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Returning 35 results for 'strikes of rage directly valued'.
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Magic Items
Baldur’s Gate: Descent into Avernus
be the victim of a night hag’s curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair.
An evil creature can
. Soul coins are a currency of the Nine Hells and are highly valued by devils. The coins are used among the infernal hierarchy to barter for favors, bribe the unwilling, and reward the faithful for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dragon’s Pride Occupying the lower floor of the Red Belvedere, Dragon’s Pride is an exclusive club reserved for the casino’s most valued patrons. Here, club members can spend talons on opulent
jewelry, refreshing cocktails, and rejuvenating spa treatments. This floor is also home to the casino proprietor’s office, which connects to a hidden sanctum used to communicate directly with Tiamat. Within
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of the Gods 6th Fanatical Focus 10th Zealous Presence 14th Rage beyond Death Divine Fury Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While
Path of the Zealot Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots — warriors who channel their rage into powerful displays of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they thrill in the chaos of battle as they allow their Rage to seize and empower
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
3rd Defends allies and knocks down enemies, often on horseback Fighter Samurai 3rd Combines resilience with courtly elegance and mighty strikes Monk Way of the Drunken Master 3rd Confounds foes through
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
weapon to attack while raging, if it is cast before entering rage? A barbarian’s Rage feature makes concentration impossible but has no effect on spells, like spiritual weapon, that don’t require
concentration. Can a barbarian/fighter (Battle Master) use maneuvers while raging? Nothing in the barbarian’s Rage feature precludes the use of maneuvers. Can a rogue/monk use Sneak Attack with unarmed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
staffs to raise destructive winds, cause terrible storms, and split the land in acts of rage. The three lightning bolts of his holy symbol represent these staffs, and when he vents his wrath on the
world, he is thought to hurl them down from the sky as lightning strikes. Although Talos is a popular deity, his name is invoked more often out of fear than out of reverence. He does have priests
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
problems. He doesn’t tolerate the company (or the worship) of fools, and he despises vapidity and indecision. Keranos rarely appears directly to mortals, preferring to communicate through an epiphany or a
. When interacting with mortals, Keranos sometimes appears in the form of a great horned owl with lightning strikes flashing in its eyes.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Mogis Mogis exhorts his followers to channel their hatred and rage into ever greater acts of cruelty and violence. He demands actions over words, making his followers an active and
cooperation of both Mogis and Iroas themselves.
Mogis’s Warhound. Mogis generally fights alone, because he often loses control of his temper and strikes allies as well as foes in the heat of battle. Still
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
defaulting on a deal, while another might be the victim of a night hag’s curse. Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair. An
coins are a currency of the Nine Hells and are highly valued by devils. The coins are used among the infernal hierarchy to barter for favors, bribe the unwilling, and reward the faithful for services
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can escape. If they join the battle instead, Iymrith uses her frightful rage. If one or more characters continue to harass her, she focuses her attention on Harshnag while using her legendary actions
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
mortal and the fey realms. As you wander the multiverse, your joyful laughter brightens the hearts of the downtrodden, and your martial prowess strikes terror in your foes, for great is the mirth of the
fey and dreadful is their fury. Dreadful Strikes 3rd-level Fey Wanderer feature You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Outline The events of Hoard of the Dragon Queen lead directly into The Rise of Tiamat. The shape of this adventure is defined by the meetings of the Council of Waterdeep, which divide the adventure
carrying off valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1). The cult’s leaders aren’t oblivious to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fits of serenity or rage. It can affect the environment around it by its mood. When an empyrean is unhappy, the clouds might cry tears of salt water, the wildflowers in surrounding meadows might wilt
until the end of the empyrean’s next turn.
Trembling Strike (Costs 2 Actions). The empyrean strikes the ground with its maul, triggering an earth tremor. All other creatures on the ground within 60 feet of the empyrean must succeed on a DC 25 Strength saving throw or be knocked prone.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
4 3 3 — — — — — — 7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — — 9 +4 — 3 4 14 4 3 3 3 1 — — — — 10 +4 Divine Intervention 3 5 15 4 3 3 3 2
— — — — 11 +4 — 3 5 16 4 3 3 3 2 1 — — — 12 +4 Ability Score Improvement 3 5 16 4 3 3 3 2 1 — — — 13 +5 — 3 5 17 4 3 3 3 2 1 1 — — 14 +5 Improved Blessed Strikes 3 5 17 4 3 3 3 2 1 1 — — 15 +5 — 3 5 18 4 3
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the order. When evil threatens, the gauntlet strikes. Using the Order of the Gauntlet The Order of the Gauntlet is an invaluable asset at the final showdown at the Well of Dragons. No other faction can
muster more paladins and priests to heal the wounded and combat Severin’s devil allies directly. Before the final battle, members of the order make interesting NPCs for roleplaying encounters because
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and assassination, Maharani Ramya was restored to the world to avenge herself against her treacherous siblings, Arijani and Reeva. Ramya’s curse manifests in both her deathless rage and in the
Arijani and Reeva’s side? Have you changed sides or tried to avoid the conflict entirely? If you haven’t taken part directly in the conflict, has someone you care about been harmed by it?
