Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 31 results for 'some of royal draws violence'.
Other Suggestions:
some of roll drawn violent
some of roll dreams violent
some of roya drawn violent
some of rural drawn violent
some of roya dreams violent
classes
Forgotten Realms: Heroes of Faerûn
Become a Gruesome Agent of Malice
A Scion of the Three draws power from a group of malevolent gods known in Baldur’s Gate as the Dead Three: Bane, a god of tyranny; Bhaal, a god of violence
Monsters
Fizban's Treasury of Dragons
foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant and translucent. When
Serpents of the Dreaming City draws power from an ancient amethyst dragon, which the cultists keep in eternal slumber with braziers of enchanted smoke.
2
A rogue purple worm swallowed a large
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
monstrous enforcers, but the organization also draws members from the destitute populace of Sharn—largely goblins and shifters, but also humans, dwarves, and any other humanoid who feels that the current
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
is prone to bouts of violence as Zuggtmoy’s spores take over his mind. It’s possible the characters could provoke a fight. If they do, some of the prisoners (including the deep gnomes) egg on the
fighters while others keep their distance or even try to break up the brawl. Any violent conflict draws the attention of the drow guards, who initially order any prisoners to stand down from a fight
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers planning schemes in Zilargo. Violence draws attention and deadly consequences from the Trust, but intrigue is perfectly acceptable. The Trust is a network of spies and assassins. Most
gnome—as long as the charlatan accomplishes the deed through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine stays in Zil hands. The same applies to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
trade, Kalakeri is now locked in an endless storm of violence. At the center of that storm stand the remnants of the Vasavadan: three heirs transformed into unspeakable monsters by their depravity
change on a whim. The people of Kalakeri live in dread, as a single misstep means doom. Schemers and hapless citizens alike are tossed by the tidal forces of the royal family. Following her betrayal
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Arrival at Korth Leaving the Ashen Spires behind, the characters see the Nightwood sprawling into the distance, and their destination, the city of Korth, beyond it. The Recluse slows as it draws near
not one to be trifled with; his retinue move to block the characters should they threaten violence. If Kreffik remains alive, he and his Helmed Horror defend Baron Zorlan should a fight break out
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
little more than mindless engines of destruction and violence. If that supposition were true, the Blood War should have ended long ago, since the tactical and strategic genius of the archdevils would
in Gehenna can’t be restored to life except through an exceptional ritual, so the sums required to entice one to fight on its home plane are astronomical … and making such a bargain always draws the attention of the ultroloths.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
that might be. The mesmerizing presence of a master of cruelties draws every eye to the demon and commands an audience’s full attention. With every act of depraved torment the demon performs, onlookers
are drawn more and more into the blood lust. Audiences clamor for more violence, and those who get too caught up in the revelry feel compelled to partake in the indiscriminate killing. Master of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Rakdos Carnival As lumbering giants put up makeshift stages and cackling devils ignite the footlights, the first performers begin to gather the crowds. Exuberant music with erratic rhythms draws
caught up in a frenzy of violence. Only when it is over does the horror of the event sink in. A Rakdos carnival is more than the sum of its performers and its audience. It is a frenzy that grips those
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Meeting the Inhabitants Read this text when the characters first climb the path to Dragon’s Rest: Your arrival quickly draws the attention of the entire population of the place—which consists mostly
robe. She smiles as she draws near and extends her arms in greeting.
“Welcome to Dragon’s Rest,” she says. “May Bahamut’s guidance lead you to whatever you seek.”
This is Elder Runara, the leader
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
quagmire of intrigue and despair as three royal heirs—transformed into monsters by their depravity and hatred—battle endlessly to claim the throne of their ancient dynasty. Lamordia Inventors and scholars
of her domain, hunting the most dangerous beasts she can find. When she grows dissatisfied with simpler prey, she draws people into a fatal contest, ensuring that the land remains steeped in blood
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Connected Creatures
1 A young silver dragon allows a stone giant to take refuge in the dragon’s lair.
2 A young silver dragon in Humanoid form tries to keep an unsuspecting royal heir away
interlopers without violence.
