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Returning 35 results for 'the score library'.
Monsters
Candlekeep Mysteries
see.Well over 1,500 years ago, the silver dragon Miirym broke into Candlekeep, intent on adding its riches to her hoard. She devoured scholars and destroyed a score of irreplaceable books before she was
. The spectral dragon—what’s left of her— dwells in the catacombs and caves under the library. Those who have visited the depths describe Miirym as a set of immense spectral jaws whose
races
Strixhaven: A Curriculum of Chaos
that extend from their back and shoulders.
Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Your owlin
additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or
classes
Basic Rules (2014)
library or university, teaching others the secrets of the multiverse. Other wizards sell their services as diviners, serve in military forces, or pursue lives of crime or domination.
But the lure of
, Intelligence should be your highest ability score, followed by Constitution or Dexterity. If you plan to join the School of Enchantment, make Charisma your next-best score. Second, choose the sage
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attic is stuffy, dimly lit, and covered in a fine layer of dust. A character who has a passive Wisdom (Perception) score of 13 or higher notices light coming through the floorboards above area M13. The
only by solving the planetarium puzzle. From inside area M13, however, the door is plainly visible. M13. The Chained Library To reach this room, the characters must solve the telescope puzzle in area
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attic is stuffy, dimly lit, and covered in a fine layer of dust. A character who has a passive Wisdom (Perception) score of 13 or higher notices light coming through the floorboards above area M13. The
only by solving the planetarium puzzle. From inside area M13, however, the door is plainly visible. M13. The Chained Library To reach this room, the characters must solve the telescope puzzle in area
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attic is stuffy, dimly lit, and covered in a fine layer of dust. A character who has a passive Wisdom (Perception) score of 13 or higher notices light coming through the floorboards above area M13. The
only by solving the planetarium puzzle. From inside area M13, however, the door is plainly visible. M13. The Chained Library To reach this room, the characters must solve the telescope puzzle in area
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
churns out magic items, or a library where undertrained scribes work with Spell Scrolls. Eldritch eddies are common in ancient Netheril near the homes and workplaces of famous mages. Eldritch eddies
places in ancient Netheril Eldritch Eddy Large Construct, Chaotic Neutral
AC 11Initiative +1 (11)
HP 144 (17d10 + 51)
Speed 10 ft.; Fly 40 ft. (hover)
Ability Score Mod Save Str 10 +0 +0
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
churns out magic items, or a library where undertrained scribes work with Spell Scrolls. Eldritch eddies are common in ancient Netheril near the homes and workplaces of famous mages. Eldritch eddies
places in ancient Netheril Eldritch Eddy Large Construct, Chaotic Neutral
AC 11Initiative +1 (11)
HP 144 (17d10 + 51)
Speed 10 ft.; Fly 40 ft. (hover)
Ability Score Mod Save Str 10 +0 +0
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
churns out magic items, or a library where undertrained scribes work with Spell Scrolls. Eldritch eddies are common in ancient Netheril near the homes and workplaces of famous mages. Eldritch eddies
places in ancient Netheril Eldritch Eddy Large Construct, Chaotic Neutral
AC 11Initiative +1 (11)
HP 144 (17d10 + 51)
Speed 10 ft.; Fly 40 ft. (hover)
Ability Score Mod Save Str 10 +0 +0
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the equivalent of a recipe or a blueprint; it explains the process and components required to create the item. If you can obtain a schema—from House Cannith, the mystical library of Arcanix, the
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the equivalent of a recipe or a blueprint; it explains the process and components required to create the item. If you can obtain a schema—from House Cannith, the mystical library of Arcanix, the
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the equivalent of a recipe or a blueprint; it explains the process and components required to create the item. If you can obtain a schema—from House Cannith, the mystical library of Arcanix, the
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
include a soft bed, a rug, a bookshelf, and a large, compartmentalized chest containing folded clothing and ordinary personal effects. 21. Library Like most wizards, Sansuri has acquired books covering a
broad range of subjects. Six of the tomes in her library are of considerable worth (see “Treasure”). These valuable tomes are kept on the highest shelves, 25 feet above floor level, and are enormous
