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Returning 34 results for 'special of instant bards'.
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Magic Items
Acquisitions Incorporated
finish a long rest.
Ways to Read the Kill
d6
Reading
1
Using a tiny bellows to pump one last breath into a corpse.
2
Reading the entrails with special reading-the-entrails
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bards Bards hold a special place of responsibility and respect in the Forgotten Realms. They are bearers of news, gossip, and messages in their travels from place to place, in addition to being
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Reactions Certain special abilities, spells, and situations allow you to take a special action called a Reaction. A Reaction is an instant response to a trigger of some kind, which can occur on your
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Reactions Certain special abilities, spells, and situations allow you to take a special action called a Reaction. A Reaction is an instant response to a trigger of some kind, which can occur on your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
with 0 hit points, you must make a special saving throw, called a death saving throw, to determine whether you creep closer to death or hang onto life. Unlike other saving throws, this one isn't tied
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
unconscious.
Death Saving Throws Whenever you start your turn with 0 hit points, you must make a special saving throw, called a death saving throw, to determine whether you creep closer to death or hang
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daern’s instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
abilities, spells, and situations allow you to take a special action called a reaction. A reaction is an instant response to a trigger of some kind, which can occur on your turn or on someone else's
action. The Cunning Action feature, for example, allows a rogue to take a bonus action. You can take a bonus action only when a special ability, spell, or other feature of the game states that you can do
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
choose this tradition at 3rd level, you can hurl searing bolts of magical radiance. You gain a new attack option that you can use with the Attack action. This special attack is a ranged spell attack
monk levels, as shown in the Martial Arts column of the Monk table. When you take the Attack action on your turn and use this special attack as part of it, you can spend 1 ki point to make the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to lower a drawbridge. Reactions Certain special abilities, spells, and situations allow you to take a special action called a reaction. A reaction is an instant response to a trigger of some kind
additional action on your turn called a bonus action. The Cunning Action feature, for example, allows a rogue to take a bonus action. You can take a bonus action only when a special ability, spell, or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
love. This special someone can’t be another party member, but it could be a family member or an old flame. The identity of this individual is known to Granny Nightshade, but she prefers not to divulge
instant the ring disappears, the character becomes encased in a silver ingot (no saving throw allowed), with only the character’s head visible. The character is unable to move from the neck down while
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
you can use with the Attack action. The special attack is a ranged spell attack with a range of 30 feet. You are proficient with it, and you add your Dexterity modifier to its attack and damage rolls
use this special attack as part of it, you can spend 1 ki point to make the special attack twice as a bonus action. When you gain the Extra Attack feature, this special attack can be used for any of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard Spell List This section presents the Wizard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Wizard Spells) Spell School Special Acid Splash Evocation
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of Thelanis. These
Speed: 30 feet
As a Khoravar, you have these special traits. Darkvision. You have Darkvision with a range of 60 feet. Fey Ancestry. You have Advantage on saving throws you make to avoid or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Gates Halaster creates magic gates that allow instant travel between levels of the dungeon. He can also create gates that lead into and out of Undermountain, which he uses primarily to restock the
to the restrictions outlined in the “Alterations to Magic” section. Opening a gate in Undermountain usually requires a special key, the casting of a spell, or some other act. Halaster likes to leave
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
2 Eldritch Occultant, Bring Out Your Dead
3 Bead of Instant Karma, Death’s Omen
4 Bead of Diverted Karma, Correct the Balance
Proficiencies and Starting Equipment As a rank 1
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
bards find a home in Silverquill, putting the power of their voices to use with Silverquill magic. Wizards (especially those who study the Schools of Illusion and Enchantment) are common in
access to the special archives of Strixhaven’s libraries 5 A stylish silver pin that references a famous series of novels about warlocks 6 A stack of small pieces of parchment, each enchanted to stick to whatever surface it’s pressed against and peel off easily
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battalion. This elite unit fought at the forefront of the Last War, and Brelish bards still sing of the exploits of Khandan the Hammer and Meira the Huntress. At the end of the war, the battalion was split
up and its units assigned to cities and strongholds across Breland. As an elite group of special forces, the Redcloaks don’t include inexperienced adventurers in their ranks. Considering that, there
