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Returning 35 results for 'spring of raise distant verdan'.
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Species
Acquisitions Incorporated
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Monsters
Curse of Strahd
Special Equipment. In addition to his sword cane, Rictavio wears a hat of disguise and a ring of mind shielding, and he carries a spell scroll of raise dead.
Spellcasting. Rictavio is a 9th-level
in search of new actors, he began regaling locals with tales of distant lands.
Monster Hunter. The half-elf ringmaster is, in fact, a legendary human vampire hunter named Rudolph van Richten. Van
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant, and the Verdan emerged. I’m sorry, was that the question?
— K’thriss Drow’b
New Race: Verdan The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
Species
Mordenkainen Presents: Monsters of the Multiverse
and powerful legs of leporine creatures and are full of energy, like a wound-up spring. Harengons are blessed with a little fey luck, and they often find themselves a few fortunate feet away from
Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores
Backgrounds
Guildmasters’ Guide to Ravnica
silver light dance in the air around you, and phantasmal green leaves might waft through the air. A sensation of gentle warmth and the smell of spring flowers or autumn leaves might accompany your
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
I’m
Species
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs’ souls. Centuries later, that
to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other
Species
Mordenkainen Presents: Monsters of the Multiverse
Season
1
Autumn: peace and goodwill, when summer’s harvest is shared with all
2
Winter: contemplation and dolor, when the vibrant energy of the world slumbers
3
Spring
to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language
Species
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarves The dwarf god Moradin forged the first dwarves in his great workshop, causing them to spring to life from inert metal when he cooled the heated castings with his breath. Since then, the
aspect as well, he is credited not only for the birth of the dwarves but for fostering in them a deep appreciation for clan and family. He demonstrates how dwarf parents should raise their children
classes
Basic Rules (2014)
birth, or a taste of the water from a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening
;ll choose an origin that ties to a draconic bloodline or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant
classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will.
As flames spring to
stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world.
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
silent, ghostly travelers. Whelk Spring House The last of the noble Esker family recently died, bequeathing Whelk Spring House to distant relatives. At low tide, the waters of Bent Key Causeway reveal a muddy path to the estate.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Starting to the left of the dealer and continuing clockwise, each participant reveals one of their die rolls. This step is repeated twice more; on the second and third round, each participant can raise
their bet before revealing their next die roll. The other participants each have three options: match the bet, raise their bet (in which case all participants must match that bet in turn), or fold
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
captured in Prismeer, they hear the distant whistling of the calliope and can follow the music to safety. Any barriers or obstacles in their way are magically removed. For example, the lock on a cell
door might spring open on its own, a guard might fall asleep, or a silent, spectral monkey resembling Ernest might appear and reveal the shortest route to freedom. This is a tool to help the characters out of a tight spot and can be used only once per group.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
became a settlement in the first place thanks to a drinkable spring that fed a sizable pond ideal for watering horses, oxen, and pack mules. An east-west trail meets the Long Road at the pond, running west
figures watching them from distant hillsides in the wild fields east of town where they have traditionally grazed their flocks. Quarry workers used to cut by torchlight when orders were backing up
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
off-putting and sometimes mistake the Dusters’ distant stoicism for callousness. This couldn’t be further from the truth. In their own way, the Heralds of Dust are one of the most altruistic groups in
the Heralds of Dust. As a result, most Dusters shun spells that restore the dead to life—such as raise dead, reincarnate, and revivify—and they almost never offer such magic to others. Members make
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ancient archfiends, Eberron faces many threats, and few people besides the player characters are able to stop them. The gods are distant and don’t directly intervene. The Silver Flame is a divine
remarkable in Eberron. DM TIP: HIGH STAKES
What’s better than a battle on the deck of an airship? A battle on the deck of an airship that’s about to crash! A DM should look for ways to raise the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
whether a spring is pure or tainted, creatures might need to drink the water to experience the spring’s effects, simply touch the water, or bathe in it for a minute to trigger an effect. Bottling an
enchanted spring’s water removes its magical properties, unless the bottle is a specially prepared vial blessed by whatever being enchanted the spring in the first place. Enchanted Spring Enchanted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
where they want to go. Most portals exist in distant locations, and a portal’s location often has thematic similarities to the plane it leads to. For example, a portal to Mount Celestia might be
its vicinity. Time. The portal functions only at particular times on the Material Plane: during a full moon, during the spring equinox or winter solstice, or when the stars are in certain positions
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
into the town of Vallaki several months later. Claiming to be a carnival ringmaster in search of new actors, he began regaling locals with tales of distant lands. Monster Hunter. The half-elf
I love, I must keep them distant and hidden from my enemies.” Flaw. “I am cursed. Thus, I will never have peace.” Rictavio
Medium humanoid (human), lawful good
Armor Class 12 (leather armor
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
elevated to godhood or a deity whose arrival was foretold by prophets and leaders of new religions. In cosmopolitan places such as Waterdeep and Calimshan, small shrines and temples to strange gods spring
of some gods speak of a cycle of death and resurrection. As the Sage of Shadowdale once noted, “If the gods can grant the power to raise mortals from death, why do ye assume they should be laid low by it forever?”
