancient
, heavy rain obscures vision and creates quicksand pits (see “Environmental Effects” and “Hazards” in chapter 3). The front rank of the party might fall into a quicksand pit while two Giant Crocodiles
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
numerous than the urchins and pickpockets. Street performers and tabaxi minstrels add to the cacophony. Colorful awnings protect the market from sun and rain but also trap the heat and smells. Everything
resembles an unblinking eye, staring skyward. A deity devoted to revealing the truth might seem to have a weak draw in a city of merchants, but Savras was widely worshiped in Chult long before the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that they can spend the cold months beside a hearth, with a slice of fried pie in one hand, and a tankard of bitter gnomish stout in the other. Any cellar space not devoted to another purpose is used
a dozen or two dozen halfling or gnome families, living in homes molded gently into rolling hills. Relatively shallow valleys serve as agricultural land, while the slopes are used for growing vine
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
morally suspect, such as corpse collectors, opportunistic scavengers who scrape out a living by gathering bodies throughout the ward and delivering them to the Mortuary for meager payouts. Rain is more
. Their saccharine concoctions are sweet enough to rot a lich’s teeth. The Vine. Purveyors of plant-based cuisines cluster in the Vine, a vegetarian oasis nestled in the corner of the grimy spittoon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Common Symbol
Aerdrie Faenya CG Air, rain, fertility, birth Life, Tempest, Trickery Bird silhouetted against a cloud
Angharradh CG Wisdom, growth, protection Knowledge, Life, War
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
centuries still lie entombed with their heroes, their headstones wiped anonymously clean by wind and rain. Watching over all of this is the powerful Gravemakers crew. Far more than simply caretakers
at one of the many bridge-top inns in Wyrm’s Crossing until morning. The fortress has four levels: the bridge level, taken up by the gauntlet tunnel and offices devoted to traffic management; a second
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
headstones wiped anonymously clean by wind and rain. Watching over all of this is the powerful Gravemakers crew. Far more than simply caretakers and laborers, the Gravemakers guard the dead — and
shelter at one of the many bridge-top inns in Wyrm’s Crossing until morning. The fortress has four levels: the bridge level, taken up by the gauntlet tunnel and offices devoted to traffic management; a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
up her privacy to deal with the increased crime and chaos on Ravnica.
Isperia is devoted to her guild’s belief that law is the ultimate bulwark against chaos, and it is her steady hand that guides
, spider climb, web
3rd level (3 slots): animate dead, plant growth, vampiric touch
4th level (3 slots): blight, giant insect, grasping vine
5th level (2 slots): cloudkill, insect plague
6th
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the area. Deep in the Starmetal Hills, a group of dwarves devoted to Marthammor Duin (the dwarven god of explorers, travelers, and outcasts) established the village of Twilight Tor, on the shores of a
, hurling benches, rain barrels, and whatever else they can find in lieu of rocks. Treasure Each hill giant has a sack containing 2d6 × 100 cp and 1d4 mundane items, determined by rolling on the Items in a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Vigil stand outside these gates on the nearby mountainsides, ready to rain ballista bolts and catapult stones down on would-be invaders. The road ends at the Runegate, the main entrance to the
, while the clerics of the Watchtower are devoted to protecting the town and insuring the well-being of its residents. The Icespear noble family held much influence in Deadsnows for many generations