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Random Spicy Pepper table to determine what sort of pepper they pull, along with any special effects that pepper has. The character must then make a Constitution saving throw. The DC depends on the
. 2–5 Common Pepper (DC 10). This pepper has no special effects. 6–7 Sweet Heat Pepper (DC 12). The pepper is hot but delicious. You do not have disadvantage on this saving throw if you would normally
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Scholars, wizards, druids, and bards of other races have different ideas about how halflings escape peril, suggesting that by virtue of something in their nature, they occupy a special place in the
that. The writers concluded that the halflings’ seemingly innate ability to sidestep turmoil and ill fortune could in fact be a special boon of nature, in recognition of the value of protecting the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
damage rolls is considered a special property of a magic weapon, not something that all magic weapons provide automatically. My fighter attacks a creature with a magical longbow and nonmagical arrows
dwarven thrower. If a rogue with the Assassinate feature uses a vorpal sword, isn’t the surprise attack an instant kill? No. A vorpal sword requires you to roll a 20 on the attack roll to decapitate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
wields a cherished silver greatsword that imparts special powers to its owner, and the knights are among the few githyanki who can not only travel psionically between planes, but can also take allies
silver cord — a strike against such an enemy has a chance of severing the silver cord, causing instant death. Knights and their silver swords are inseparable, and a knight will fight to the death to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a lever that juts from a wall. An instant later, golden lightning leaps between the spheres, catching the shackled goblin in its path. Before you can react, the goblin transforms into a wooden mask
the shadow theater (area M10). To enter the prison (area M17), one needs the fool’s scepter that belongs to Endelyn’s master of ceremonies, Stagefright. The hag has a special guest—a hateful woman
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
created item requires Attunement, you can attune yourself to it the instant you create it. If you decide to attune to the item later, you must do so using the normal process for Attunement. When you
the Dungeon Master’s Guide, the character gains no special connection to that item. Class features that refer to items created by your Replicate Magic Item feature don’t apply to items you craft by
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Anything combustible stokes his hunger, but he takes special delight in feeding on the handiwork and possessions of intelligent beings, such as crops, buildings, or goods. Imix doesn’t even spare his own
first time on a turn or starts its turn there takes 10 (3d6) fire damage. A wave of searing heat fills the lair in a 300-foot radius around Imix for an instant. Each creature other than Imix in the area
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
much like ideals, driving a character’s motivations and goals.
Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
illuminated with Bright Light.
Terrain. The 10-foot-wide trail is well kept and mostly flat. Spaces off the trail, however, are Difficult Terrain.
Features. This section presents special features about
pressures Pral into reconsidering the ambush.
Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
attack and damage rolls made with this magic war pick. It has the following special properties: Meld into Stone. You can cast the Meld into Stone spell from this war pick. Once this property is used, it
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
spell Animate Dead harnesses magical energy to turn a corpse or a pile of bones into an Undead creature. That necromantic magic is present for an instant and is then gone. The resulting creature now
, not the Attack action. Similarly, unless a special feature allows you to do so, you can’t cast True Strike when making an Opportunity Attack. However, an attack made as part of True Strike works with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Accessible only to bigwigs trusted with special portal keys, the Platinum Rooms feature a rogue’s gallery of some of the multiverse’s most dangerous players. Fortune’s Wheel is further detailed in the
, supposedly impartial magistrate appointed by the Guvners. Punishments are tailored to fit the crime, and advocates are strongly encouraged. Lawyers and orators, these civil servants include bards
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
instantaneous spell animate dead harnesses magical energy to turn a corpse or a pile of bones into an undead creature. That necromantic magic is present for an instant and is then gone. The resulting
a Spell action, not the Attack action, and they can’t be used to make an opportunity attack, unless a special feature allows you to do so. Third, these weapon attacks work with Sneak Attack if they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
she shares control of the faith of dragonkind. She also holds a special enmity for Asmodeus, who long ago stripped her of the rule of Avernus and who continues to curb the Dragon Queen’s power. Black
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. If the characters succeed in opening negotiations, Eyon questions them with a good deal of suspicion. She is a hard-bitten, callous mercenary who expects only the worst from people. The instant Eyon
on the edge of the quay or on a boat, reavers attempt to use the “Shoving a Creature” special attack to push a character into the water. (The water is 15 feet deep near the quay.) Eyon prefers to