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Returning 35 results for 'swarm of ranger down village'.
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classes
Tasha’s Cauldron of Everything
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
chapter 3 of Tasha's Cauldron of Everything.
Also, remember that the swarm’s appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
classes
Tasha’s Cauldron of Everything
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
chapter 3 of Tasha's Cauldron of Everything.
Also, remember that the swarm’s appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
classes
Basic Rules (2014)
, rangers acquire the ability to cast spells that harness nature’s power, much as a druid does. Their spells, like their combat abilities, emphasize speed, stealth, and the hunt. A ranger’s
talents and abilities are honed with deadly focus on the grim task of protecting the borderlands.
Independent Adventurers
Though a ranger might make a living as a hunter, a guide, or a tracker, a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
around an ancient monument to an elven ranger. Residences and the village temple are built into the upper boughs of the forest. The elves string rope bridges between these sites and construct circular
Investigation at Altand Altand is primarily a wood elf settlement, blending almost seamlessly into the forest around it. The village exists on two levels, with a few structures built on the ground
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
around an ancient monument to an elven ranger. Residences and the village temple are built into the upper boughs of the forest. The elves string rope bridges between these sites and construct circular
Investigation at Altand Altand is primarily a wood elf settlement, blending almost seamlessly into the forest around it. The village exists on two levels, with a few structures built on the ground
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
NPCs table below. The characters will interact with these individuals throughout the adventure. Step 3. Familiarize yourself with the Village Green Rumors table in the “Village Green” section. The
Mastiff Swarm of Insects Venomous Snake Key NPCs Name
Role
Stat Block
Location
Armin Whisperwind Lost elf council member Scout (Medium) R4 Darrin, Jherris, Lyrienne, and Rayna
Compendium
- Sources->Dungeons & Dragons->Dungeon Masters: Zombie Clot Play-Along Pack
Zombie Clot An Encounter for Level 5 Characters Situation. In the village of Hroth, a grieving doctor broke the town’s forbidden law and carried his dead family into a magical bog that has the power
to resurrect the dead. Now zombies have risen and endanger the village. Hook. The characters arrive as townsfolk drag Dr. Reginald Remus (Elf Commoner) toward the gallows. His execution is momentarily
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
your home village? Or did you see too much of the destruction these monsters cause and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Halfling Rangers Most halflings who revere nature and its raw beauty come from lightfoot stock. Their bands spend at least as much time on the road and river as in village and town, and the role of a
ranger is a natural fit with the lifestyle of most lightfoots. Lightfoot rangers tend to favor the god Brandobaris in his aspect as patron of exploration. Halflings more inclined toward nature itself
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
your home village? Or did you see too much of the destruction these monsters cause and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
knew, I was lyin’ face-down in the dirt. My head was full of stars, an’ when I stood up an’ looked around, both the tree an’ the wee village were gone.
—Tale of Haravak the Ranger
Sprites oppose any
. These woodland guardians enchant the arrows of their tiny bows with charming magic that can pierce the heart of the fiercest foe. The tree had a wee village nestled in its boughs, I swear. Next thing I
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
form, lurks amid the circle of standing stones (area U6) and is using a lantern to signal the heroes. In the village proper, fog prevents a creature from seeing any other creature or object more than 120
marsh, even if they barricade themselves in a ruined building, they are accosted by 1d4 swarms of hungry flies (use the swarm of insects (wasps) stat block in the Monster Manual). The swarms don’t trouble characters in areas U3 or U5.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, giant poisonous snake, giant snail (WW), giant wolf spider, goblin, harengon sniper (WW), needle blight, panther, pixie, pseudodragon, riding horse, sprite, swarm of ravens, violet fungus, wolf 1/2
Ape, black bear, cockatrice, crocodile, darkling (WW), giant dragonfly (WW), giant goat, giant sea horse, giant wasp, hobgoblin, myconid adult, satyr, scout, swarm of insects, vine blight, warhorse
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Village The top of Oyaviggaton is a plateau, but it’s not level. The ground is uneven, fractured by narrow ice chasms and divided by rills, snowdrifts, and ice ridges taller than a human
, sculpted by sea spray and wind. The ridges block the view of the village until characters are 200 feet from the nearest shelter. The first sight that greets the adventurers when they emerge onto the plateau
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
their village in exchange for their time and efforts exploring the mansion. If the characters agree to explore the mansion, Matreous steps through the double door leading back to the study room. When
travel, as well as volumes of poetry, mythology, and folk tales. Book Attack. One of the heaps of books is a swarm of animated books. As the characters move through the room, the swarm knocks one of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Faerûn and often operate in isolation from the others. This existence teaches the Enclave’s members a fierce self-reliance and mastery of certain fighting and survival skills. A ranger of the Enclave
