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Returning 35 results for 'some of rule diverse villages'.
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Monsters
Fizban's Treasury of Dragons
, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule
adventurers to find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals
Species
Dragonlance: Shadow of the Dragon Queen
diminutive Humanoids who look like humans with pointed ears and diverse appearances. Kender have a supernatural curiosity that drives them to adventure. Due to this inquisitiveness, many kender find
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
Monsters
Fizban's Treasury of Dragons
. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are not particularly interested in gold or copper
dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals own.
3
A moonstone dragon seeks the platinum crown of a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have shaped this land and blessed its people with resilience. They live, work, and tell stories in villages built on platforms or in sprawling hacienda estates surrounded by sugarcane fields or cacao
orchards. Though their villages might be separated by many miles, Ataguans meet each other in their dreams due to the connections between this land and a mystical mountain in the Feywild. For nearly
Monsters
Fizban's Treasury of Dragons
great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are
find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals own.
3
A
classes
Basic Rules (2014)
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants.
For a monk, becoming an
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
Monsters
Fizban's Treasury of Dragons
artists and poets, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule
to hire adventurers to find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the
Backgrounds
Guildmasters’ Guide to Ravnica
clade — a diverse group of individuals combining disparate talents in pursuit of a common goal — or a researcher on a specialized, short-term project focused on addressing an immediate
offer bribes, favors, or other incentives to induce people to reveal their secrets.
Your DM might rule that the knowledge you seek is secreted away in an inaccessible place, or that it simply can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of raw materials and food from surrounding villages, and the export of crafted items to those villages, as well as to other towns and cities. A town’s population is more diverse than that of most
Size Most settlements in a D&D world are villages clustered around a larger town or city. Farming villages supply the town or city population with food in exchange for goods the farmers can’t produce
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
leave their cloisters take their work seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
enemy territory. The landscape for a hundred miles in all directions is a grim harbinger of what Tiamat’s rule would mean for the world. Little remains in the territory surrounding the Well of Dragons
, and the constant drone of the Draakhorn has forced the local animals to flee or turned them vicious. A handful of villages in the area are bloodstained ghost towns, and every farmstead is a charred ruin
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, it’s probably not in the DM’s best interest to reorder the world every single time there’s a lull in the action, lest world-shaking events become ordinary. As a general rule, a campaign can sustain up
to three large-scale, world-shaking events: one near the beginning, one near the middle, and one near the end. Use as many small-scale events that disturb the bounded microcosms of towns, villages
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
enemy territory. The landscape for a hundred miles in all directions is a grim harbinger of what Tiamat’s rule would mean for the world. Little remains in the territory surrounding the Well of Dragons
, and the constant drone of the Draakhorn has forced the local animals to flee or turned them vicious. A handful of villages in the area are bloodstained ghost towns, and every farmstead is a charred ruin
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancient grudges and petty atrocities in a land of bitterly feuding royal families. Infamous but respected, Drakov amassed a fortune and planned to retire young, buying a title and a realm to rule. The
went on the offensive. One by one she attacked her former benefactors, burning villages, pressing citizens into service, and impaling anyone with a drop of noble blood. Though it took years, Drakov
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in perpetual gloom. The land’s somber, superstitious people live in small, scattered villages. These communities are each led by a burgomaster who seeks to avoid the ire of the land’s aloof lord, Count
, vicious werewolves, and worse. BAROVIAN CHARACTERS
A diverse populace dwells in Barovia, their ancestors drawn from lands long ago conquered by Count von Zarovich. The people favor dressing in muted
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
leave their cloisters take their work seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
along the coastline of the Straits of Schallsea, since the inland towns are either under Seeker sway or are villages of the plainsfolk. Some nobles among Seeker-controlled towns might also be part of
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
minotaurs rub shoulders with gnolls and goblins. Gargoyles and wyverns circle in the sky, while harpies call work crews to the quarries with their songs. Under the rule of the enigmatic Daughters of
ogres and mangy gnolls, King Boranel’s legendary courage has apparently faltered. We can only assume he means to yield to Cyre next.
