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                        Returning 11 results for 'speaking cube'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     reach, and only those mortals who have the tenacity to complete the daunting journey to a ki-rinâs lair can prove themselves worthy of speaking with its occupant. Many of those who do end up
                                                
                                            
                                                
                                                     made of soft, plant-based materialâincluding manufactured objects like pillows, rope, blankets, and clothingâthat can collectively fill no more than a 20-foot cube. The objects materialize
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     speaking with her intended target by alchemically crafting her message, predicting her targetâs reactions, and chemically encoding in her responses. She wears this poison as a perfume or hides it
                                                
                                            
                                                
                                                     5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the trap door on the roof is âmimsy.â The command word to transform the tower into a one-inch metal cube is âbrillig,â but speaking it has no effect since the shadow demons are still inside. To return
                                                
                                            
                                                
                                                     the tower to its cube form, the adventurers must first empty it of any creatures. Four gargoyles perch atop the tower. They remain motionless as the characters enter the cavern, attacking only if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     wooden gate on the side opposite the crane. The elevator car is a hollow wooden cube measuring 10 feet on a side. It takes 1 minute for the car to travel all the way up or down the scaffold. R3. Guard
                                                
                                            
                                                
                                                     are at Revelâs End currently: Councilor Voss Anderton. Voss represents the city of Neverwinter. He is a lawful neutral human noncombatant who has a precise, lawyerly way of speaking. He takes his role
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     themselves worthy of speaking with its occupant. Many who seek a ki-rinâs guidance end up pledging service to the creature. They study as monks under its tutelage and serve as its agents in the world. The
                                                
                                            
                                                
                                                    , rope, blankets, and clothing â to fill a cube 20 feet on a side. The second version permanently creates enough objects made of wood, or similarly hard plant-based material, to fill a cube 10 feet on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     speaking with its occupant. Many of those who do end up pledging service to the creature. They study under its tutelage in its lair and serve as its agents in the world. These followers might travel
                                                
                                            
                                                
                                                     cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rinâs choice on the floor of the lair. Create Stone and Metal. The ki-rin conjures up one or more temporary objects made of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dwarfâs Stonecunning trait can prove helpful here.) If the check succeeds, the character can confirm that the stone is neither naturally formed nor hewn, but rather shaped by magic. H35. Mysterious Cube On
                                                
                                            
                                                
                                                     the floor in the middle of this fifteen-foot-high cave is an eight-foot cube of smooth, grayish-green stone that is free of frost.
 The stone cube is a spitting mimic (see appendix C). Anything that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     surface of the mirror while speaking the command word, âbandersnatch,â causes the surface to become a swirling vortex of mist. A creature that steps into this vortex is instantly transported to the
                                                
                                            
                                                
                                                     mirrorâs surface and speaking the password again. Breaking the mirror renders it nonmagical and closes the portal instantly. The mirror is a Medium object with AC 13, 4 hit points, and immunity to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                     and lowers an elevator car that has a retractable wooden gate on the side opposite the crane. The elevator car is a hollow wooden cube measuring 10 feet on each side. It takes 1 minute for the car to
                                                
                                            
                                                
                                                     Neverwinter. He is a lawful neutral, human noncombatant who has a precise, lawyerly way of speaking. He never misses a council meeting or parole hearing. He votes with his head, not his heart, and he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     and lowers an elevator car that has a retractable wooden gate on the side opposite the crane. The elevator car is a hollow wooden cube measuring 10 feet on each side. It takes 1 minute for the car to
                                                
                                            
                                                
                                                     Neverwinter. He is a lawful neutral, human noncombatant who has a precise, lawyerly way of speaking. He never misses a council meeting or parole hearing. He votes with his head, not his heart, and he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     magical lights, each one the size of a human eyeball. The lights fill a 10-foot cube in the middle of the room, and the beholder can throw its voice so that it seems to emanate from the same area. Any
                                                
                                            
                                                
                                                     uses this passage as an escape route.) If Xanathar (see appendix B) is here, itâs invisible and speaking affectionately to the fish while the dwarf, Ott Steeltoes, feeds it. Dwarf Fishkeeper. Ott
                                                
                                            
                                        






