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Returning 12 results for 'that feats domain'.
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backgrounds
Ability Scores: Dexterity, Constitution, Wisdom
Feat: A Dark Gift feat of your choice (see “Feats” later in this chapter; Mist Walker is recommended)
Skill Proficiencies: Survival and
Clothes, and 30 GP; or (B) 50 GP
You once knew your home. But one day, the Mists rose and drew you into a Domain of Dread. Ever since, you have wandered between domains, braving the mercurial Mists
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Villainous Options April 2, 2026
Viko Menezes Get down with your bad self as we explore Villainous Options. This document presents four subclasses for the Cleric (Pestilence Domain), Druid (Circle
of the Titan), Fighter (Hell Knight), and Sorcerer (Demonic Sorcery). This document also includes paths of villainy: groups of feats that provide characters a path toward thematic archetypes. The two
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Mist Wanderer Mikael Javaid Ability Scores: Dexterity, Constitution, Wisdom
Feat: A Dark Gift feat of your choice (see “Feats” later in this chapter; Mist Walker is recommended)
Skill
, Traveler’s Clothes, and 30 GP; or (B) 50 GP
You once knew your home. But one day, the Mists rose and drew you into a Domain of Dread. Ever since, you have wandered between domains, braving the mercurial
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
exposed to strange magic and might gain Dark Gift feats (see chapter 1). Levels 9–12. Eleni asks the characters to come to Sly-Var to plan a raid on Hazlik’s palace. There, she reveals that she’s been
exposing them to dangerous magic from across the domain. She entraps them with a portal that leads to arena-like laboratories connected to Veneficus, where Hazlik pits them against terrors his other apprentices have created. The characters must escape, potentially facing Eleni and Hazlik along the way.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
Cleric Forge Domain 1st Clad in heavy armor, serves a god of the forge or creation Cleric Grave Domain 1st Opposes the blight of undeath Druid Circle of Dreams 2nd Mends wounds, guards the weary, and
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
seasons as vicious adversaries and passionate lovers. They drove one another to feats of magical brilliance both revolutionary and unspeakable. This culminated when Hazlik discovered that Indreficus
rivals closed on the wizard, Hazlik fled through the groaning portal that was Indreficus. Hazlik emerged amid the pain-wracked dreamscapes of Indreficus. Unwittingly, Hazlik had entered the Domain of
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice. (This is included above.) Versatile. You gain an Origin feat of your choice. Skilled is recommended. (This is included above.) Feats Ability Score Improvement General Feat (Prerequisite
equal 2 plus the spell slot’s level. Level 3: Life Domain Spells Your connection to this divine domain ensures you always have certain spells ready. (At your Cleric level, you always have the Aid
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
3: Cleric Subclass You gain a Cleric subclass of your choice. The Life Domain subclass is detailed after this class’s description. A subclass is a specialization that grants you features at certain
feat (see “Feats”) or another feat of your choice for which you qualify. You gain this feature again at Cleric levels 8, 12, and 16. Level 5: Sear Undead Whenever you use Turn Undead, you can roll a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Over the course of an hour, Burly the bugbear performs feats of strength, Palasha the mermaid serenades the audience from a clamshell bathing pool, Candlefoot the mime plays silent games with audience
weight in Prismeer. Fey creatures in the domain will not attack a Witchlight Monarch unless the monarch attacks them first. Moreover, Fey creatures in Prismeer treat a Witchlight Monarch with great
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
tell you how to design new class features. The best place to start is by looking at other class features, or at spells, feats, or any other rules for inspiration. You’re almost certainly going to have
. Clerics choose a divine domain, fighters choose a martial archetype, wizards choose an arcane tradition, and so forth. Creating a new option doesn’t require you to remove anything from the class, but
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in death-defying feats. Beneath, on an island of bare stone floating amid a misty expanse, stands a plain archway and a circular desk attended by a well-dressed tiefling. Luminous symbols on a
it beneath her. However, she won’t retreat and uses defensive spells, her Teleport bonus action, and her Fell Counterspell reaction while she mocks intruders and uses her domain to act against foes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
that all of their feats of metalworking and engineering are themselves forms of artistic expression. Beyond such accomplishments, true artwork is scarce among fire giants, and most of what exists is
creatures that fire giants capture are put to work in the giants’ mines or on surface farms the giants claim as part of their domain. Even master crafters of other races are consigned to unskilled labor