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Returning 7 results for 'struggle of issue both'.
Other Suggestions:
struggles of issue both
struggle of imbue both
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, tell me again how you and your ilk are the victims in this eternal struggle.
— Asmodeus addresses the celestial jury,
from The Trial of Asmodeus
Asmodeus is an unmatched strategist and orator. The
Primus, leader of the modrons. As a creature of absolute law, Primus could be trusted to issue a fair and impartial verdict. Asmodeus drafted a contract to seal the deal, and the angels — after carefully
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
wherever a political struggle turns to widespread intimidation, it’s a safe bet that the Zhentarim are involved. However, engaging in mainstream corruption and wanting to see Tiamat ascendant are two
Ideals: Logic, greed (“I’m certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.”) Interaction Traits: Polite, mercantile, ruthless
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wherever a political struggle turns to widespread intimidation, it’s a safe bet that the Zhentarim are involved. However, engaging in mainstream corruption and wanting to see Tiamat ascendant are two
Ideals: Logic, greed (“I’m certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.”) Interaction Traits: Polite, mercantile, ruthless
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
wherever a political struggle turns to widespread intimidation, it’s a safe bet that the Zhentarim are involved. However, engaging in mainstream corruption and wanting to see Tiamat ascendant are two
Ideals: Logic, greed (“I’m certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.”) Interaction Traits: Polite, mercantile, ruthless
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
struggle. Rainwater on the floor around the broken window indicates the struggle occurred within the last few hours. A character who examines the area and succeeds on a DC 15 Wisdom (Survival) check finds
chants issue from a hallway near the southwest corner. You discern many voices repeating, “She is slain, she is risen.”
Lurking in the shadows are two shambling mounds that move to attack as soon as
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
without issue. On a failure, the character must take a Bonus Action to find a safe route through the clutter. Area 7. Bill enters an abandoned house and heads down to the basement, where a secret
wasn’t no sounds of a struggle that I heard, nothing like the sounds of furniture getting knocked about, and then quiet.” “There’s no other way in there than the front door. No secret door in the alley
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
offended Aphelion, it waits until they feel the radiation’s harmful effects to issue a sassy toxicity disclaimer over the ship’s intercom. S14: Game Room Rows of brightly colored boxes line this
immediately commence preoperative procedures. The androids attempt to place the character on the operating table and attack any who interfere. During the struggle, the androids caution interrupters that