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Returning 35 results for 'strikes of instincts battle'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
domesticate steeders, particularly duergar. Typically the females serve as steeds in battle, while the males are used as draft animals.
Steeders attempt to tear apart perceived threats—and consider
begins shortly after the steeder hatches. As it grows, its rider works with it to direct its predatory instincts.
Rather than spinning webs, steeders excrete a viscous substance from their legs. This goo allows them to creep along walls and ceilings and to grapple prey.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
domesticate steeders, particularly duergar. Typically the females serve as steeds in battle, while the males are used as draft animals.
Steeders attempt to tear apart perceived threats—and consider even
begins shortly after the steeder hatches. As it grows, its rider works with it to direct its predatory instincts.
Rather than spinning webs, steeders excrete a viscous substance from their legs. This goo allows them to creep along walls and ceilings and to grapple prey.
classes
Player’s Handbook
Wield Strikes and Bursts of Elemental Power
Warriors of the Elements tap into the power of the Elemental Planes. Harnessing their supernatural focus, these Monks momentarily tame the energy of the Elemental Chaos to empower themselves in and out of battle.
Monsters
Journeys through the Radiant Citadel
bakunawa flies or swims up to half its speed. This movement doesn’t provoke opportunity attack;opportunity attacks.
Slam. The bakunawa makes one Storm Slam attack.
Lightning Strikes (Costs 3
":"4d10","rollType":"damage","rollAction":"Lightning Strikes","rollDamageType":"lightning"} lightning damage.Worshiped as draconic avatars of storm and tide, bakunawa soar over the archipelagos they
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
strong instincts of self-preservation. When a snapping hydra feels a battle's odds tipping out of its favor, the hydra lets out a raspy screech and retracts into its shell. In the wilds of Eldraine
, it’s never long before a hungry or curious creature arrives to investigate, leaping into battle with the hydra’s foes while the hydra makes an opportune exit.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Yeenoghu, a flind uses demonic insight to guide the gnolls toward weak prey ripe for slaughter.
Unlike other leaders who might skulk behind their minions, a flind leads the charge in battle. Its flail causes wracking pain, paralysis, and disorientation in those it strikes.
Monsters
Strixhaven: A Curriculum of Chaos
teachers channel the elements of wind, flame, and lightning to accompany them. Their magic is fast and beautiful, which becomes swift death in battle, mesmerizing in its energetic flow. Devastating
lightning strikes and searing lashes of flame meet the professors’ foes head on.
Professors who embrace the Prismari philosophy of expression focus on magic becoming art in the moment. Whether to
Monsters
Planescape: Adventures in the Multiverse
any who cross that planar boundary. If an invader enters the archon’s plane, the warden strikes with claw and tooth, using its powerful bite to magically mark the intruder, which the archon
. When faced in battle, archons radiate the full fury of the Upper Planes, bolstering their allies and cowing their foes.Lightning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
tail is a club that can rattle body and soul if it strikes true, leaving a victim unable to act while the catoblepas feasts on its body.
Blighted Territory
A catoblepas’s nature as a creature of
, drinking the monsters’ milk and using them as guardians or pets. Other legends say that those of impure heart can tame a catoblepas and whisper of malevolent warlocks and wicked knights who ride them into battle.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
bestial might, enhanced instincts, and a dread-inducing howl. Lupin Traits Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species
Speed: 30 feet
As a Lupin, you have these special traits. Darkvision. You have Darkvision with a range of 60 feet. Feral Pounce. Your Unarmed Strikes deal Slashing damage instead of Bludgeoning
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Attack) Chapter 15: Xonthal’s Tower Chapter 16: Mission to Thay (level gain at DM’s option) Chapter 13: The Cult Strikes Back (Third Attack) Leveling up after seven milestones should bring the characters to 14th or 15th level in time for the final battle at the Well of Dragons.
Wyrmspeakers (Varram) Chapter 10: The Sea of Moving Ice Chapter 13: The Cult Strikes Back (First Attack) Chapter 12: Death to the Wyrmspeakers (Neronvain) Chapter 13: The Cult Strikes Back (Second
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Attack) Chapter 15: Xonthal’s Tower Chapter 16: Mission to Thay (level gain at DM’s option) Chapter 13: The Cult Strikes Back (Third Attack) Leveling up after seven milestones should bring the characters to 14th or 15th level in time for the final battle at the Well of Dragons.
Wyrmspeakers (Varram) Chapter 10: The Sea of Moving Ice Chapter 13: The Cult Strikes Back (First Attack) Chapter 12: Death to the Wyrmspeakers (Neronvain) Chapter 13: The Cult Strikes Back (Second
classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone.
Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
’ physical capabilities, and some of their special attacks can hinder the flow of ki in their opponents. Using this energy, monks channel uncanny speed and strength into their unarmed strikes. As
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Blessed Strikes 8th-level cleric feature, which replaces the Divine Strike or Potent Spellcasting feature You are blessed with divine might in battle. When a creature takes damage from one of your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
15: Superior Critical Your attack rolls with weapons and Unarmed Strikes can now score a Critical Hit on a roll of 18–20 on the d20. Level 18: Survivor You attain the pinnacle of resilience in battle
devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the victor. Level 3: Improved Critical Your attack rolls with weapons and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 16: Mission to Thay (level gain at DM’s option) Chapter 13: The Cult Strikes Back (Third Attack) Leveling up after seven milestones should bring the characters to 14th or 15th level in time for the final battle at the Well of Dragons.
