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Returning 35 results for 'some of respite death village'.
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some of recite death villagers
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Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The Village of Respite Jared Blando Map: The Village of Respite View Player Version Respite’s layout is shown on Map: The Village of Respite. Nestled on the shore of the Umbradi Coast, the village
is home to about fifty people, primarily humans, elves, and orcs. The veil between the Material Plane and the Elemental Plane of Air is thin near Respite. As a result, many born in the town possess
Monsters
Acquisitions Incorporated
person, magic weapon, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, mass healing word, spirit guardians
4th level (3 slots): death ward, freedom of
restaurant. In the brief periods of respite afforded by working the family business, Omin and his sisters, Auspicia and Portentia, were wont to wander the hills and trails around town, dreaming of
Monsters
The Book of Many Things
turn.Wynemar Brack was once a farmer, but mercenaries in a local war razed her fields and sacked her village. In desperation, she yielded to the clever patter of a traveling fortune teller and drew from a
Deck of Many Things. The avatar of death slew her in a flash. That was many centuries ago, and Wynemar is now a powerful and bloodthirsty Undead commander of the Grim Harrow.
Wreathed in searing
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Key Plot Points The following information is key to this adventure’s story: Respite Ablaze. Pirates who call themselves the Cobblehook Corsairs have raided the village of Respite, and the characters
must rescue villagers from a burning tavern. When the villagers are safe, Respite’s mayor hires the characters to retrieve two stolen magic gems that protect Respite from terrible storms. Cobblehook
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
sweeps toward Respite, the clouds suddenly part around the village. Despite howling winds tearing across the surrounding countryside, nary a breeze nor a drop of rain hits Respite.
The villagers cheer
Restored Weather Vane When the characters return to Respite, they find Mayor Gale near the Storm’s Eye Weather Vane. The gold she promised as a reward is in her backpack. Vatri Whistlebaum is also
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
crew who opposed the dragon’s violent ambitions. The dragon has instructed the remaining Corsairs to loot nearby coastal settlements, starting with the village of Respite. When this adventure begins
, Respite is in chaos following a Corsair raid. Worse, the pirates stole two magic gems that for centuries kept terrible elemental storms from leveling Respite. The characters must venture into the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who aren’t normally violent, have raided the village. Black smoke billows from buildings
Beginning the Adventure The characters begin in Respite in the morning, within sight of Morkoth Tavern. Before the adventure begins, ask the players why their characters are here. For instance, the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the
change in weather to persist.
Pure Waters. Water flows pure within 3 miles of a ki-rin’s lair. Any purposeful corruption of the water lasts for no longer than 3 minutes.
Realm of Respite. Curses
Monsters
Fizban's Treasury of Dragons
unless the authorities find and turn over a thief who stole from the dragon.
6
A village is beset by swarms of giant spider;giant spiders drawn to the area when a sapphire dragon took up residence
nearby. Ridding the village of the spiders means tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the
classes
Basic Rules (2014)
mastery with weapons and armor, and a thorough knowledge of the skills of combat. And they are well acquainted with death, both meting it out and staring it defiantly in the face.
Well-Rounded
combatants on battlefields and in dungeons alike.
Trained for Danger
Not every member of the city watch, the village militia, or the queen’s army is a fighter. Most of these troops are relatively
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
piece is located in the village of Barovia, in the domain of Strahd von Zarovich. Although it’s a small village, Barovia teems with supernatural threats—including the forebodingly named Death House, the
location of the fourth piece. By researching Death House in the Sigil sanctum or asking the Wizards Three about it, the characters learn that Death House is owned by two Barovians named Gustav and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Preparation Before running the adventure, prepare as follows: Step 1. Read the “Adventure Background” and the “Village of Respite” sections. Optionally, read about the Elemental Plane of Air in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Keening Darklord: Tristessa Hallmarks: Banshee, silent village The forbidding land of Keening is dominated by Mount Lament, at whose base lies the village of Anwrtyn, where all the residents are deaf
the night. In life, Tristessa dwelled under Mount Arak in Tepest (detailed earlier in this chapter), but she was exiled for crimes against her people. In death, she endlessly seeks to be reunited with the family slain by her misdeeds.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Keening Darklord: Tristessa
Hallmarks: Banshee, silent village
The forbidding land of Keening is dominated by Mount Lament, at whose base lies the village of Anwrtyn. The people of Anwrtyn deafen
Tepest (detailed earlier in this book), but she was exiled for crimes against her people. In death, she endlessly seeks to reunite with the family slain by her misdeeds. David Astruga The deadly shrieks of the banshee Tristessa echo through the mountainous domain of Keening
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Lightpurse Halfling traveling merchant Commoner (Small) “Village Green” Sunset-Is-Nigh Child of Death-at-Sunset Green Dragon Wyrmling L6
NPCs table below. The characters will interact with these individuals throughout the adventure. Step 3. Familiarize yourself with the Village Green Rumors table in the “Village Green” section. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Village Green Every evening, most of the villagers gather in the village green, a clearing at the center of Redwood Watch. There they share meals, socialize, play games, and even put on short plays
. Fergus’s Grill The elf cook Fergus Deerborn (Medium Commoner), an elegant man in constant motion, runs a small eatery out of the village green. Fergus creates simple yet tasty dishes from donated
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
business they have at the house on the far side of the village. However the characters respond, Sarusanda says she is also going to the building. “The locals call it Death House,” she says. “Perhaps we
traveled to the village. She has vowed to stop the priests of Osybus’s activities in Death House and any other evil happening there. Eight priests of Osybus have infiltrated Death House. They are all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
death of a mountain village called Vermeillon by slow, unknown means. Following a terrible accident in the platinum mine, survivors and other villagers began disappearing. Eventually Vermeillon’s
population all vanished or fled, leaving the village abandoned. (They never discovered the cause: a nest of meenlocks.)
