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Returning 35 results for 'task caustic block'.
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Spells
Player’s Handbook
You can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see the Monster Manual for its stat block
guard a particular place. If you issue no commands, the creature takes the Dodge action and moves only to avoid harm. Once given an order, the creature continues to follow the order until its task is
Magic Items
Dungeon Master’s Guide
enmity is overt. The character should experience the devil’s malevolent efforts on multiple occasions. Seeking out the fiend shouldn’t be a simple task, and the adventurer should clash with
. The DM can use a different stat block to represent the knight, as desired.
Moon. You gain the ability to cast Wish 1d3 times.
Puzzle. Permanently reduce your Intelligence or Wisdom by 1d4 + 1 (to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, exposing the seams of one of the large stone blocks from which this structure was built.
The tightly fitted stone seals off a tomb. The block is made of limestone, and the entire face of the plug is
covered with wet, caustic lime. Wet Lime. Any flesh that comes in contact with the lime will take 1 acid damage per round. The lime must be removed from the skin to stop the damage, and it can either be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
are trapped when the stone block seals off the tunnel. Once the tunnel is sealed, caustic gas billows out from the mouths of the relief-carved skulls. Any creature trapped in the tunnel must succeed on
cavities. If puzzle cubes representing every trickster god except Unkh are inserted into the cavities in such a way that the cubes of rival gods are opposite to one another, a stone block slowly descends
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Review the chardalyn dragon’s stat block and description in appendix C before running this chapter of the adventure. Stopping the dragon will be a daunting task for the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the Tiny Servant stat block for its statistics. As a bonus action, you can mentally command the creature if it is within 120 feet of you. (If you control multiple creatures with this spell, you can
, the servant continues to follow that order until its task is complete. When the creature drops to 0 hit points, it reverts to its original form, and any remaining damage carries over to that form. At
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see “Creature Stat Blocks” for its stat block
guard a particular place. If you issue no commands, the creature takes the Dodge action and moves only to avoid harm. Once given an order, the creature continues to follow the order until its task is
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
can cast this spell only at night. Choose up to three corpses of Medium or Small Humanoids within range. Each one becomes a Ghoul under your control (see the Monster Manual for its stat block). As a
guard a particular place. If you issue no commands, the creature takes the Dodge action and moves only to avoid harm. Once given an order, the creature continues to follow the order until its task is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
then disassembled, requiring 1 minute and a successful DC 15 Dexterity check using thieves’ tools for each hinge, the trap can’t trigger. A failed check results in no progress at the task, but if the
to the trapped pews have 2,000 gp each. Altar. The centerpiece of the chapel is a block of strange material that glows with an inner light of opalescent blue. (If the altar is specifically targeted by
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block.
Thessalar
Grand Experiments If the characters poke around the room while speaking with
just task them with the “easy challenge” of collecting gemstones from the temple’s subterranean lake as replacements for the missing components—without mentioning the thessalkraken that dwells there
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-size statue of a dwarf in plate armor, wearing a bucket helm and standing at attention atop a block of stone that measures 3 feet on a side.
Secret Door. Set into the north wall is a secret door that
help, Arcturia pressed the demon into service. Its primary task is to guard the lich’s phylactery. While in pedestal form, the demon is unaffected by the weapon of mass disintegration in area 37
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sparrows use the hawk stat block but are Constructs that are immune to poison and psychic damage; the effects of exhaustion; and the charmed, frightened, petrified, and poisoned conditions. The sparrows
have their names engraved on their breasts. (Example names include Glyff, Pim, and Zwee. Create others as needed.) If a creature speaks a sparrow’s name aloud and gives it a task, it flies off as though
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
room requires purple-level security to enter and contains paperwork on all academy personnel. Orientation Task: Welcome Pack. Characters can visit reception to collect their cadet-issue welcome packs
dining), washrooms, the academy kitchens, and the laundry. Orientation Task: Bunk Assignment. On the characters’ arrival, a giff duty officer assigns a bunk to each cadet and tells them to store their gear
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Fragments of the mechanical titan lie scattered about, each piece as big as a barn.
These colossi are smaller than Landro and are easily accessible, making the task of searching them relatively
the warforged warrior stat block in appendix A) remain in Ialos to guard the mill or patrol its surroundings. When no expedition is underway, thirteen pilgrims (including their leader, Mercy, who also
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
power of the horn, the summoned djinni was obligated to complete a single service or task. Torhild tasked the djinni with the daunting task of keeping the palace quarter in good repair – a task he has
been performing now for centuries. When Aerisi Kalinoth arrived, she took possession of the horn but refused to free the djinni from his previously assigned task. Ahtayir works endlessly at this task
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Guard
Stat Block: Guard
This gullible recruit spends more time dreaming than patrolling.
Distractable. Bartho is easily distracted from his post because he’d rather be doing anything else.
Sleepy
aren’t real. They’re just a myth told to scare little children from wandering into caves.” (False)
Jane Katsubo Gala
Human Gate Guard
Stat Block: Guard
Though she’s memorized all the keep’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
.
Her eyes dart around in search of enemies before fixing on you. “Have we met?” she asks.
Iggwilv the Witch Queen (see the accompanying stat block) gives the characters time to explain themselves
before and gives them a knowing look. Zybilna/Iggwilv is troubled to learn of what has happened to Prismeer and vows to undo the damage the Hourglass Coven has wrought—a task that will take considerable
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Contact The easiest approach is to have Kwalish in area O7 when the characters arrive — an elderly gnome arcane inventor (use the evoker stat block from Volo’s Guide to Monsters) working on his latest
by a remove curse spell cast by an 18th-level spellcaster, by defeating Kwalish and reversing the process using his machines, or by completing a separate task for the inventor. Just a Bit of Trouble
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tree stat block) as a lair guardian and has been abducting travelers to feed the plant creature.
