Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'spring of reality driven verdan'.
Other Suggestions:
saving of reality drive verbal
saving of reality driving verbal
Species
Acquisitions Incorporated
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Monsters
Mordenkainen Presents: Monsters of the Multiverse
demonic nature of the alkilith, making what should be a dire warning appear strange but otherwise innocuous. Wherever alkiliths take root, they weaken the fabric of reality, creating a portal through
becomes a portal to that plane (see “Planar Portals” in the Dungeon Master’s Guide).
Alkiliths spring from cast-off bits of the hideous, shuddering body of Juiblex. They gradually become
Monsters
Mordenkainen's Fiendish Folio Volume 1
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad word for death
Monsters
Mordenkainen Presents: Monsters of the Multiverse
long to delirium. As a result, all followers of the Prince of Demons break with reality sooner or later.Demogorgon’s Lair
Demogorgon makes his lair in a palace called Abysm, found on a layer
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant, and the Verdan emerged. I’m sorry, was that the question?
— K’thriss Drow’b
New Race: Verdan The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
Backgrounds
Guildmasters’ Guide to Ravnica
silver light dance in the air around you, and phantasmal green leaves might waft through the air. A sensation of gentle warmth and the smell of spring flowers or autumn leaves might accompany your
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
Monsters
Quests from the Infinite Staircase
another plane—or another reality entirely.
When Asmodeus ascended the infernal hierarchy, he and his legions wiped out most of the plane’s earlier inhabitants, but Zargon proved beyond even
Hells in disgust, banishing the elder evil to the Material Plane. The horn was driven deep into the earth where it fell, entombing Zargon below.
Eventually a civilization arose above Zargon’s
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Drive all doubt from your heart and you will see reality through new eyes. The Cults of the Dragon Below are wildly diverse. The tenets above describe the beliefs of three different cults, and the
flayers and beholders. Others are simply driven by deep convictions that others see as madness. Outsiders use the term “Cult of the Dragon Below” as a blanket term to describe all of these things, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, not from faith. Cults driven by madness have a warped view of reality. A cultist might believe aberrations are a higher form of life and that the daelkyr will elevate mortals. Other cultists may not
, and you will see reality through new eyes. The Korranberg
Chronicle
Raid Reveals Cult Chaos
The people of Fairhaven were shocked by the revelation of bizarre cult activity in the center of one of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening chaos of Limbo, or a glimpse into
the inner workings of reality. Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening chaos of Limbo, or a glimpse into
the inner workings of reality. Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
emerges through imagination and the indescribable, not details. At its best, cosmic horror makes characters feel gradually unmoored from their familiar reality. Cosmic horror is about ineffable forces
driven by motivations humans can’t understand. Cults, forbidden books, and strange symbols form the cornerstones of cosmic horror. The genre has a history of framing marginalized demographics as monstrous and stigmatizing mental illness. Be aware and avoid those tropes.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
first iteration of physical reality, which was subsequently sundered into the innumerable realities that now make up the Material Plane. The first inhabitant of this First World was Sardior, a ruby
is worshiped as a god, with clerics at her disposal. Mortals who covet wealth and power pledge their lives to the dragon queen. Tiamat can send a fragment of her power to the Material Plane, which manifests as a titanic, five-headed dragon driven by rampaging greed.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarves The dwarf god Moradin forged the first dwarves in his great workshop, causing them to spring to life from inert metal when he cooled the heated castings with his breath. Since then, the
. To the dwarves, Moradin is the Creator. With his impeccable skills, he crafted the first dwarves and imbued them with a sense of relentless purpose, driven to apply their own crafting skills to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are the tool you will use to change reality. Practiced by many kalashtar, the Path of Light seeks to change reality by first bringing change within, using meditation to focus the mind and athletic
light. Violence is never the answer, and the only way to defeat evil is to redeem it. Lightbringers seek to inspire those who live in fear and enlighten those whose evil is driven by ignorance. The
classes
Basic Rules (2014)
birth, or a taste of the water from a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening
chaos of Limbo, or a glimpse into the inner workings of reality.
Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea as Campaign Villain As a villain, Nylea is most likely driven by transgressions against her realm, whether by mortals or by other gods. She might begin her retaliation by barring all sapient
.
2 Nylea refuses to turn winter into spring unless Karametra agrees to abolish agriculture and yield all cropland back to the forest.
3 When tensions between Akros and Setessa peak, Nylea
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-lived devils and occult sages theorize Zargon and its kind were invaders from another plane—or another reality entirely. When Asmodeus ascended the infernal hierarchy, he and his legions wiped out most
. Finally, Asmodeus cast Zargon’s horn from the Nine Hells in disgust, banishing the elder evil to the Material Plane. The horn was driven deep into the earth where it fell, entombing Zargon below
classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will.
As flames spring to
are comfortable in light armor and know how to use simple weapons.
