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Returning 5 results for 'study chasing'.
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Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy Lorehold College is devoted to the study of history, broadly understood to include the various aspects of culture, behavior, and social relationships that shape historical
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
Compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Saviors of Safeton
Cult Following When the characters open the satchel back at the alehouse (either after chasing and losing the stranger, or returning to the alehouse after Part 1), they find only a single object
occupant lies on the floor in a pool of his own blood. The Cultist Fanatic wears a pendant around his neck depicting a jagged black spiral. A character who sees the pendant can take the Study action to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
status for an entire family. Children from all backgrounds study for the annual Imperial Exams, hoping to score high enough to be selected to fill a vacancy. Those who show aptitude for more
Compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Saviors of Safeton
. Engraved in the keystone at its summit is a word: “KABAL.”
Any character can take a Study action to attempt to know what “kabal” means. The character makes a DC 18 Intelligence (History or Investigation
over the Flanaess chasing fortune, glory, and justice. But the priest’s deepening devotion to Kelanen often brought her into conflict with her companions, until eventually she left to serve the Lord
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Academy of Mentalist Study, the Alchemical Seminary, the House of Ancient Scrolls, the Library of Netheril, the Shadow Consortium, and the University of Definitive Archwizardry. The head of top-level
. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.