Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 5 results for 'some of regards deities vivid'.
Other Suggestions:
some of rewards deities void
some of regarded deities vivid
some of reward deities vivid
some of records deities void
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
normal speech or spellcasting. 51–60 The character must use his or her action each round to attack the nearest creature. 61–70 The character experiences vivid hallucinations and has disadvantage on
a specific activity over and over, such as washing hands, touching things, praying, or counting coins. 11–20 The character experiences vivid hallucinations and has disadvantage on ability checks. 21
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the nearest creature. 61-70 The character experiences vivid hallucinations and has disadvantage on ability checks. 71-75 The character does whatever anyone tells him or her to do that isn't obviously
coins. 11-20 The character experiences vivid hallucinations and has disadvantage on ability checks. 21-30 The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
guardian. Benign deities sometimes grant a sphinx the power to remove supplicants that fail their tests, transporting them away and ensuring that they never encounter the sphinx again. However, those
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
are invited to the Yearning Timbers, but few attend. Particularly polite deities, such as the drow god Eilistraee, send proxies to express their regrets. Only gods who love a good shindig—like Alobal
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
luxurious entertainment room. Glowing glass panes adorn the front of the machines, which sport buttons, rods, slots, wheels, and other interactive components. Their luminous screens dance with vivid
character presents a yellow key card and succeeds on a DC 15 Charisma (Persuasion) check, the android regards the characters as fellow researchers and lets them take anything in the room. On the counter