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Returning 21 results for 'some of relative defend visited'.
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Monsters
Candlekeep Mysteries
. The spectral dragon—what’s left of her— dwells in the catacombs and caves under the library. Those who have visited the depths describe Miirym as a set of immense spectral jaws whose
the books and scrolls kept in her subterranean domain. The Sentinel Wyrm can be summoned by the Keeper of Tomes and called upon to defend Candlekeep from invaders who would plunder or destroy it. In her
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
’ previous exploits, high-ranking Djaynaian officials request the characters share their expertise. Lore Masters. An ally in Djaynai or someone who recently visited the city has heard talk of unusual sightings
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
riding horse. 4 You found some money. You have 1d20 gp in addition to your regular starting funds. 5 A relative bequeathed you a simple weapon of your choice. 6 You found something interesting. You gain
with a potion of healing or a flask of acid, as you choose. 9 You found a treasure map. 10 A distant relative left you a stipend that enables you to live at the comfortable lifestyle for 1d20 years
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, he returned from the dead almost as though he had been summoned to rally the dwarves to defend themselves and punish their enemies. Some say he delayed receiving the rewards of Moradin’s own
, the crown has been offered to General Dagnabbet Waybeard, granddaughter of Bruenor’s ally, the great general Dagna. When last I visited Mithral Hall a few years ago, I passed through the rebuilt ruin
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Reya see the three humans about to be attacked by the devils and immediately move to defend them, regardless of what the characters do. Lulu is hesitant to use her trumpet for fear of hurting the
survivors desperate to have the party escort them to relative safety in the western part of the city. When new fights break out with vulnerable NPCs in tow, it’s up to you how you want to handle
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
namesake, searching for an answer. An answer came, but it was not the one Asteria hoped for. Istus, a god of fate, heard the princess and visited her in the keep that night. Every door opened for
had once been their home, and Euryale retired there from adventuring. Asteria, however, still felt a fervent desire to defend others from the injustice of destiny. Taking up the symbol of the medusa
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
firing the onboard weapons. The cultists’ orders are to steer the ship as the characters direct and help the characters defend it. They don’t assist the characters otherwise and avoid putting themselves
his hidden vale, so that he can reward your bravery.”
The cultists have never visited the Eye of the All-Father before and know nothing about its layout or its contents. They do know a few things
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
5th level, they will have visited several settlements in the valley, explored ruins in the Sumber Hills, and defeated a number of low- to middle-rank elemental cultists. You can transition the
characters from Princes of the Apocalypse to this adventure by having them defend the town of Triboar from a giant attack. In this scenario, Triboar becomes the starting point for this adventure (see chapter
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
conquer the Feywild and enslave its inhabitants, claiming those creatures’ magic for themselves. When the fey united to defend their realm, the fomorians fought them and were subjected to a terrible curse
Flesh, Evil Minds. The deformities visited on the fomorians prevent them from hurling rocks like their giant kin, or wearing anything more than scraps of cloth. However, the grotesque positioning of their
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
playing pieces, one made of shale and the other of chalk, are sculpted in the form of tiny korreds (cloven-hoofed creatures with wild beards and hair). If the characters have already visited
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
CoupleOfKooks “Sure, Sigil’s got everything you could ever want–if you can find it! My advice? Hire a tout to do your shopping. Last time I visited the Great Bazaar, it took me so long to find my way
generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
only the most valuable jewelry and works of art. The characters might become a target of the thief when they acquire a priceless treasure.
Mark Behm The bold adventurer Murlynd has
visited many
hidden chambers. Swashbuckling Conflicts. Conflicts like these highlight the themes of a swashbuckling campaign: Inherited Antagonists. A character inherits a magic item from a deceased relative
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
occasionally to defend their territory, which includes the surrounding mountains, the Fell Pass, the Frost Hills, the Lurkwood, and the northern reaches of the Silver Marches. The Great Worms also venture into
. Thunderbeast Tribe The spirit mound of the Thunderbeast tribe, a bone-strewn hill called Morgur’s Mound, lies in the Crags. Members of the tribe have not visited the site in years, and there have been no
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of existence and my place in the world. 3 I stumbled into a portal to the Shadowfell and took refuge in a strange monastery, where I learned how to defend myself against the forces of darkness. 4 I
magical doorway. 4 When I was faced with a terrible crisis, I prayed to any being who would listen, and the creature that answered became my patron. 5 My future patron visited me in my dreams and offered
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
occupy this grim chamber, ready for deployment at a moment’s notice. Unless the soldiers have been called elsewhere to defend the vault or perform drudge work, the garrison contains sixteen skeletons
humans). A seventh veteran is resting in the tent to the north and rushes to help their allies when a fight breaks out. The veterans defend the keep with their lives, knowing that to do otherwise
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
built into the weapon’s stand. A swivel base gives each ballista a firing arc of 180 degrees. The slaadi have been trained to load, aim, and fire the ballistae. They defend the deck against all boarders
former life, the mind flayer retains its elven fondness for celestial beauty. The paintings, which illustrate worlds that N’ghathrod has visited, are worth 100 gp each. N’ghathrod’s spellbook is bound in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
with whom they had spoken. After turning the tower into his secret base, Dzaan visited Easthaven to gather supplies. Although he took the precaution of adopting a magical disguise, members of the local
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
fight Uncle Nibblecheek, he claps his hands and commands the dragon wyrmling to defend him (see “Briochebane” below). The hag then fights until Bloodied, at which point he bargains for his life (see
life as a fairy tale, highlighting important events with illustrations geared toward children. Characters who peruse the book learn that Edith visited the cottage when she was a girl, betrayed her
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
they can’t bypass its locked doors or fly. They entered the palace through the coach house (area P11) and have visited areas area P29, P14c, P14g, area P41 (where they debated the magical door), and P46
. If the lamias are attacked, they defend themselves until at least one of them loses half of their hit points or more, whereupon they touch the mirror in this chamber and return to the Abyss. If the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
difficult on even the best of days. The forest is patrolled by wood elves, who defend the woods from poachers. Visitors who leave the inhabitants of the Misty Forest alone, and who build their campfires
warriors. The Thunderbeast tribe has not visited its spirit mound in years, leaving it ripe for plunderers. Several dig sites left by previous expeditions attest to the mound’s popularity among treasure
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Mirabar and continues for hundreds of miles southward through the Dessarin Valley, meeting the High Road just north of Waterdeep. Many towns and villages lie along the route and depend on the relative
purposes: they defend Luskan against seafaring enemies, they conduct legitimate sea trade up and down the Sword Coast, and they raid and plunder the island kingdoms to the west (and the occasional settlement