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Returning 7 results for 'survival of insect been'.
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survival of intent been
Backgrounds
Guildmasters’ Guide to Ravnica
Golgari, no fear of death or taboo about the dead, just a fierce affirmation of the cycle.
Skill Proficiencies: Nature, Survival
Tool Proficiencies: Poisoner’s kit
Languages
animate dead, plant growth
4th
giant insect, grasping vine
5th
cloudkill, insect plague
Golgari magic is often accompanied by a sickly green glow and a rotting
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with animals 3rd barkskin, spike growth 5th plant growth, wind wall 7th dominate beast, grasping vine 9th insect plague, tree stride Acolyte of Nature At 1st level, you learn one druid cantrip of your
: Animal Handling, Nature, or Survival. Bonus Proficiency Also at 1st level, you gain proficiency with heavy armor. Channel Divinity: Charm Animals and Plants Starting at 2nd level, you can use your
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
inset with glowing crystal bands run along the north side of this room. Between the columns stand two still, insect-like constructs. Sporadically, lightning arcs between a column and one of the
as the city flies, accurately depicting the landscape for many miles around the city. A character who succeeds on a DC 14 Wisdom (Survival) check recognizes the map depicts the Northern Wastes, and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, spider climb, web
3rd level (3 slots): animate dead, plant growth, vampiric touch
4th level (3 slots): blight, giant insect, grasping vine
5th level (2 slots): cloudkill, insect plague
6th
growth
4th level (2 slots): blight, giant insect
Actions
Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Wisdom (Survival) check to avoid the harmful molds and slime. On a failed check, the mushrooms the character gathers are contaminated by the slime. A creature that eats a contaminated mushroom must
of the cave.
Two hideous giants squat near a circle of hefty stones enclosing a crackling fire. Above the roaring flames, a charred giant insect rotates slowly on a spit.
Two fomorians inhabit
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The fungi here are mostly edible. Foraging in this cavern requires a successful DC 15 Wisdom (Survival) check to avoid the harmful molds and slime. On a failed check, the mushrooms the character gathers
insect rotates slowly on a spit.
Two fomorians inhabit this cave. The beds, fire pit, and utensils are all sized for Huge creatures. The fomorians are cruel, violent, and bored. When the giants
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. They try to hide if they become aware of the characters, and they ambush the first character who arrives on the ledge without being quiet about it. Investigating. A successful DC 10 Wisdom (Survival
tracks are filled in enough that the disturbance must have occurred dozens of years ago. A successful DC 10 Wisdom (Survival) check enables a character to determine that the tracks were made by tiny