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Returning 35 results for 'sprawling of read dealing verdan'.
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sparkling of read dealing verdan
Monsters
Mythic Odysseys of Theros
throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its thoughts. Wisdom (Insight) checks to ascertain the
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Monsters
Mythic Odysseys of Theros
Turn Resistance. The Returned has advantage on saving throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its
effectively another sapient being’s face. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The
Monsters
Mythic Odysseys of Theros
.
Turn Resistance. The Returned has advantage on saving throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Monsters
Mythic Odysseys of Theros
throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its thoughts. Wisdom (Insight) checks to ascertain the
a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water and air but not food or sleep
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Traits Verdan characters have a number of traits in common with others of their kind. Ability Score Increase. Your Constitution score increases by 1, and your Charisma score increases by 2
. Age. Verdan reach adulthood at around the age of 24, and it is thought that they might live to nearly 200 years old. However, because no verdan has died of old age since the race’s initial creation
Backgrounds
Guildmasters’ Guide to Ravnica
(though it might cause more problems than it solves when you’re dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
Senate is a sprawling bureaucracy, and people in a variety of positions throughout the guild can pull strings to make things happen. Because of the guild’s role in making and enforcing laws for
Monsters
Mythic Odysseys of Theros
mythic trait by describing her skin cracking and turning pale as she suffers wounds. Read or paraphrase the following text when Hythonia finally uses her Shed Skin trait:
The medusa’s skin
:
Hythonia briefly animates creatures that have been petrified by her gaze. Each statue attacks one creature within 5 feet of it, with a +11 bonus to hit and dealing 10 (3d6);{"diceNotation":"3d6
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Approaching the Vineyard A branch of the Old Svalich Road leads to the vineyard. If the characters approach along this path, read: After a half mile, the road becomes a muddy trail that meanders
signpost at the intersection points west and reads, “Vineyard.” If the characters head west on the trail toward the vineyard, read: A light drizzle begins to fall. Unpainted fences blindly follow the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. As the characters approach the Red Belvedere, read or paraphrase the following: Jagged mountains give way to an unexpectedly beautiful sight: a sprawling, palatial complex glittering with silver and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
reality of Oerth, where Vecna has captured and imprisoned his archrival, Kas the Betrayer. Read the following to describe the scene: Your feet sink into the mucky basin of a sprawling wasteland. The
the castle, read the following: Aside from a few antechambers, this once-impressive castle has been reduced to scorched rubble. Two hulking, bipedal creatures covered in spikes and smeared with blood stalk the castle’s bailey.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Running the Adventure Tyranny of Dragons is a big, sprawling adventure that covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the
adventure and presents many chapters and events with which to challenge the characters as they investigate the nefarious plots of the Cult of the Dragon. This is not, however, a script to be read aloud with
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Running the Adventure Tyranny of Dragons is a big, sprawling adventure that covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the
adventure and presents many chapters and events with which to challenge the characters as they investigate the nefarious plots of the Cult of the Dragon. This is not, however, a script to be read aloud with
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Arriving at the Cottage When the characters reach the cottage, read or paraphrase the following text: The candy trail ends at a sprawling cottage deep in the woods. A medley of sweet aromas wafts
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Arrival When the characters arrive at the tower, read the following boxed text aloud: A tall, ruined tower thrusts skyward from the summit of the crag. Its uppermost floor is blackened with soot and
structure. At the foot of the tower, two ruined arches open into the interior.
The tower is unguarded, and the only person present is the wizard Gallio Elibro. Refer to “Dealing with Gallio Elibro” if the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Deft Explorer 1st-level ranger feature, which replaces the Natural Explorer feature You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels
your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill. You can also speak, read, and write two additional languages of your choice. Roving
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ability checks (though another character can help, at your discretion). Whatever choice or challenge you decide the top card represents, the characters’ success or failure while dealing with that situation determines how you read the bottom card.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Exit, Pursued by an Owlbear After the characters have all had a chance to take part in the performance, read or paraphrase the following: The crowd roars with laughter and the festival appears to be
Exam event of the term, any character who aced that Exam has advantage on all attack rolls during this encounter. At the same time the characters are dealing with the owlbear, the other performers and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Preparing for Battle When the characters and people of Vogler arrive at High Hill, read the following description: Passing through woods and fields, Vogler’s parade of militia members and reenactment
are given wooden spears with padded tips to prevent them from dealing damage. The mayor reminds everyone not to use real weapons during the reenactment so nobody gets hurt. Mercenaries of the Ironclad
Compendium
- Sources->Dungeons & Dragons->Divine Contention
back to the Material Plane and imprison it inside one of the dimensional cells. While the characters are dealing with the monsters, Gallio tries to unlock the ruinstone from its pedestal. After 5
rounds, he grabs hold of the stone and tries to remove it by force. Read the following boxed text aloud when this occurs: Gallio screams from the top of the astral spire. A shockwave washes through the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
characters open the crate, read or paraphrase the following: As you open the crate’s lid, a cacophony of high-pitched squeals emanates from within. Grotesque creatures scuttle into the light: ugly cat-sized
monsters with hairy, spiderlike bodies and eel-like heads. Mirt yelps in shock, tumbles from his bed, and lands heavily on the floor, dragging his bedcovers with him.
