Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 17 results for 'strike sages'.
Monsters
Quests from the Infinite Staircase
Unarmored Defense. While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The tower hand makes two Unarmed Strike attacks, two Dart attacks
, or one of each.
Unarmed Strike. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Unarmed Strike"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation
Monsters
Strixhaven: A Curriculum of Chaos
archaic makes two Force Strike attacks. It can also use Gravity Shift, if available.
Force Strike. Melee or Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Force
Strike"} to hit, reach 15 ft. or range 120 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10+8", "rollType":"damage", "rollAction":"Force Strike", "rollDamageType":"force"} force damage, and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
includes its Wisdom modifier.Multiattack. The githzerai makes three Unarmed Strike attacks.
Unarmed Strike. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Unarmed
Strike"} to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5);{"diceNotation":"1d8+5","rollType":"damage","rollAction":"Unarmed Strike","rollDamageType":"bludgeoning"} bludgeoning damage plus 18 (4d8
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tower Hand Tower hands belong to the Order of the Night Sky, an ancient society of martial artists who protect the sages of the Tower of the Heavens. They rarely speak and carry few worldly
hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack. The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, the creatures inevitably reappear. Because their young are almost never seen, some sages suspect that bulettes maintain secret nesting grounds from which adults strike out into the world. Bulette
come together only to mate, resulting in a bloody act of claws and teeth that usually ends with the male’s death and consumption.
Arcane Creation. Some sages believe the bulette is the result of a mad
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Devoted to the Sovereign of Law and Lore, this grand temple is an architectural marvel as well as a sacred site. Many scholars and sages make the pilgrimage and spend one night in the Great Hall
, hoping that inspiration will strike them as they sleep; stories say that Merrix d’Cannith first conceived of the warforged after spending the night in the temple. The staff of the temple are devoted to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the fabric of the world around them. Sages who seek out archaics for their knowledge receive confusing and often contradictory answers to questions. If a supplicant successfully unwinds the tangle
fails a saving throw, it can choose to succeed instead.
Unusual Nature. The archaic doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The archaic makes two Force Strike attacks. It
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
controlling and manipulating their endlessly malleable home. Githzerai Anarch (center) with Two Githzerai Enlightened Githzerai Anarch Anarchs are githzerai sages and mystics who lead communities and
.
Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack. The githzerai makes three Unarmed Strike attacks.
Unarmed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
capabilities, able to manipulate the unformed substance of their adopted plane with a thought. These rare githzerai are sages and mystics, and their word is law. An Anarch’s Lair In Limbo, githzerai
AC includes its Wisdom modifier.
Actions
Multiattack. The anarch makes three unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
realms yet adrift in the Astral Plane. Though no one has discovered such a place, it is beyond dispute that an empire as vast as the illithids’ built great cities and other edifices. Most sages, however
to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: guidance, mage hand, vicious mockery, true strike
1st level (4 slots): charm person
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
any one world, one for each card in a Deck of Many Things. As a group, hierophants are sometimes called Sages, but each hierophant is also identified with a particular card. When a hierophant dies
makes two Comet Strike attacks.
Comet Strike. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) force damage.
Spellcasting. The initiate casts
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Butchers’ Block or the mercenaries and “security consultants” of the Bannerless Legion. Other crews, such as the Scribes and Sages or the Honorable Order of Moneylenders, would never dream of getting
their hands dirty, while the Apothecary Alliance and Brethren of Barbers don’t need to throw a punch to strike fear into rivals. From carpenters to grocers, the Forgeworkers’ Lodge to the Wisewoman
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
permanent stronghold on the Astral Plane. From there, she began making plans to strike back at both the hated mind flayers and the traitorous githzerai. The Grand Proclamation Vlaakith cemented her
, but no others can say for sure. If Vlaakith knows anything more, she has taken drastic measures to keep it secret. A few sages and spellcasters have sought to learn the truth about Gith’s fate using
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Butchers’ Block or the mercenaries and “security consultants” of the Bannerless Legion. Other crews, such as the Scribes and Sages or the Honorable Order of Moneylenders, would never dream of getting
their hands dirty, while the Apothecary Alliance and Brethren of Barbers don’t need to throw a punch to strike fear into rivals. From carpenters to grocers, the Forgeworkers’ Lodge to the Wisewoman
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Flanaess, ready to strike. The leader of the order is a seemingly immortal being known as the Father of Obedience, Korenth Zan. He is rumored to be a Suloise monk who walked the lands of Oerik long
Hearth Bytopia Families, farmers Sheaf of wheat stalks Boccob the Uncaring, Archmage of the Gods* Outlands Sages, spellcasters, seers Eye within a pentagram Celestian, the Far Wanderer Astral Plane
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
distance. Since I didn’t strike them down with lightning from afar, they were willing to approach peaceably. Still, they stopped when they were within bowshot and seemed to be arguing about whether to shoot
all but disappeared into the forest, although occasional reports reach civilization that they are still alive and can sometimes be seen clustered around the Grandfather Tree. Some sages postulate that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
hoping to strike a bargain with slavers before others arrive. Slaves with unusual abilities or specialized knowledge sometimes set off bidding wars among the yuan-ti. I fear that such was the fate of
forest is infested with a great many serpents of both normal and monstrous varieties. Sages who have studied the serpent-life of the forest claim that some force seems to draw ophidian creatures here and