Delvers into Secrets
Warlocks are driven by an insatiable need for knowledge and power, which compels them into their pacts and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
metal panel on the north wall. If fewer than six candles are lit when the words are spoken, the lever appears on the south wall instead. These levers exist only in the mirror’s reflection, not in reality
a hexagonal keyhole behind it. False Lever. If the south lever is pulled, three frenzied wereboars in hybrid form magically spring from the mirror, land in the middle of the room, and fight to the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos as Campaign Villain Because Keranos doesn’t readily concern himself with quandaries of good versus evil, it is easy to use him as a villain. The god might be driven by frustration at mortals
unique physical laws and strange truths. Some of the inhabitants escape the isle and begin infecting the rest of Theros with their alternate reality.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
studies are driven by a desire to manipulate reality. Flames Your magical ability stems from a gamble you made with a Fiend—though you’re not sure if you won or lost. Fool You use your arcane prowess to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
alkilith, making what should be a dire warning appear strange but otherwise innocuous. Wherever alkiliths take root, they weaken the fabric of reality, creating a portal through which even nastier demons can
“Planar Portals” in the Dungeon Master’s Guide). Alkiliths spring from cast-off bits of the hideous, shuddering body of Juiblex (appears in this book). They gradually become self-aware and seek to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
alkilith, making what should be a dire warning appear strange but otherwise innocuous. Wherever alkiliths take root, they weaken the fabric of reality, creating a portal through which even nastier demons can
to that plane (see “Planar Portals” in chapter 2 of the Dungeon Master’s Guide). Spawn of Juiblex. Alkiliths spring from the cast-off bits of Juiblex’s hideous, shuddering body, then gradually become
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your
turn, you can instead spring back to your feet with a burst of radiant energy. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. Each creature of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
destiny from the Underworld, Klothys now endeavors to undo the cosmic damage caused by Heliod, Xenagos, and ambitious mortals in recent years. The ways in which they ravaged reality to realize their
relationships with Erebos and Athreos are complicated. Ages spent in the Underworld with Erebos have driven home for her how arrogant and tyrannical he is, as ready to commit the same sins as Heliod if given the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
key components of life within the city. Change is possible, but usually only when it’s driven by members of the royal family or the noble clans. Queen Jin-Mi sits at the apex of the social order
aspire to become magistrates must undergo the exams—known collectively as the Test of Ascension—that take place each spring. These tests are notoriously difficult, and typically only those wealthy
Compendium
- Sources->Dungeons & Dragons->Divine Contention
existence.Bending the bars of a cell requires success on a DC 25 Strength check. The cell doors spring open automatically if the beacon is disabled. Two paralyzed star spawn manglers (see appendix A
, altering reality so that any consequences of that action are erased. For example, a creature could undo the killing blow that they dealt to an enemy, causing that enemy to return to life in the position
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
. Inscrutable Forces. Cosmic horror is about alien forces driven by motivations humans can’t understand. There is no good or evil, no law or chaos. Marginalization Isn’t Horror. The genre has a history of
framing marginalized demographics as monstrous and stigmatizing mental illness. Avoid those tropes. Remove the Familiar. Cosmic horror makes characters feel gradually unmoored from reality. Cosmic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
vines grow everywhere, seeming to spring out of the building stones themselves. The profusion of greenery needs constant tending to prevent roots and shoots from damaging buildings or tile roofs. The
fountain or rain basin. With so much water running downhill, Chultans also make excellent use of water-driven mechanical gadgets. Many buildings have water wheels built into their cisterns. Rainwater
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
has been driven into a frenzy by the presence of Yeenoghu in the Underdark. The characters can’t be surprised by the gnolls, whose incessant cackling gives them away. Gricks A grick alpha and 1d4 + 2
gricks lair in a cave. They spring out from hiding to attack any creature that stumbles into their territory. Mold Pit One party member (determined randomly) steps on a pit of soft mold hidden beneath a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
home village slashed his face with a dagger. It serves as a constant reminder of his past. Although outwardly friendly, Quill is driven by three selfish desires: to preserve his well-being, to
, the beholder has used its reality-altering dreams to create a twin of Quill that feels real to the touch. A detect magic spell reveals an aura of illusion magic around the fake Quill, which otherwise
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
soul is refined cruelty. He can be driven to fits of blind, unreasoning jealousy if he is outshone by another urbane and attractive individual. Enemies and Allies The Black Earth cultists are highly
suspicious of the Cult of Howling Hatred. They believe that the air cultists are mercurial, unreliable, and generally out of touch with reality. The earth cultists respect the strength and ferocity of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
idea how close she’s come to finding what she’s been looking for. She also has no idea how to get to the surface. Fear, loneliness, and the demonic incursion have driven her mad. She now believes that
everyone she encounters is out to kill her. This is considered a form of indefinite madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Traps. Rystia has planted four spring-loaded