Dealing with the Hatchlings Eight
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the site, read the following: The Moon Glade is a secluded clearing, roughly eighty feet in diameter, with half that space taken up by the pool of water at its center. Huge ancient trees around the
.
Inscribed Stones. Anyone able to read Druidic can read the writing on the stones, all of which makes reference to divination and magic. The stones of the pool were brought here by visiting druids using
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
products of the iron mines on Dis and the workshops in the sprawling metropolis that shares the name of the layer. Dispater trusts no one and dislikes surprises. Since Zariel’s rise to power, he has taken
act kills the imp and causes its body to disintegrate before the message can be read. The lord of Dis measures everything in terms of the knowledge it contains and the secrets that can be gleaned
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Lost Wyrmling When the characters have proven themselves trustworthy and competent by dealing with the zombies, the myconids, and the shipwreck, Runara decides it’s time to confide in them. She
summons them to the temple (area A5). Read the following text when the characters arrive: Elder Runara smiles as you approach. “I have something to show you,” she says. There’s a flash like a silent stroke
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
workshop explodes, causing area F8 to cave in and dealing 70 (20d6) bludgeoning damage to any creatures still in that room. Death from Above Olivier Bernard The pitiless red dragon Grisdelfawr delights in
moments of the explosion, Grisdelfawr begins circling over the misty gulch (area F1). When the characters exit the forge, read or paraphrase the following text: As you exit the tunnel mouth, a blood
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Purple Worm Attack As the altercation between the Ashen Heirs and the Brightguard comes to a head, read or paraphrase the following: Stone cracks and people scream as a massive, spiked worm erupts
fleeing crowd and scattered debris make the entire square difficult terrain. Map 11.1: three sun squareView Player Version Dealing with the Boomhailers The purple worm thrashes its head as it rampages
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
real Sergeant Vilroy and flubs any sustained questioning. If the characters realize they’re not dealing with the real Sergeant Vilroy and confront the changeling, Jas leaps out of the skycoach, uses a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Entering the Village As the characters progress into the village, read the following: In the distance, a slender figure tends to the wounded villagers, who respond with heartfelt gratitude. As the
thanks for dealing with the bounty hunters, Rufina invites the characters to the tavern for refreshments and rest, and happily helps acquaint the characters with the area. Rufina Formerly a human, Rufina
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
can direct the characters to the nearby wildernesses where these groups dwell. Heart Delta Heart Delta lies a few miles away from Camp Greenbriar. When the characters visit there, read or paraphrase
the following description: Sleepy rivers wind through a sprawling expanse of high grasses and fruiting trees. Giant herbivores, such as long-necked giraffes and brachiosaurs, munch on tall vegetation
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the incorrectly placed cube, dealing 18 (4d8) lightning damage to any creature within 20 feet of the door. A mage hand spell can be used to place the cubes from farther away and avoid this damage. A
detect magic spell or similar effect reveals an aura of evocation magic around each of the cavities. If the characters place the cubes correctly, read: The nine cubes flare with light, then disappear
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to talk business and invite them to join her. When the characters meet Nareen, read: A server leads you to a private room in the back of the Wink and Kiss. Inside is a dark-haired human female with icy
that she can take them to where the orb is, or send someone to fetch it. Rival Seller When the characters conclude dealing with Nareen, matters take a new turn. Haliyra Ravenfast (female Illuskan human
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Bazelsteen Engine oil covers this horned devil, which constantly chews on a shard of smoking, red hot coal. Bazelsteen is more interested in machines than creatures and is willing to
weapon swap, armor upgrade, or magical gadget. Test Run 221 If the characters accept Bazelsteen’s terms, read or paraphrase the following boxed text to the players: Bazelsteen takes you to a rusty barge
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
spell or a successful DC 20 Strength check; hammering on it brings the occupants over to open it, but they might be a surprise. When the door opens, read: The door opens and the smell of rotting flesh
, the troll rends the target, dealing an extra 2d6 slashing damage.
Treasure Trepsin keeps some items for himself. These include six ermine pelts (100 gp each), three fox pelts (25 gp each), and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Ultimate Sacrifice If the characters have no other options for dealing with Zariel, one or more of them might be willing to give up everything in order to save the innocent people of Elturel
choose not to try, read: Zariel grabs the sword by the blade and lets her fiendish blood cascade down its edge, snarling in pain. “With this final rite, I discharge my divine duty. Let my name be forever
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Something Fishy in Town After dealing with the members of the Cult of Talos, the characters should be in a hurry to get to Leilon and see what is happening. Approaching the Town. By following the
, use the following read-aloud text to describe the situation: The progress on the town’s rebuilding has been slow, it appears. The holes for a palisade have been dug, but only a few logs are in place
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spell or a successful DC 20 Strength check; hammering on it brings the occupants over to open it, but they might be a surprise. When the door opens, read: Trepsin The door opens and the smell of
two or more claws hit the same target, the troll rends the target, dealing an extra 2d6 slashing damage.
Treasure Trepsin keeps some items for himself. These include six ermine pelts (100 gp each