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
include a soft bed, a rug, a bookshelf, and a large, compartmentalized chest containing folded clothing and ordinary personal effects. 21. Library Like most wizards, Sansuri has acquired books covering a
broad range of subjects. Six of the tomes in her library are of considerable worth (see “Treasure”). These valuable tomes are kept on the highest shelves, 25 feet above floor level, and are enormous
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
include a soft bed, a rug, a bookshelf, and a large, compartmentalized chest containing folded clothing and ordinary personal effects. 21. Library Like most wizards, Sansuri has acquired books covering a
broad range of subjects. Six of the tomes in her library are of considerable worth (see “Treasure”). These valuable tomes are kept on the highest shelves, 25 feet above floor level, and are enormous
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character who has a passive Wisdom (Perception) score of 15 or higher notices that the image of Quill in the painting is moving slightly. See “Finding Quill” later in the adventure for more information
. M7. Library Large wooden doors open to reveal a cozy library lit by warm candlelight. Two walls of shelves stretch to the ceiling, with a rolling ladder to help reach the higher books. In the center of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character who has a passive Wisdom (Perception) score of 15 or higher notices that the image of Quill in the painting is moving slightly. See “Finding Quill” later in the adventure for more information
. M7. Library Large wooden doors open to reveal a cozy library lit by warm candlelight. Two walls of shelves stretch to the ceiling, with a rolling ladder to help reach the higher books. In the center of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character who has a passive Wisdom (Perception) score of 15 or higher notices that the image of Quill in the painting is moving slightly. See “Finding Quill” later in the adventure for more information
. M7. Library Large wooden doors open to reveal a cozy library lit by warm candlelight. Two walls of shelves stretch to the ceiling, with a rolling ladder to help reach the higher books. In the center of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
uniforms. Guards. Two off-duty guards are playing cards at the table. They aren’t expecting to be interrupted, and each has a passive Wisdom (Perception) score of 7. If the characters try a nonviolent
, which opens silently. Trap. Any character who has a passive Wisdom (Perception) score of 15 or higher notices the floor is unusually clean in a 10-foot square in front of the gem crates. When a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
uniforms. Guards. Two off-duty guards are playing cards at the table. They aren’t expecting to be interrupted, and each has a passive Wisdom (Perception) score of 7. If the characters try a nonviolent
, which opens silently. Trap. Any character who has a passive Wisdom (Perception) score of 15 or higher notices the floor is unusually clean in a 10-foot square in front of the gem crates. When a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
uniforms. Guards. Two off-duty guards are playing cards at the table. They aren’t expecting to be interrupted, and each has a passive Wisdom (Perception) score of 7. If the characters try a nonviolent
, which opens silently. Trap. Any character who has a passive Wisdom (Perception) score of 15 or higher notices the floor is unusually clean in a 10-foot square in front of the gem crates. When a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(Perception) score notices her eyes are silver pools. Trikante will accept any magic item of legendary rarity in trade, such as a talisman of the sphere. If she’s given such an item, she leaves Reenee alone
library. If the characters share this information with Reenee, she asks them to take her to the mausoleum when they can. She doesn’t rush the characters, so include the wyrmling in the adventure for as
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(Perception) score notices her eyes are silver pools. Trikante will accept any magic item of legendary rarity in trade, such as a talisman of the sphere. If she’s given such an item, she leaves Reenee alone
library. If the characters share this information with Reenee, she asks them to take her to the mausoleum when they can. She doesn’t rush the characters, so include the wyrmling in the adventure for as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
clothing made by surface artisans with surface materials. The human Ghazrim DuLoc leads the Zhentarim enclave in Mantol-Derith and also holds the key to finding the library of Gravenhollow. 7a. Zhentarim
(Perception) score of 13 or higher spot the creature. It’s waiting for Kinyel Druu’giir, its “true love,” to emerge from the pavilion. Inside the pavilion are four drow: Sirak Mazelor (a female drow mage and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
