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Returning 35 results for 'spirits of rites does village'.
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Equipment
eaves of many village houses as it is said to ward off bad luck and mischievous spirits. Nobblewort can be found clinging to most deciduous trees across the island.
Monsters
Fizban's Treasury of Dragons
threatens to sink a town into the Underdark unless the authorities find and turn over a thief who stole from the dragon.
6
A village is beset by swarms of giant spider;giant spiders drawn to the area
when a sapphire dragon took up residence nearby. Ridding the village of the spiders means tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Undead servants, when restless spirits curse intruders, or when Gath—the Lich-Priest of the Keeper—conducts evil rites that introduce plague into Sharn.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Story Villains While the villains in ghost stories are often spirits or haunted places, they might also be the individuals who provoked a haunting to begin with. Ghost Story Villains d10
Villain
1 A medium who feeds victims to spirits in exchange for power over them
2 The spirit of a long-dead murderer who stalks the same types of victims in death as in life
3 The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in their duties or cause rites to spin out of control. Such Darklords remain devoted, though, desperately trying to prove themselves or satisfy the object of their belief. Folk Horror Torments d6
speaks prophecies.
3 The Darklord is haunted by the judgmental spirits of their predecessors.
4 The Darklord is the only one who adheres to an ancient faith and desperately works to convert
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
up on Innsmouth island and shelter in the village. They experience strange dreams. Soon after, they encounter cultists who seek to initiate them and others who seek to sacrifice them. The characters
characters’ dreams and suggests ways to escape the island. After proving their worth, a character receives the cult’s Dark Gift (see “Cult Rites”). Levels 6–16. Led by their dreams and duplicitous cult
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Ward. Exorcists. When evil spirits and other wicked apparitions rear their ugly heads, the Heralds of Dust deploys exorcists to expel those spirits so the dead may rest in peace. See this supplement’s
departed and chronicle the dead’s deeds in obituaries. Necrologists also research burial rites appropriate to the deceased creature’s beliefs, religion, or cultural background. Recruiters. Recruiters
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Village of Barovia Lying in the shadow of Castle Ravenloft, the village of Barovia teeters on the brink of ruin. Its few residents rarely venture from their homes, suspecting their neighbors of
malevolent entities. The mages are long dead; mighty evil forces now obsess over the temple’s secrets. Argynvostholt The fortified Argynvostholt mansion lies in ruins haunted by the restless spirits
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
History Death House is the name given to an old row house in the village of Barovia (area E7 on the village map). The house has been burned to the ground many times, only to rise from the ashes time
and again—by its own will or that of Strahd. Locals give the building a wide berth for fear of antagonizing the evil spirits believed to haunt it. The wealthy family that built the house practiced the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Conclusion Dominik Mayer When the characters defeat Sunset-Is-Nigh, the villagers in Redwood Watch are overjoyed. The council hosts a party in the village green in the characters’ honor. If the
village’s hospitality to the characters for as long as they wish. With Sunset-Is-Nigh defeated, the corruption lifts from the forest. Redwood Grove’s spirits quiet, and its stream is no longer poisoned. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Site
1 A decrepit conservatory whose inhabitants are prone to terrible accidents
2 A village graveyard that holds the victims of a terrible mass crime
3 A decrepit barn where dozens
that couples frequently fall to their deaths
8 A lighthouse where a lone guard is the only living individual keeping an army of spirits at bay
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
laughter and upbeat music at the village circle. The characters arrive at the center of town, by following either Darrett’s lead or the flow of traffic, just in time to hear Mayor Raven Uth Vogler address
the crowd: Colorful banners and paper decorations shaped like kingfishers decorate the village circle. Temporary stalls sell food and colorful crafts, and in the center of the circle, an ancient tree
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, stalked by packs of ghost hounds, and troubled by the spirits of dead warlocks that cause trees to rot from the inside out. Any kind of ghost story adventure (as described in chapter 2) fits in Mordent
spirits enforce an archaic and repressive social order where everyone knows their place, and those who step out of line are punished—sometimes gruesomely. Consider the plots on the Mordent Adventures
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Invidia Darklord: Gabrielle Aderre Hallmarks: Bad parents, possessed children Gabrielle Aderre is convinced that her son, Malocchio, is destined for greatness. From her estate outside the village of
board, she calls upon supernatural forces to guide and protect her son. Spirits, angels, fiends, and worse answer her summons, but as long as they chart Malocchio’s path to glory, Gabrielle eagerly accepts their gifts.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Invidia Darklord: Gabrielle Aderre
Hallmarks: Bad parents, possessed children
Gabrielle Aderre is convinced that her son, Malocchio, is destined for greatness. From her estate outside the village
spirit board, she calls on supernatural forces to guide and protect her son. Spirits, angels, fiends, and worse answer her summons—but as long as they chart Malocchio’s path to glory, the Darklord eagerly accepts their gifts.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
destruction of the order. His zeal was so great that it also brought back the spirits of several other knights, who rose as revenants under Vladimir’s command. The vengeful revenants killed many of Strahd’s
soldiers, and whenever the undead knights were cut down, their spirits found new corpses to inhabit. Though the knights were grossly outnumbered, they waged war for months and slew hundreds of foes
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