might be hired to lead a caravan through a treacherous mountain pass or the frozen tundra of Icewind Dale. A druid might volunteer to help a village prepare for a long, brutal winter. Barbarians and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, taking severe measures to ward strangers away from their homes. Interlopers that come too close have their moral character judged, then are put to sleep or frightened off. “The tree had a wee village
nestled in its boughs, I swear. Next thing I knew, I was lyin’ face-down in the dirt. My head was full of stars, an’ when I stood up an’ looked around, both the tree an’ the wee village were gone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Dungeon Master’s Guide. The chest weighs 500 pounds and has an arcane lock spell cast on it. Way Inn Southeast of Daggerford, the Trade Way runs right through the middle of Way Inn, a small village
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wants to escape and warn his village about the grove’s corruption, but Sunset-Is-Nigh has convinced him that the wyrmling will murder all the villagers if Armin tries to escape the forest. Armin is
(Persuasion) check. On a success, Armin stops fighting, and his attitude becomes Friendly. Armin won’t confront the wyrmling, and he asks the characters to escort him back to the village. Armin knows the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
an action lowers the weapons back into the cargo hold. Magic Statue. An 8-foot-tall, 4,000-pound stone statue of Drizzt Do’Urden, a famous drow ranger, stands near the front of the main deck, posed
the chest is covered by a swarm of insects spiders), which attack any creature who opens the chest, expect Xalti. The chest contains Xalti’s spellbook, which includes all the spells he has prepared
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Karametra’s Champions Alignment: Usually neutral, often good Suggested Classes: Cleric, fighter, paladin, ranger Suggested Cleric Domains: Life, Nature Suggested Backgrounds: Acolyte, folk hero
of Karametra’s temples seeking a meal and a safe place to spend the night.
2 You are a village leader who sees caring for your neighbors as your most important job.
3 You pioneered an
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. It has darkvision out to a range of 60 feet. Mornbryn’s Shield Mornbryn’s Shield, a village on the western fringe of the Evermoors, takes its name from the rocky, horseshoe ridge that forms a
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the Cult
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
either at the nearest village (about 5 miles from the mountain) or hidden in the Dead Gnoll’s Eye Socket, a small natural cave in the side of a hill about 2 miles from the Plume. There is really no
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
sweeps through the village, stealing away the living. 6 An unbound spirit that repeatedly manifests in victims’ nightmares. 7 The capricious phantasm of an amoral accident victim who torments the living
Mummy, Swarm of Crawling Claws 4 Banshee, Death’s Head Tree,* Ghost 5 Revenant, Wraith 6 Gallows Speaker* 7 Graveyard Revenant 10 Dullahan,* Haunting Revenant 11 Relentless Nightmare* 16 Gulthias Blight *Detailed in chapter 5
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the unrest along the Sword Coast. The group might besiege a village the characters are staying at, raid and enslave another settlement, or start charging tolls along one of the trade roads of the
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
village of Jalanthar is a riverbank waystop for barges traveling up and down the Rauvin River. The hardy residents, who call themselves Jalantharren, live in stone cottages with mud-sealed timber
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wyrmling. Development.If the elves return to Redwood Watch, they are warmly welcomed home. The villagers celebrate the elves that night in the village green. If the characters don’t attend, they receive
: Centipede Infestation Many-legged bugs swarm over the north and south walls of this long cavern.
Two Swarms of Insects (centipedes) and two Giant Centipedes crawl across these walls. The insects fight any
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, Roark’s loyalty is to the tribe first and Groak second, but Roark is dutifully abiding the king’s obsession for now. He is suspicious of adventurers yet open to help in defending his village from the
mindlessly skewer themselves on in their attempts to swarm over it. The maze has one visible entrance to the north and numerous secret entrances elsewhere around the perimeter. A secret entrance is simply a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
beds for the night, free of charge. The next morning, he asks the characters to accompany a beer wagon to the Troll in Flames, a tavern in the village of Mornbryn’s Shield. Two draft horses pull the
plans to visit an old friend — a ranger named Quinn Nardrosz who lives in Jalanthar. If she’s friendly toward the characters, she invites them to join her, saying she could use the company. If the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the wilderness. An Emerald Enclave ranger rescued her, and she’s been a friend to faction members ever since. 16. Waelvur’s Wagonworks Ilmeth Waelvur (male Tethyrian human bandit) operates a cheaper
nine days of the tenday, only one Red Larcher is here, a half-orc named Grund. Grund (male half-orc thug) is the village simpleton. He ekes out a living by making pickles in vats at the end of the field
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats
, a kobold, and one human male—a member of the lost adventuring party (Karakas the ranger). Creatures. Three giant rats occupy the area, along with a monstrously swollen female diseased giant rat