: The Sea of Moving Ice Chapter 13: The Cult Strikes Back (First Attack) Chapter 12: Death to the Wyrmspeakers (Neronvain) Chapter 13: The Cult Strikes Back (Second Attack) Chapter 15: Xonthal’s Tower
classes
Player’s Handbook
, a Cleric can reach out to the divine magic of the Outer Planes—where gods dwell—and channel it to bolster people and battle foes.
Because their power is a divine gift, Clerics typically
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classes
Basic Rules (2014)
fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes
, though, a settled life is no virtue, but a sign of weakness. The strong embrace nature—valuing keen instincts, primal physicality, and ferocious rage. Barbarians are uncomfortable when hedged in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Fight or Flight Few creatures fight to the death. Nearly all creatures have survival instincts that cause them to reevaluate their tactics in the face of their own destruction. Sapient creatures
confronted by obviously more numerous or powerful opponents usually try to avoid battle. But brave, desperate, or devoted creatures might never retreat from a battle. If you can’t decide whether a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Medium. Speed. Your base walking speed is 30 feet. Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your
. Survival Instinct. You gain proficiency in the Survival skill. Tortles have finely honed survival instincts. Languages. You can speak, read, and write Aquan and Common.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Path of the Zealot Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots — warriors who channel their rage into powerful displays of
of the Gods 6th Fanatical Focus 10th Zealous Presence 14th Rage beyond Death Divine Fury Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
carrying off valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1). The cult’s leaders aren’t oblivious to
factions’ case to some of the oldest and most powerful creatures in Faerûn. The Cult Strikes Back (Part 2). After a first attempt to assassinate the heroes failed, the Cult of the Dragon tries again. With
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
and strong instincts of self-preservation. When a snapping hydra feels a battle’s odds tipping out of its favor, the hydra lets out a raspy screech and retracts into its shell. In the wilds of
Eldraine, it’s never long before a hungry or curious creature arrives to investigate, leaping into battle with the hydra’s foes while the hydra makes an opportune exit. Snapping Hydra Huge Monstrosity
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the characters’ backgrounds to life. Maybe the characters are all part of the same unit in the war, or they might be enemies forced to cooperate when disaster strikes. Are the characters participants
in a memorable battle? Do they take actions they’ll later regret? Do they make a bitter enemy who comes back to haunt them years later, when the campaign continues in the present day? A magical
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to exercise
. Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cooperation of both Mogis and Iroas themselves.
Mogis’s Warhound. Mogis generally fights alone, because he often loses control of his temper and strikes allies as well as foes in the heat of battle. Still
Mogis and regularly hold bloody rites in his honor. Warchanters, the minotaur clergy of Mogis, whip their marauders into a near-mindless frenzy before battle; the ensuing slaughter gives glory to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to shoot the ice boulder with one of the battle balloon’s weapons. If the attack hits, the boulder is destroyed. If the attack misses, the boulder strikes the battle balloon, killing a crew member
artifact, or proximity to a portal to an elemental plane. But whatever its origin, it is obvious to the characters that they must maneuver the battle balloon through the storm, and retreat is not an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nycaloth The elite airborne shock troops of the yugoloths, nycaloths look like muscular gargoyles. Powerful bat wings bear them swiftly aloft in battle, and the razor-sharp claws of their hands and
feet cut through flesh and bone with ease. A nightmarish foe, a nycaloth strikes hard and fast without warning, then teleports away. It uses its innate magic to turn invisible or create illusory
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
males, and the female often devours the male after breeding. In captivity, males are used as draft animals, while females serve as steeds in battle. Lone Predators. Steeders consider other steeders as
beast’s predatory instincts. Deadly Hunters. Rather than spinning webs, steeders excrete a viscous substance from their legs. This goo allows them to creep along walls and ceilings and to grapple prey
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Turn Undead takes Radiant damage equal to the roll’s total. This damage doesn’t end the turn effect. Level 7: Blessed Strikes Divine power infuses you in battle. You gain one of the following options
4 3 3 — — — — — — 7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — — 9 +4 — 3 4 14 4 3 3 3 1 — — — — 10 +4 Divine Intervention 3 5 15 4 3 3 3 2
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals 8
Fighting Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Speed. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. Bite. Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you
natural armor. Hungry Jaws. In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can escape. If they join the battle instead, Iymrith uses her frightful rage. If one or more characters continue to harass her, she focuses her attention on Harshnag while using her legendary actions
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
total. This damage doesn’t end the turn effect. Level 7: Blessed Strikes Divine power infuses you in battle. You gain one of the following options of your choice (if you get either option from a Cleric
3 3 — — — — — — 7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — — 9 +4 — 3 4 14 4 3 3 3 1 — — — — 10 +4 Divine Intervention 3 5 15 4 3 3 3 2
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
oath to win a battle in Iroas’s name and failing to do so is a great shame upon a warrior, thus such a promise is never uttered lightly. The fifth month of the Meletian calendar is Thriambion, named for
. Iroas carries a battle-worn bronze shield called the Bulwark of Brotherhood. It symbolizes the protective bond shared by all soldiers at war and his determination, ironically, to defeat his own brother