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Returning 7 results for 'some of rebuke dying variant'.
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Monsters
The Book of Many Things
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Whisperer. A purple star whose guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves.
d6
Flaw
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
symbolic or direct examples of their past failings and rebuke their old vices in a final, crystallizing act of growth. Funerary masks help the newly dead resist the erosion of memory and identity in the
character’s dead rivals could have known. Whatever a character learns during their temporary death, they can carry with them back into the mortal world. Such might make dying one of the most helpful things to happen in a character’s greater heroic career.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
world. Living portents seek out beings who will play a part in the prophecies they serve, and as the living portents search, they relate fragments of the prophecies to those they encounter. Variant
guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its minions to avert its own
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hellish Rebuke reaction, which she can use twice per day (but only once before her next turn). If she is reduced to fewer than half her hit points, Thalamra tries to escape through the nearest secret door
die before consenting to ransom demands. When death finally takes her, Thalamra’s dying words to her killers are, “See you in hell.” Thalamra keeps two keys in a pocket of her dress. One key unlocks
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
it uses to generate electrical energy inside its body. Paranoid about dying from starvation, it obsessively drains even little creatures such as rats in an effort to stave off this fate for as long as
exert fine control on objects with this ray, such as manipulating a simple tool or opening a container.
VARIANT: GAZER FAMILIAR
Spellcasters who are interested in unusual familiars find that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Cards.
The starlight glow is a conduit to a living star (see the “Variant: Servants of Living Stars” sidebar in chapter 21 for examples). A creature that spends 10 minutes concentrating on the glow
show her courtesy or at least respect, she lets them pass unharmed. Dying Curse. If the medusa is killed, any character who targeted the medusa with an attack or spell that deals damage is cursed; the