Thanks to the guidance of the hags, the diverse inhabitants of
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
, she and her troops executed a thousand ancient grudges and petty atrocities. Drakov amassed a fortune and planned to retire young and buy a title and a realm to rule. The sacking of Yeivere changed
attacked her former benefactors, burning villages, pressing citizens into service, and impaling anyone with a drop of noble blood. Over years of work, Drakov forged a bloody empire. But while sacking
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Underdark, the drow fought wars of survival and conquest in their new domain. The Rise and Fall of Netheril More than five thousand years ago, a group of human fishing villages on the shores
of the Narrow Sea joined under the rule of the shaman-king Nether, becoming known as the empire of Netheril. The Netherese learned the use of magic from the Eaerlanni elves and became renowned wizards
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of time and gold. The DC of the check depends on where the investigation is conducted. Cities have more people to talk to and more leads to follow than towns or villages, but the expenses are higher
. This information is summarized in the Finding the Golden Goose table. You can rule that an investigation automatically fails if it is conducted in a particularly isolated location, such as the islands
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, the wilds are unpredictable and not united under any one system of government. The lands of the wilds are just as untamed and diverse as the creatures that live there. Magic runs rampant, manifesting
specialize in sneak attacks and ambushes and often raid villages across the Boundary Lands before retreating deeper into the wilds. Ogres. Ogres are smaller and meaner than other giants, with vicious tempers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
villages, to supervise the collection of taxes and serve as judges in disputes and criminal trials. These reeves, sheriffs, or bailiffs are commoners native to the villages they govern, chosen for
functions that reeves carry out in villages. The council consists of representatives elected by the middle class. Only foolish nobles ignore the wishes of their councils, since the economic power of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Llanos. The aftermath of war was marked by a vibrant rebuilding period. Large settlements such as El Caparazón retained some of the cultural aspects of the long colonial occupation, while rural villages
conflicts flare but are resolved through hard work, patient negotiations, and compromises by all sides. Overall, the people of Atagua embrace the idea that they form a complicated, diverse culture—and that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and Akros, no villages or military outposts mark Setessan territory, but a few key features in the Nessian Wood define the area under Setessan control. Amatrophon The Amatrophon encompasses a large
forested region at the northwestern edge of Setessan territory, and it provides a safe haven and training ground for the diverse range of animals that occupy an honored place as natural protectors in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
this event are marked by colorful citywide parades that display San Citlán’s diverse culture. Olvidados In rare circumstances, the deceased remain in San Citlán as Undead following the Night of the
her rule indefinitely. Names Those native to San Citlán often have up to three names: a given name and two family surnames, inherited from their parents. The following are common names in San Citlán
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rule, surrounding themselves with sycophants. Lamias rely on jackalweres to perform various tasks, sending them across the wastes to capture thralls or steal treasures from caravans, encampments, or
villages, concealed by the lamia’s magic as they attack. A lamia has a beautiful humanoid upper body that merges into a powerful four-legged leonine form. Its vicious black claws speak to its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigil’s Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
prosperity, the giants tried to rule the worlds, exploit their resources, and subjugate their peoples. For this sin, the stewards believe Annam cast down the giants’ empires and turned his back on his
strongholds are mighty fortresses meant to withstand whatever evils might besiege them. They are bastions of peace and equality where diverse peoples can live together under the leadership, protection, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and villages, which are often no less dangerous than dungeons or the wilds. The “Settlements” section in chapter 3 can help you create a settlement where an adventure can take place. Writing for
play groups against each other to reduce the threat of the more powerful monsters. For example, in a dungeon inhabited by mind flayers and the grimlocks they rule, the adventurers might try to incite the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Relationships Some dragons rule sprawling criminal organizations devoted to plundering the surrounding region and swelling the dragons’ hoards. Others govern peaceful and prosperous towns
shadowy fringes of society, a dragon might rule a nation as an absolute monarch. The dragon’s word is law—but depending on the dragon, this might be the law of a benevolent autocrat with a cadre of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Toril were one people dwelling in the mountains where three continents — Faerûn, Kara-Tur, and Zakhara — met. A gradual diaspora over millennia spread them across the world, giving rise to diverse
crafters, and that clan continues to rule despite its increasingly autocratic policies. Although the subservient clans continue to perform their traditional roles in the hierarchy, they have largely
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
them as a sampling of what the Feywild has to offer, for like the Material Plane, the Feywild is vast and diverse. Seelie and Unseelie Fey Seelie Fey and Unseelie Fey are two groups that often find
and chatter within the Feywild is fueled by the intrigue and drama between the two queens that rule the courts. Titania, the Summer Queen, is the regal and charismatic ruler of the Summer Court. Her
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds. Cult of the Dragon Founded in Faerûn, the Cult of the Dragon was based on a mistranslated prophecy that “dead dragons shall rule the world entire.” For most of its history, the cult has focused on
save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire …” Guided by this new vision, Severin has worked tirelessly to bring about the ascendance to power of living
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The island’s smaller coastal settlements include the fishing and trapping villages of Bjorn’s Hold and Icewolf. The natives of Ice Peak survive by catching fish and hunting goats, seals, and whales. The
. The hunting and fishing villages of Bremen, Targos, Termalaine, and Lonelywood line the shores of Maer Dualdon, which feeds into the Shaengarne River and holds seemingly countless numbers of