4 Two silver dragons compete to see who is better at playing the part of a young noble.
5 A young silver dragon rules over a group of yuan-ti, claiming to be an
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
’ base in Ialos (see “Ialos” earlier in this chapter). Mercy and the pilgrims happily travel with the characters, though they hide if violence breaks out, emerging only when it’s safe. If the characters
wish to attend to other business before meeting the pilgrims at Ialos, Mercy draws a rough map in the mud to show the way. The pilgrims head straight to Ialos and are there when the characters arrive
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
area 7c draws their attention, two female drow named Pellanonia Auvryndar and Ghirith Nhilran are engaged in a consensual act of torture in this room, which has the following additional features: Drow. A
. Her oldest sister, T’rissa, has orders from their mother to secure the Sargauth Level as a prelude to a full-scale attack on Skullport. Another of her older sisters, Melith, has gained a foothold in the Twisted Caverns (level 4) and is waging a campaign of violence against the kuo-toa on that level.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
innkeeper, searching for the keys. Chalaska is distrustful but willing to accept that the innkeeper doesn’t currently have the keys. In the case of violence, the Swords try to disarm and subdue rather than
the box falls, it breaks and releases four exotic spiders. He has dropped the note on his bed. Kendrin shoves or punches anyone who gets in his way. He draws a weapon only if one is used against him
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
well after being lost in time. This foe seeks revenge against the descendants of long-dead enemies. Mythic Fantasy A mythic fantasy campaign draws on the themes and stories of ancient myth and legend
the ongoing feud after helping one side. Royal Rivals. The sudden death of a sovereign plunges a kingdom into chaos when the rightful heir is challenged and threatened by rivals. Scheming Adviser
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, but when someone in the multiverse draws the Skull card from a Deck of Many Things, one of the windows shows a scene depicting the unfortunate individual and opens a portal to that individual’s
violence. It was here that the blink dogs that dwelled within the Gardens of Delight were slaughtered, and where they rose again as Undead harrow hounds (this stat block appears later in this chapter
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Confrontation Singing the final stanza draws Shemshime into the room. The book trembles, and its mechanical inner workings squeal to a halt for a moment before whirring back to life. You hear clicks, and shadows
inside an object.
Actions
Maddening Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) psychic damage.
Whispers of Violence. Shemshime chooses up to two creatures it can
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
). B43: Queen Zanobis’s Tomb The cold stone walls of this royal burial chamber honor the last great queen of Cynidicea. Reliefs tell the story of a beloved queen who served her people nobly and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
astrological event, a holy (or unholy) rite, a royal wedding, the birth of a child, or some similar fixed time. The villain’s activities up to that point are geared toward preparation for this event
this chapter). 5. Anticipate the Villain’s Reactions As the adventurers pursue their goals and foil the villain’s plans, how does the villain respond? Does it lash out in violence or send dire warnings
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
soldiers and civilians alike, whose actions then weakened the overlord’s bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Moonstalkers guild, Augustus relished his new life of crime. But over time, his passion has faded. The riches they gathered mean nothing to him now. The violence grates on him, and he no longer empathizes with
why. She has developed a ritual that alerts her whenever someone draws the Moon card from a Deck of Many Things, anywhere in the world. She figures this is less dangerous than contacting spellcasters powerful enough to cast the Wish spell.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Darklord’s attention? Do they avoid strangers or spy on them for the Darklord? Titles. What is the Darklord’s title? Is it a royal or religious title, or is it an epithet the domain’s inhabitants call them
developed for the villain (see “Darklord Goals” earlier in this chapter). Take inspiration for additional goals for the characters from the suggestions here: Destruction. Destroy what the Darklord draws
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
have!”
Pral draws a sword. “Your money and your equipment, please. This is a robbery.”
Hazem Ameen
Pral leads a local gang of bandits. Three Bandits hide in the nearby bushes. Pral and
gain safe passage, perhaps by pretending to be a fellow bandit.
DC 13 Charisma (Persuasion). The character convinces Pral that violence isn’t necessary.
DC 13 Charisma (Intimidation). The character
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
without resorting to violence. Despite its rigidity, the Clerks’ Ward is a place of beauty and wonder, due in large part to the presence of the Society of Sensation. For each strict fact-checker, policy
, the weight of a widow’s grief, or the warm bite of a flaky pastry. Memories and longer, more complex sensations tend to cost more, but the lure of nostalgia draws repeat customers. The Society of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
its share of noble intrigue and royal murder, and adventurers who are native to Tethyr or merely passing through that land are often drawn into such plots, either as unwitting accomplices or as easy
that victory remains strong in Cormyr’s collective consciousness, even as Queen Raedra draws back from plans to permanently welcome into the realm towns that lie beyond Cormyr’s traditional borders
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
of the towers above, the hundreds of glass statues that fill Daoine Gloine have been arranged on the streets and in open courtyards as if staging scenes of city life — a market square, a royal
of Daoine Gloine, the ooze-folk are on guard. For every 10 minutes the characters spend exploring, or if any significant violence disturbs the gelatinous ooze, 1d4 armatures activate within 30 feet of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
violence are always successful. 3 Storms of whirling blades cut the sky during times of combat, randomly attacking the participants. The effect is the same as that of the cloud of daggers spell, but the
draws merchants and travelers from across reality. Syrania is home to a host of angels that devote their immortal lives to serene contemplation. Each angel seeks to achieve mastery of one pure concept
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
something else catches their attention. Bright light draws the chuuls to the water’s edge, as does any magic in the lake or near its surface, such as the boat from area L12. If drawn to the surface
hunger. Lludd is hostile toward intruders, but he doesn’t immediately resort to violence. Though he’s selfish and cruel, the behir hasn’t survived this long by attempting to devour every creature that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
continues to repose in his tomb until hunger finally draws him forth to hunt five days later. By that time, he uses the normal troll statistics, retaining his additional languages. Treasure. The
goblins go about their daily business, which involves a lot of rudeness and violence. Along the southern wall is a heaping pile of assorted items, including wagon wheels, broken armor and rusted arms