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Returning 13 results for 'standing of rogues down versions'.
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standing of rogues down visions
standing of rogues down version
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
silver wires to a third creature that appears to be a two-headed owlbear. More silver wire connects their restraints to a complex control panel standing between them.
The experiment underway in this
’ chains to rust with age and weaken, even as the owlbears age into undead versions, break free, and attack until destroyed. Each of the skeletal, rotted creatures uses the skeletal owlbear or skeletal two
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 4: Revenge for the “C” Team You are standing just inside the front door to the Dran & Courtier. The place is deserted, the tables empty. Everything is in shadow, except where a purple light
different versions of the Test Market than those seen by the characters, which they talk about if asked (see “Additional Stages” below for inspiration). If they don’t presently return to the same
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, characters in the maze can see giant, distorted versions of any creatures standing within 10 feet of the wall carving, but they can’t hear anything outside the maze. The configuration of the maze
ceiling, and when you look up, you see a distorted view of the room you left behind.
Characters standing near the wall carving can see characters trapped in the maze but can’t hear them. Similarly
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
the party. Then give the players an opportunity to explain how their characters know the sibling rogues. If a character has not met them in a previous adventure in this series, you can encourage the
Meadows. Though peace followed, the memory of the Temple’s evil still lingers, and some fear it may rise again.
The Sibling Rogues You’ve found a table together, and your orders have just arrived
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 3: Feeling Small You are standing just inside the front door to the Dran & Courtier. The inn is seemingly deserted — or not. No one is in sight, but you see food and drink moving on several
versions of the Test Market. Advancing to Stage 4 Shortly after finding Propha, reality shimmers around the characters and they are returned to the default inn of stage 1. The characters are once again
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
magical effect in the area ends, and the Chosen bound inside it is freed. Disabling a Shrine. The process for disabling a shrine is the same in each area. Characters who are standing on the shrine
transmuter (see appendix B) works here, with a wight leading two sentient gray oozes and two sentient ochre jellies to guard her. Sentient oozes are the same as normal versions of such monsters, except
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
than 40 pounds of weight is applied to either one, both steps give way. When that happens, any creature standing on them must make a DC 15 Dexterity saving throw. On a successful save, the creature
hangs agape when it isn’t speaking. Two tiny versions of the creature cling to it like pets.
The room is filthy. Dirty dishes and bits of discarded food lie everywhere. The furniture was perhaps once
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
seem as if he’s followed by a black river, and it’s often difficult to see his bright blue eyes unless he’s standing still.
What They Want. Maps are the cornerstone of adventure, and he believes that
on a DC 13 Intelligence (Religion) check identifies it as the symbol of Olidammara, a deity of music, revelry, wine, rogues, humor, and tricks. The owner of this establishment is Ricard Damaris
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
in this room, standing on the glowing Key card in the floor. Key. The Key card in the floor fills the room with bright light. Anyone touching the card knows it can be used to return home; any character
see far into the room. Rogues leer from the room’s card faces. The door to the east is the Star card, while the door to the south shows the back of a card. The door to the west displays the Puzzle card
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
foot in Ironmaster Vale. Great stone menhirs marked with the city’s arms — a red anvil on a gray diamond standing on end — are arranged in a perimeter around the vale to warn away travelers who stray
that the High Captains are under the sway of Jarlaxle Baenre, the leader of a clandestine brotherhood of drow mercenaries and rogues called Bregan D’aerthe. Jarlaxle is a master schemer (and a master of