What part
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the order. When evil threatens, the gauntlet strikes. Using the Order of the Gauntlet The Order of the Gauntlet is an invaluable asset at the final showdown at the Well of Dragons. No other faction can
muster more paladins and priests to heal the wounded and combat Severin’s devil allies directly. Before the final battle, members of the order make interesting NPCs for roleplaying encounters because
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
3 3 — — — — — — 7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — — 9 +4 — 3 4 14 4 3 3 3 1 — — — — 10 +4 Divine Intervention 3 5 15 4 3 3 3 2
— — — — 11 +4 — 3 5 16 4 3 3 3 2 1 — — — 12 +4 Ability Score Improvement 3 5 16 4 3 3 3 2 1 — — — 13 +5 — 3 5 17 4 3 3 3 2 1 1 — — 14 +5 Improved Blessed Strikes 3 5 17 4 3 3 3 2 1 1 — — 15 +5 — 3 5 18 4 3
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
maximum, you show signs of wear, such as cuts and bruises. An attack that reduces you to 0 hit points strikes you directly, leaving a bleeding injury or other trauma, or it simply knocks you
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the order. When evil threatens, the gauntlet strikes. Using the Order of the Gauntlet The Order of the Gauntlet is an invaluable asset at the final showdown at the Well of Dragons. No other faction can
muster more paladins and priests to heal the wounded and combat Severin’s devil allies directly. Before the final battle, members of the order make interesting NPCs for roleplaying encounters because
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
vessel and can see the enormous kraken approaching from directly below the craft. Once the kraken strikes, all creatures in this encounter must roll initiative. Slarkrethel wants to terrify and humble the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
uppermost are ringed with vicious dragonspikes to keep large creatures from landing to attack the structures directly. The great chimney of the city’s central foundry stands between them, belching smoke
were overrun by orcs, assailed by goblins, or simply disappeared. An orc horde hoping to take Citadel Adbar might rage against its walls, but to little effect, until the great, unyielding granite
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
4 2 — — — 7 +3 Subclass feature 2 7 4 3 — — — 8 +3 Ability Score Improvement 2 7 4 3 — — — 9 +4 Abjure Foes 2 9 4 3 2 — — 10 +4 Aura of Courage 2 9 4 3 2 — — 11 +4 Radiant Strikes 3 10 4 3 3 — — 12
Divinity You can channel divine energy directly from the Outer Planes, using it to fuel magical effects. You start with one such effect: Divine Sense, which is described below. Other Paladin features
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
4 2 — — — 7 +3 Subclass feature 2 7 4 3 — — — 8 +3 Ability Score Improvement 2 7 4 3 — — — 9 +4 Abjure Foes 2 9 4 3 2 — — 10 +4 Aura of Courage 2 9 4 3 2 — — 11 +4 Radiant Strikes 3 10 4 3 3 — — 12
Divinity You can channel divine energy directly from the Outer Planes, using it to fuel magical effects. You start with one such effect: Divine Sense, which is described below. Other Paladin features give
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
within a couple minutes’ walk to the south. In the far distance, the sky is clear, but directly above the pool is a black storm cloud spitting bolts of red lightning. When the characters arrive
final stage of the ceremony, which culminates at midnight. Before the characters can do anything to prevent it, a bolt of red lightning splits the sky and strikes the surface of the pool. When the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters can attack it from a distance or fly in close. The airship can’t land on the Morkoth, but it can float in the water nearby or hover directly overhead, out of the line of fire of the Morkoth’s
, Sharlasta Stormsword (LE female Illuskan human bandit captain). After cooling her heels in prison, Stormsword is visited by Lord Dagult Neverember, who strikes a deal with her. When she is released from
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
strikes and then retires, the attack will be assessed and countermeasures taken. Even when the party first enters the hall, you will have to gauge the reaction of the giants if and when they learn that
will be found by the giants (a 10 percent chance after the first raid, 20 percent following the second, and so forth). A nearby ravine leads directly from the safe cave to the spiny, broken heap of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
his orcs on a mission of ceaseless slaughter, fueled by an unending rage that seeks to lay waste to the civilized world and revel in its anguish. Orcs are naturally chaotic and unorganized, acting on
their emotions and instincts rather than out of reason and logic. Only certain charismatic orcs, those who have been directly touched by the will and might of Gruumsh, have the capacity to control the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
provides advantage to any characters’ ability checks made to interact with the monastery’s Grand Master. Secret Agendas. Steal the highest-valued object from the party without getting caught; convince
her potions. Mary strikes an eerie, witch-like figure, surrounded always by swirling magical-mechanical trinkets of her own devising. She is often seen shuffling a deck of several things, and will try
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
him to the dragon Hoondarrh, “the Red Rage of Mintarn.” The fact that Severin not only survived this encounter but befriended the dragon impressed Tiamat in her exile in the Nine Hells. As a reward and
, searching for and finding all five masks. The task took years to complete, and it led directly to the crisis that Faerûn now faces. Severin kept the red mask for himself. As other masks were found, he
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
check still fails, this use of Second Wind isn’t expended. Level 3: Improved Critical Your attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a roll of 19 or 20 on the d20. Level 3
Strength modifier, and if the target is a creature, you can push it up to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rest. Guardian. You design your armor to be in the front line of conflict. It has the following features: Thunder Pulse. You can discharge concussive blasts with strikes from your armor. The pulse
save, you pull the creature up to 25 feet directly toward you to an unoccupied space. If you pull the target to a space within 5 feet of yourself, you can make a melee weapon attack against it as part of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
him to the dragon Hoondarrh, “the Red Rage of Mintarn.” The fact that Severin not only survived this encounter but befriended the dragon impressed Tiamat in her exile in the Nine Hells. As a reward and
, searching for and finding all five masks. The task took years to complete, and it led directly to the crisis that Faerûn now faces. Severin kept the red mask for himself. As other masks were found, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters want to speak with Tashlyn directly, Yagra can arrange a meeting in the City of the Dead or some other quiet place. By the time the characters see her, Tashlyn has learned the following
Soluun Xibrindas, a renegade drow gunslinger (see appendix B). Soluun hides in the shadows, blade drawn, waiting for the half-elf to stumble by. Spotting him before he strikes requires a successful DC 18