5 Lizardfolk worshiping a young black dragon have been raiding a local fishing community.
6 A
water elementals to the task of bringing food to the dragon’s lair.
7 A bullywug community seeks help to defeat an adult black dragon who has been feasting on the bullywugs’ domesticated giant
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
at once. Three voices emerge, speaking in discordant unison.
The voices hiss: “So you have succeeded. Good. The four shards shall arrive here soon. Now three remain to be found. You know your task
some victims were deemed unfit and left to starve within the sanctum’s depths. There are three hostages here, and all use the commoner stat block. They are Dareth Grint, a human farmer who is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
equipment lay scattered across the floor.
Altar. A red stone altar covered with small, dirty handprints stands in the northern alcove.
The altar is a 3-foot-tall, 500-pound tapered block of dark red
Undermountain by Halaster. Its task is to prevent intruders from looting the dungeon. It uses telepathy to command the nothics, which serve it out of fear. Rex the Hammer. Rex was the founder and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, the instructor would appreciate them finding and repairing the ruin grinders, although they don’t need to complete that task today. Students in Detention As detention monitors, each character must
more information about these characters, see the “Fellow Students” section in chapter 3. Should it become necessary, each student in the table uses the appropriate pledgemage stat block for the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
“modrons” found in this area are replicas crafted by Screve. Each uses the stat block of one type of modron from the Monster Manual with these changes: The creature is unaligned. It lacks truesight and
Screve’s attempts to create monodrones to serve him. These twelve replica modrons look exactly like their true modron counterparts and use the monodrone stat block, with the changes noted in “Replica
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
toward the characters. Each apparition uses the air elemental stat block with the following changes: The apparition has immunity to acid damage. The apparition’s Slam attack deals acid damage instead of
alive, they might appear (at your discretion) and interrupt this task. Otherwise, it’s safe to assume Theldin and the characters can complete the task with about a half hour of work.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
devil’s malevolent efforts on multiple occasions. Seeking out the fiend shouldn’t be a simple task, and the adventurer should clash with the devil’s allies and followers a few times before being able to
for this NPC. The DM can use a different stat block to represent the knight, as desired. Moon You gain the ability to cast Wish 1d3 times. Puzzle Permanently reduce your Intelligence or Wisdom by 1d4
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
devil’s malevolent efforts on multiple occasions. Seeking out the fiend shouldn’t be a simple task, and the adventurer should clash with the devil’s allies and followers a few times before being able to
the two of you have been drawn together by fate. Work with your DM to create a name and backstory for this NPC. The DM can use a different stat block to represent the knight, as desired. Moon You
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
establishments be grouped within the same block. Rows of near-identical shops confound visitors. Concord Terminus This resplendent train station belongs to the Concordant Express, an interplanar train
Congruent Café, where monodrone baristas prepare piping-hot beverages at exact temperatures. Much to the dismay of her employees, which can reliably perform just one task at a time, Belda expects a lot from
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(2d8) poison damage and have the poisoned condition for 1 minute. Immediately after a cocoon bursts, a mass of squirming, barbed tentacles (use the swarm of poisonous snakes stat block) emerges in
Tentacles. B67: Belly of the Beast Smooth, wet tissue coats the walls of this cave. Cankerous lumps protrude from the flesh, dribbling caustic fluid into a sickly-hued pool of gastric juices. A rough
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Either on their way to Neverwinter or while in the city, the characters might want to dig around a bit to find out more about what exactly they’re getting into. They might also assign a franchise task to
it more like, “This is a task from Omin, so we’re going to drop everything and do it TODAY!!!”)
— Rosie Beestinger
The Stable Quiver When the characters arrive in Neverwinter, they find themselves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tread carefully, look for signs of previous passage and structural weakness, dodge falling rocks, and use their wits. Picking Up the Trail. The characters’ first task is to stay on the trail left by
the passage. This task involves a group ability check in which the characters can use different ability checks and skills to represent different tasks. Moving debris requires a DC 10 Strength
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
skewers of meat and boiling soups, and wood-block countertops. A portly cook busies himself at a table while a kettle belches steam over a fire in the hearth. A kennel by the door holds a pair of
human cultist named Yajath has the unenviable task of guarding Speaker Siever and making sure he doesn’t leave this room. Once the characters deal with Yajath, they can reckon with the town speaker
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
morgue, a sterile room where Heralds of Dust identify the dead. It is described in the “Hey, Chief!” section and contains no creatures other than the talking skull Morte (see the accompanying stat block
crematorium for 1 minute. Maurice then places its moldering hand on the red lever, preparing to trigger the furnace. The characters can try to distract the zombie from its task with magic or theatrics
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
be at the end of the hallway to attempt the check, and only one creature can work on this task at once. Once a creature attempts a check for this purpose, no other character can do so until the end of
takes 22 (4d10) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. Objects that block the sphere, such as a conjured wall
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
evil, at your discretion. An awakened beast’s task is to spy on the characters and ascertain where they might be headed, then report back to its master—the frost druid who awakened it. This druid might
Awakened Beast
1 Polar bear
2 Arctic fox (see appendix C)
3 Snowshoe hare (see appendix C)
4 Snowy owl
5 Reindeer (use the elk stat block) with glow-in-the-dark antlers that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Stonky Noptopper (a rock gnome master sage; see "Sages and Master Sages" for his stat block) and three cult fanatics (Pig Wheat, Ram Sugar, and Sheep Sweet Corn). Eager to get to their assigned spots in
designed for shorter people and two chairs built for human-sized folk. Lying on the table is a small piece of paper.
The paper is Stonky’s task list, which reads as follows in Gnomish: Seven Steps