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Villain
1 A medium who feeds victims to spirits in exchange for power over them
2 The spirit of a long-dead murderer who stalks the same types of victims in death as in life
3 The
haunted home of a cruel patriarch, who refuses to relinquish control of his descendants
4 A priest who marks the unworthy for death at the hands of the cathedral’s hungry spirits
5 A phantom
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
known as Death House, you need to guide them to the village of Barovia. The “Creeping Fog” adventure hook in chapter 1 works best, as it introduces few distractions. Once the characters arrive in
Appendix B: Death House You can run Curse of Strahd for 1st-level characters with the help of this optional mini-adventure, which is designed to advance characters to 3rd level. Players creating 1st
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
History Death House is the name given to an old row house in the village of Barovia (area E7 on the village map). The house has been burned to the ground many times, only to rise from the ashes time
dark arts. Through seduction and indoctrination, they expanded their cult to include a small yet nefarious circle of friends. When word got out, the rest of the village turned a blind eye to the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
it to him. Lukas can give them a rough map of the village, though he notes a lot can change in seventy years. Personality Trait. “Every since me wife died, my life has been a dreary march toward death
callused from years of work. Lukas lived in Vermeillon and worked there as a miner. His young wife, Lorna, died in the disaster. He left after her death but before the disappearances started. If the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Stress Charging headlong into terrifying situations is the stock in trade for adventurers. Among the Domains of Dread, though, periods of respite between harrowing experiences can be rare. Even the
situations occurs: A tense, dramatic moment, especially one involving one of a character’s Seeds of Fear Every 24 hours the character goes without finishing a long rest Witnessing the death of a loved one
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
coastal village never arrive in the Underworld, and why the village is haunted by eidolons.
3 Protect those who attend the funeral of a village elder in the hills near Akros, where minotaurs
priest of Heliod who is said to be immortal because of the sun god’s blessing.
6 Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
later, after the saplings grew tall and mighty, an ancient green dragon dug a lair in the redwoods’ roots, poisoning the grove and surrounding forest. The elves called the dragon Death-at-Sunset, for
named Ethvarn and her allies slew Death-at-Sunset. Ethvarn died in the assault. The surviving elves pulled back from Redwood Grove, leaving only a few wardens in an outpost called Redwood Watch. Over
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
afraid to leave the village herself. Selenar Woodwise. Selenar (Medium Noble) was among the elf warriors in Death-at-Sunset’s lair when the ancient green dragon died, and he is erroneously convinced
The Council Armin and two other elf council members lead Redwood Watch, though Armin is missing. The council members were among those who faced Death-at-Sunset a century ago, and the councilors
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
3. Square Two worgs slaughtered a dog and are feasting on its remains in the northeast corner of the village square. The worgs move to attack any characters who enter the square. The worgs fight to
the death. If combat erupts in the square and the temple bell has been silenced, the goblins in areas 4c and area 9 hear the noise and investigate. They stay on the fringes of the battlefield and shoot
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
upon Respite. During the raid, Brezo saw a black dragon with a scarred brow fly over the village and exhale streams of acid. Brezo fled into the tavern shortly before Corsairs burst inside and set the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dedicated to Gaernoo. Lord Viallis, empowered by Gaernoo’s otherworldly magic and wanting to get away from talk of his family’s death, moved to the village of Greenfast, a day’s travel southeast of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horseback is imprisoned and sentenced to death.
4 Help a cult summon a fiend to combat an impending greater evil.
5 Defeat a violent hag who’s protected by everyone in town and called
“grandmother.”
6 Escape an estate after the residents adopt the party and refuse to let them leave.
7 Learn why the characters bear uncanny resemblances to the founders of an underground village.
8 Slay a dragon and, in so doing, prove a character is the prophesied chosen one.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
C. Svalich Woods Towering trees, whose tops are lost in heavy gray mist, block out all but a death-gray light. The tree trunks are unnaturally close to one another, and the woods have the silence of
a forgotten grave, yet exude the feeling of an unvoiced scream. If the characters are traveling in Vistani wagons, they can continue on to the village of Barovia (area E) without incident. If the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
young woman Ireena Kolyana in the village of Barovia and felt extreme déjà vu. Ireena looked exactly like Tatyana! Strahd now believes that Ireena is the latest reincarnation of Tatyana, and thus he seeks
to claim her. Strahd’s evil courtship has led him to visit Ireena twice. On both occasions, he charmed his way into her home—the house of her adopted father, the burgomaster of the village of Barovia
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S3. Village of Krezk When the characters get past the outer wall, read: The mist-shrouded village beyond the wall is nothing more than a scattering of humble wooden cottages along dirt roads that
this vantage. The village operates as a commune, with no exports or moneymaking businesses. Villagers grow trees and vegetables, cut wood to heat their homes, raise chickens and pigs, and share their