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Returning 19 results for 'state of react duglee verdan'.
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Species
Acquisitions Incorporated
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Verdan make no differentiation between male, female, and family names, and often eschew family names altogether.
Verdan Names: Bronn, Crahma, Dolar, Dreeda, Duglee, Gruvald, Hulm, Jeal, Kalo, Klesh
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
altogether. Verdan Names: Bronn, Crahma, Dolar, Dreeda, Duglee, Gruvald, Hulm, Jeal, Kalo, Klesh, Korm, Lathi, Ovlig, Paracii, Pils, Praet, Promul, Reezni, Rin, Shylk, Slyra, Sollo, Stalsii, Stromvo, Stussa
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that path is long and fraught with barriers. Alhoons are mind flayers who have used a shortcut to attain a lichlike state.
Elder brains forbid mind flayers from pursuing magic power aside from psionics
a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or indifference, but for some, a spellbook is a gateway to a new way of thinking.
For a time, the study of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Inhabitants The lizardfolk lair is a dynamic and living place, filled with warriors, commoners, and leaders. The characters’ actions while exploring the lair impact the state of the place. Do not
is summarized on the Lizardfolk Roster table, which also provides information on how the occupants of various areas might react as the adventure unfolds. Patrols in the Lair The lizardfolk patrol the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
clerk from the general store, Ander, claws at both of them.
Richard Luong Evil energy from the Ilvaash fanatics’
activities is corrupting Phandalin
and its townspeople In this state, Sister
pain. The tiefling can share the following news, assuming the characters don’t react with violence: Aberrant Mind and Body. Something that feels like a magical presence is affecting Wheel-of-Fortune
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
locations of the canyon’s inhabitants when the characters approach and indicates how those creatures react when intruders are detected. Deadstone Cleft Roster Area Creature(s) Notes area 2 1 roc The roc
Reinforcements table to determine what comes knocking. Reinforcements enter through area 1. How these creatures behave is up to you and should depend on the state of affairs at Deadstone Cleft when
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
only to do the yuan-ti’s bidding; they all show signs of abuse from their treatment. Some are in a state of mourning, after being forced to watch the yuan-ti consume their eggs. Map 8.1: grippli village
reason other than cruelty. All six yuan-ti are languishing on the ground between the pools and don’t react until at least one of them becomes aware of the characters. If one of the malisons remains
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
streaks the floorboards.
In the center of the room, four enchanted farmers stand facing each other, their crimson eyes unblinking. Each holds a sharp knife or farming implement. They don’t react
when the characters enter or if they are touched or spoken to. They react only if harmed, stolen from, or commanded by the soul shaker. Each uses the cultist stat block. Although the farmers are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
alternative way to escape the permanency of death, but that path is long and fraught with barriers. Alhoons are mind flayers who have used a shortcut to attain a lich-like state. Elder brains forbid mind
, the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or indifference, but for some, a spellbook is a gateway to a new way of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
state, the difference between absolute power and absolute powerlessness is undetectable.
During this dark era arose three powerful mortals — Bane, Bhaal, and Myrkul — who lusted after the power Jergal
— l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creatures and hurling them against the ground. The environment becomes inimical to all living things. At this point, the incursion is still in a state of flux. The demons aren’t yet directed by a single will
, a besieged world’s only hope for survival is the expulsion of the demon lord. The lord’s defeat leaves the other demons again leaderless, and they react by warring against each other, which makes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
being entrusted to a deserving person. In the east of the city is the High Palace, capital of the city and of the fallen state of Luruar. Lord Methrammar Aerasumé lives in this high, slender-spired
— though given how widely known Taern’s hopeless love for the High Lady was, and the long years he took to overcome his grief, it’s not certain how he would react upon receiving proof of her survival
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
magic on the pool keeps most of the puddings in a torpid state so that they react only to stimulation from a nearby source. A creature that enters the pool for the first time on a turn, or starts its
jellies in a torpid state so they react only to stimulation from a nearby source. A creature that enters the pool for the first time on a turn, or starts its turn there, takes 9 (2d8) acid damage. In
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
result of this damage instantly transforms into a meenlock at full health and under the DM’s control. Only a wish spell or divine intervention can restore a transformed creature to its former state
authority. Through the writings of the wizard who penned it, the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
aspect of Kiaransalee that appeals to most drow, because it becomes a necessity in every ambitious drow’s life — usually more than once. The state of undeath is of less concern to them, but those who
conflict on the Material Plane. Lolth convinced Selvetarm to destroy Zanassu in its depleted state and seize the spider demon’s burgeoning divine power. She did so by suggesting to Selvetarm that a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pay little attention to anyone heading in that direction. Visitors heading east must make the handsign of the fire cult (one hand in a fist, thumb up, with the other hand over the fist) or state the
obsidian columns with fiery cracks in them. The air is oppressively warm.
Two razerblasts (see chapter 7) keep to the sides of the chamber. How these guards react depends on how the characters arrive
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
altar, the gearwork maul, or Teeshe herself), the spirit controlling Sergeant Teeshe forces her to attack. Use the thug stat block for her in this state. Entropy Guardian. The gearwork device above the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
word spoken and casts the ritual, so that the characters’ bodies slip into a state of slumber as they possess the bodies of the wedding party. What approach the possessed dwarves — now run by the
made to pry information from them. While in the tavern, the dwarves are relaxed and won’t react negatively to a failed Charisma check. However, continued failures result in guards being called. Those
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. Creature. In his current state, the dragonpriest is slower and weaker than a normal troll. Use troll statistics, but the dragonpriest starts with 30 hit points, regenerates only 5 hit points per round
(up to normal for a troll), and can’t use Multiattack. If he is defeated in this state, the dragonpriest is worth 450 XP. Development. The dragonpriest won’t pursue fleeing characters. Instead, he