clothing made by surface artisans with surface materials. The human Ghazrim DuLoc leads the Zhentarim enclave in Mantol-Derith and also holds the key to finding the library of Gravenhollow. 7a. Zhentarim
(Perception) score of 13 or higher spot the creature. It’s waiting for Kinyel Druu’giir, its “true love,” to emerge from the pavilion. Inside the pavilion are four drow: Sirak Mazelor (a female drow mage and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(Perception) score notices her eyes are silver pools. Trikante will accept any magic item of legendary rarity in trade, such as a talisman of the sphere. If she’s given such an item, she leaves Reenee alone
library. If the characters share this information with Reenee, she asks them to take her to the mausoleum when they can. She doesn’t rush the characters, so include the wyrmling in the adventure for as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
clothing made by surface artisans with surface materials. The human Ghazrim DuLoc leads the Zhentarim enclave in Mantol-Derith and also holds the key to finding the library of Gravenhollow. 7a. Zhentarim
(Perception) score of 13 or higher spot the creature. It’s waiting for Kinyel Druu’giir, its “true love,” to emerge from the pavilion. Inside the pavilion are four drow: Sirak Mazelor (a female drow mage and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
wall opposite the entrance. M2. Patio A semicircular patio paved with gray flagstones is nestled against the building, lit by the swirling indigo miasma that surrounds the mansion. M3. Library Tall
. Any character who has a passive Wisdom (Perception) score of 12 or higher notices the book. A thorough search of the shelf also yields the book. Swarm of Animated Books Swarm of Animated Books
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
chambers are home to the Bridge—the high-ranking officers who run Spelljammer Academy. In addition to the officers’ quarters, this level contains a private banqueting chamber, a library of spellbooks
Spelljammer cadets. It contains a laboratory, a library of navigational and astronautical references, a chart room, and the nexus itself, which is a large chamber containing eight training spelljamming
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
chambers are home to the Bridge—the high-ranking officers who run Spelljammer Academy. In addition to the officers’ quarters, this level contains a private banqueting chamber, a library of spellbooks
Spelljammer cadets. It contains a laboratory, a library of navigational and astronautical references, a chart room, and the nexus itself, which is a large chamber containing eight training spelljamming
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
wall opposite the entrance. M2. Patio A semicircular patio paved with gray flagstones is nestled against the building, lit by the swirling indigo miasma that surrounds the mansion. M3. Library Tall
. Any character who has a passive Wisdom (Perception) score of 12 or higher notices the book. A thorough search of the shelf also yields the book. Swarm of Animated Books Swarm of Animated Books
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
wall opposite the entrance. M2. Patio A semicircular patio paved with gray flagstones is nestled against the building, lit by the swirling indigo miasma that surrounds the mansion. M3. Library Tall
. Any character who has a passive Wisdom (Perception) score of 12 or higher notices the book. A thorough search of the shelf also yields the book. Swarm of Animated Books Swarm of Animated Books
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
chambers are home to the Bridge—the high-ranking officers who run Spelljammer Academy. In addition to the officers’ quarters, this level contains a private banqueting chamber, a library of spellbooks
Spelljammer cadets. It contains a laboratory, a library of navigational and astronautical references, a chart room, and the nexus itself, which is a large chamber containing eight training spelljamming
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
have the run of the library. These family pets have vicious dispositions, attacking anyone who tries to pick them up. Characters who have a passive Wisdom (Perception) score of 10 or higher notice that
key so that Leo can’t be raised from the dead. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is in the iron chest that contains Leo Dilisnya’s bones. N4p. Library The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
who have a passive Wisdom (Perception) score of 15 or higher spot the medusas and aren’t surprised by them. Banquet This painting’s extradimensional space contains a 15-foot-long banquet table covered
the book he was holding in the library when he was trapped in the painting two days ago. He’s outwardly friendly, and he politely asks the characters who they are and what they’re doing here. Because