approaches peacefully and shares the following warnings: “Strange witchlights hover over Dragon Barrow at night. The hill is haunted by the restless spirits of the dead.” “Neverwinter Wood has become
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.” Xanth avoids
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 8: The Village of Krezk The fortified village of Krezk lies near the edge of Strahd’s domain, and the wall of mist that marks the border is clearly visible above the treeline. Yet even here
there is no escaping the vampire. In fact, the villagers are so terrified of Strahd and his wolves that they never venture away from the village. Within their walls, they grow trees that provide ample
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis and regularly hold bloody rites in his honor. Warchanters, the minotaur clergy of Mogis, whip their marauders into a near-mindless frenzy before battle; the ensuing slaughter gives glory to
when groups rose to oppose him. After one such defeat, the warrior was so filled with wrath that he murdered his entire village in Mogis’s name. The god, delighted by this display, gifted the warrior
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the village’s history and nominally honors any spirits lingering at the battlefield. Market Across from Vogler’s busy wharf spreads the village market. Amid this collection of stalls, vendors sell
Crab is a modest single-story inn on the village wharf, and its exterior vaguely resembles its namesake. Its proprietor, an Ergothian woman named Yalme (neutral good, human commoner), has an odd love
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
traditions or land they embody, causing them to fail in their duties or their rites to spin out of control. Choose from or roll on the Folk Horror Torments to determine how these twisted traditions torment
prophecies. 6 Is haunted by judgmental ancestral spirits. 7 Can appear only at dawn and dusk. 8 Has partially melded into a hallowed tree. 9 Is being consumed by fungi. 10 Can no longer commune with their
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
is shaken by the story’s events. Look for ways to test heroes’ psychology with your hauntings. Resolving a Haunt. Heroes need a way to put spirits to rest. Once you reveal the story, ensure the way to
. Personal ties give ghost stories weight. Consider connecting the heroes to spirits in ways they won’t predict, such as making a phantasmal villain a hero’s ancestor. Ghost Story Villains In ghost stories
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Fey and friends of nature. These foot-tall spirits of nature resemble elves with exaggerated, whimsical features and gossamer wings. Sprites can sense the innate goodness or wickedness of other
. These woodland guardians enchant the arrows of their tiny bows with charming magic that can pierce the heart of the fiercest foe. The tree had a wee village nestled in its boughs, I swear. Next thing I
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
demand. Richard Wright Nightly the village of Vallaki bars its gates against attacks from wolves and deadlier predators Castle Ravenloft Castle Ravenloft is Strahd von Zarovich’s accursed sanctuary
. Tormented spirits and Strahd’s minions haunt the vast castle, each serving the count’s schemes, reflecting some aspect of his depraved past, or protecting his coffin in the castle catacombs. Mementos
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and elemental galleons — requires a Khyber dragonshard to hold the elemental. Khyber shards are used for phylacteries, planar binding, and other effects that trap or manipulate spirits. Khyber
dragonshards can also be used for necromantic rites. Siberys dragonshards fall from the Ring of Siberys, the ring of crystals that encircles the world. While rare in Khorvaire, there are significant Siberys
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
been drawn to Barovia over the years, but they all die or disappear before long. Wolves, dire wolves, and werewolves prowl the Svalich Woods, and hungry bats fill the skies at night. The village of
fortified village of Krezk lies at the west end of the valley and is built around an old abbey. The village burgomaster is named Dmitri Krezkov. Wine is the lifeblood of Barovia—for some, it is the only
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
on two opposing deities or forces), mystery cults (involving personal devotion to a single deity, usually as part of a pantheon system), animistic religions (revering the spirits inherent in nature
. Sometimes a mystery cult is a type of worship within a pantheon. It acknowledges the myths and rituals of the pantheon, but presents its own myths and rites as primary. For instance, a secretive order of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
evil mage with a skeletal appearance demolished Laysa’s ancestral village on this island. The mage absconded with several treasures and was never seen again. Laysa is unfamiliar with the Rod of Seven
stars (area T13) Sacred scimitar dedicated to serpent spirits (area T17) Set of copper tablets engraved with incantations (area T19) Crystal orb used in rituals (area T23) Blue silk sash used in
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Map 2.10: Falkovnia View Player Version Falkovnia Locations Location Description Aerie Swarms of zombified birds of prey attack any living creatures near the village of Aerie, especially those who
use the cable ferries crossing the Archer River. Delmunster Zombies avoid the idyllic village of Delmunster. People say that it is protected by a fallen star; Few suspect the Bodytaker Plant (see
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. During the day, the priests lead funeral rites, care for the graveyard, and offer counsel to those praying for acceptance of their fates. Larger graveyard complexes might also have a vault for storing
of angry spirits.
9 Escape the graveyard when undead suddenly rise and overtake the complex.
10 Use a person’s remains to raise them from the dead.
Graveyard Temple Map The temple
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Circle of the Land The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or
folk. As a member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites. Bonus Cantrip When you choose this circle at 2nd level, you learn one
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
himself. The town lies beyond the sight of Castle Ravenloft and doesn’t, at first blush, seem as depressed (or oppressed) as the village of Barovia farther east. Characters who spend time in Vallaki
and return to the forgotten world whence it came. He stages one festival after another to bolster the spirits of the townsfolk, but most Vallakians consider these festivals to be pointless