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Returning 15 results for 'span chosen'.
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speak chosen
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Monsters
Vecna: Eve of Ruin
Ear of the Chosen. Whenever a creature on the same plane of existence as Alustriel speaks Alustriel’s name, Alustriel hears her name and the next nine words the speaker utters.
Legendary
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Guiding Aspect Many druids feel a strong link to a specific aspect of the natural world, such as a body of water, an animal, a type of tree, or some other sort of plant. You identify with your chosen
great span of the world. You seek to act with the long-term interests of nature in mind. 4 The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Guiding Aspect Many druids feel a strong link to a specific aspect of the natural world, such as a body of water, an animal, a type of tree, or some other sort of plant. You identify with your chosen
great span of the world. You seek to act with the long-term interests of nature in mind. 4 The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your Wisdom score increases by 1. Age. Vedalken mature slower than humans do, reaching maturity around age 40. Their life span is typically 350 years, with some living to the age of 500. Alignment
: Arcana, History, Investigation, Medicine, Performance, or Sleight of Hand. You are also proficient with one tool of your choice. Whenever you make an ability check with the chosen skill or tool, roll a d4
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your Wisdom score increases by 1. Age. Vedalken mature slower than humans do, reaching maturity around age 40. Their life span is typically 350 years, with some living to the age of 500. Alignment
: Arcana, History, Investigation, Medicine, Performance, or Sleight of Hand. You are also proficient with one tool of your choice. Whenever you make an ability check with the chosen skill or tool, roll a d4
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
before the Magistrates. Each of the five Magistrates is chosen by a High Captain, but need not be a member of that captain’s Ship. The Magistrates are, at least officially, neutral. Most citizens have
wash in from the south. The Bridges The North and South Banks are spanned by three bridges: the Upstream Span, from the South Bank straight to the North Gate; Dalath’s Span, the middle bridge with a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
before the Magistrates. Each of the five Magistrates is chosen by a High Captain, but need not be a member of that captain’s Ship. The Magistrates are, at least officially, neutral. Most citizens have
wash in from the south. The Bridges The North and South Banks are spanned by three bridges: the Upstream Span, from the South Bank straight to the North Gate; Dalath’s Span, the middle bridge with a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
within three miles of that chosen point. You do not gain any knowledge of creatures, structures, or anything other than natural terrain. This property of the spyglass cannot be used again until the next
advantage on Intelligence or Wisdom checks related to geographical features or locations.
CARTOGRAPHER’S MAP CASE
Greater Tale of Safe Travel Also at rank 4, your Tale of Safe Travel feature can now span
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
within three miles of that chosen point. You do not gain any knowledge of creatures, structures, or anything other than natural terrain. This property of the spyglass cannot be used again until the next
advantage on Intelligence or Wisdom checks related to geographical features or locations.
CARTOGRAPHER’S MAP CASE
Greater Tale of Safe Travel Also at rank 4, your Tale of Safe Travel feature can now span
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
span the vast ceiling, which glitters with thousands of tiny gems.
The center of the area holds a sunken gambling pit that is packed with people, sitting in leather-upholstered chairs around tables
gambling to talk to any characters who aren’t also in the game. A character who gambles can strike up a conversation at the table, learning three pieces of information for each game they play, chosen
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
span the vast ceiling, which glitters with thousands of tiny gems.
The center of the area holds a sunken gambling pit that is packed with people, sitting in leather-upholstered chairs around tables
gambling to talk to any characters who aren’t also in the game. A character who gambles can strike up a conversation at the table, learning three pieces of information for each game they play, chosen
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dualdon, Lac Dinneshere, and Redwaters. By midsummer, Icewind Dale shakes off the torpor of winter and comes forth in full flower. Grasses grow two or three feet high in the span of weeks. Birds flock
expedite their travels across the North (see the “Airship of a Cult” section in chapter 4, “The Chosen Path”). Suggested Encounter Klauth spies on trespassers from afar. If the characters harm his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dualdon, Lac Dinneshere, and Redwaters. By midsummer, Icewind Dale shakes off the torpor of winter and comes forth in full flower. Grasses grow two or three feet high in the span of weeks. Birds flock
expedite their travels across the North (see the “Airship of a Cult” section in chapter 4, “The Chosen Path”). Suggested Encounter Klauth spies on trespassers from afar. If the characters harm his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
steeply pitched rooftops and tall spires that sport colorful banners. Two bridges span the river, which has parks and trees along its shores. Until recently, Everlund was a member of the Lords’ Alliance
dedicated to Annam the All-Father lies hidden under the Spine of the World. A snow-covered pass that begins in the Valley of Khedrun leads to the temple. See chapter 4, “The Chosen Path,” for more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
steeply pitched rooftops and tall spires that sport colorful banners. Two bridges span the river, which has parks and trees along its shores. Until recently, Everlund was a member of the Lords’ Alliance
dedicated to Annam the All-Father lies hidden under the Spine of the World. A snow-covered pass that begins in the Valley of Khedrun leads to the temple. See chapter 4, “The Chosen Path,” for more