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Returning 11 results for 'stopping space'.
Other Suggestions:
stepping space
stowing space
storing space
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Cosmic Horror Plots Adventures in cosmic horror realms are bleak, desperate affairs where the best one can hope for is to survive relatively intact. There is no stopping the ultimate evil, but
players may aspire to temporarily seal it away. Cosmic Horror Plots d8 Plot
1 Help a parent recover a child whoâs gone missing in the impossibly vast space underneath their bed.
2 Stop a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
dismantle the hinge but can try again. Shifting Slab Trap. If the hinge in the floor isnât dismantled, a trap is triggered if more weight is placed on the floor of the alcove than on the space
into place, so the floor remains steeply sloped and the passage north remains blocked. The locking mechanism is hidden by the northern (elevated) edge of the floor, and itâs in a very narrow space. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Reducing Murgaxor to 0 hit points or destroying all five ritual stones ends the ritual before it can be completed (see âStopping the Ritualâ below). Murgaxorâs Lair Actions. On initiative count 20
floor in an unoccupied space within 15 feet of the ritual circle. The golem obeys Murgaxorâs commands, takes its turns on initiative count 10 (losing initiative ties), fights until destroyed, and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
open 10-foot-by-10-foot space adjacent to where the elevator stood. The block weighs thousands of tons and pulverizes anything in the space where it comes to rest. Once the elevator starts rising
, its portcullises are locked in place and canât be lifted. The walls of the shaft are nearly flush with the elevator compartment; only a few inches of space exist between the portcullises and the shaft
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tines resembling grasping claws protrude from the nearby walls and ceiling, stretching toward the sphere but stopping short of it. Along the walls are low-mounted control stations studded with knobs and
dials.
The black sphere contains the charred remains of a fist-sized crystal that could propel the nautiloid through the air and across space. The crystal cracked and imploded during the crash
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
unoccupied space. Northeast Archway. This archway connects to area T11. The tunnel leading there is made of smooth, gray stone. East Archway. Any creature or object that enters this one-way portal is
teleported to an unoccupied space in area T20a. If thereâs not enough space in that location for the creature or object, it is unable to pass through the portal and is rebuffed instead. Southeast Archway
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
traits: He can move through the space of a Medium or larger creature. He has advantage on saving throws against being frightened. He speaks Common, Halfling, and thievesâ cant. Corrin claims to have
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
them, if they leave him to his work here. The laboratory is such a great space, and the archmage is making incredible strides in understanding the thin veil between the worlds of the living and the
stopping the ritual, the change occurs immediately. If Talanatha turns into a vampire spawn, sheâs still restrained on the table and needs to succeed on a DC 15 Strength check to break her bonds
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
during the battle or after the demons are defeated. He speaks to the characters, thanking them for any assistance in defeating the demonic intruders. He makes it clear that his singular focus is stopping
., one creature. Hit: 6 (1d6 + 3) bludgeoning damage, and Ulder pushes the target 5 feet away from him. Ulder then enters the space vacated by the target. If the target is pushed to within 5 feet of a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
suits or sun dresses, including one sitting comfortably with a dog in her lap. All appear surprised to see you.
This area is Lottieâs public and personal space, with a private bedroom adjoining the
characters donât already know. She then provides them with the last orrery component, called the wheel of stars. Lottie underscores the importance of the characters stopping the Six and preventing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
slab of adamantine. Although anyone is allowed into the bar, patrons and proprietor alike are skeptical of outsiders and willing to draw steel to keep their space safe. The tavernâs interior is subdued
named Riaen Blackhome (lawful neutral, human veteran), takes exception to people using her place as a shortcut without stopping for a drink.