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dramatic success in the Year of the Tomb (1182 DR), when his followers infiltrated the High House of Stars through its cellars, slaughtered most of the inhabitants before they could raise an alarm
own, Wylynd is surrounded by distant relatives, including a savvy half-drow grandnephew named Helion Moonstar, whom she has chosen to be her heir. The family’s business interests lie in cartography and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
for a plague in a distant land.
3 A holy coffer that must not be opened.
4 A magic weapon usable only by a true hero.
5 A seedling that wilts if exposed to anger.
6 Someone from
maintain the spell)
1/Day Each: Commune, Raise Dead
Bonus Actions
Divine Aid (2/Day). The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the distant past. The Citadel of the Court is said to be far larger than it appears and to hold the greatest treasures of the elves.
The North The northern steppes of Aerenal are the domain of the
Tairnadal, the warrior elves who seized control of Valenar. Although much of their population now resides in Valenar, many Tairnadal noncombatants—children, artisans, and the druids who raise their
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a storm giant can affect the fate of thousands.
Distant Prophet-Kings. Storm giants live in isolated refuges so far above the surface of the world or below the sea that they are beyond the reach
kind. They do so usually to compare signs and omens or engage in a rare courtship. Storm giant parents stay together to raise a child to maturity, then return to the solitary isolation they cherish
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
world. How readily available are spells such as Lesser Restoration, Raise Dead, and Teleportation Circle? Is magic so widespread that it’s part of daily life, or so rare that it conjures all sorts of
gods, how involved are they in the world? Are they distant and detached beings, or do they appear before their worshipers and meddle in mortal affairs?
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
portcullis is impervious to damage and spells, and its bars are spaced 4 inches apart. A Tiny or gaseous creature can slip between the bars easily. To raise the portcullis, monsters from all five
around you sounds out with the roar of battle. Beyond the doors, armies fight under a blood-red sky that has an iron cube floating in it like a huge, distant moon. Clouds of ash suddenly fly out of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
treants 19 1 roc 20 1d4 veteran explorers Wild Island Story Hooks d4 Story Hook 1 The island hides a spring that restores life to anyone washed in it, as per the raise dead spell. A creature
can only benefit from the spring once. 2 A djinni recluse dwells on the island and grants favors. 3 Pixies beg the characters to help them oust a group of 3d10 trophy hunters (scouts) from the island. 4 The island holds the tomb of an archdruid, which contains a portal to the Feywild.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
from a main road toward a narrow canyon. The canyon widens into a small, secluded vale with meadows dotted with spring-fed ponds and stands of trees. The valley is home to a reclusive community of
mountain-dwelling gnomes. The gnomes raise goats and sheep in the valley and mine metals in the surrounding bluffs. Five guards (lawful neutral, gnome scouts) watch the canyon entrance at all hours. If
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
lead down into what feels like a cellar. It’s chilly in here, and you detect a subtle scent of iron in the air. From a distant spot within the chamber, sputtering candles illuminate a multitude of keys
the characters raise her spirits by offering her food, drink, or the promise of revenge, Jingle Jangle imparts the following useful information: Agdon Longscarf is the leader of the harengon brigands
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Look for ways to raise the stakes of a scene, so players feel that every decision matters. This could be driven by the consequences of failure: through your actions, you’re protecting your friends
stop them. In Eberron, the gods are distant and don’t directly intervene. The Silver Flame is a divine force of light, but it can only act through mortal champions. The few powerful benevolent NPCs
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Assassin), speak multiple languages and use humor to raise spirits and diffuse tensions. Olaf can almost always break up a fight before it starts, generally with a round of drinks for the instigators
Silver Dragon’s food and accommodations. Characters who plan to visit distant lands might connect with these esteemed visitors.
Place to Stay. The Silver Dragon is centrally located in the city and has