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Returning 10 results for 'train from draw'.
Other Suggestions:
traits from draw
terrain from dawn
traits from dawn
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than from draw
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
successful DC 10 Wisdom (Perception) check reveals that most of the camp’s wagons and pack animals moved in a train toward the west. Still left in the camp are some hunters, the kobolds who tend the dragon
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
successful DC 10 Wisdom (Perception) check reveals that most of the camp’s wagons and pack animals moved in a train toward the west. Still left in the camp are some hunters, the kobolds who tend the dragon
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
pursue the goals of the Solar Bastion, the order’s eponymous headquarters is staffed with a variety of scholars, researchers, diviners, and retired knights who train active members. Leadership The
knights can draw upon during their missions, rather than a top-down leadership structure. In Hilarion’s view, the goals of the organization are most important, not personal loyalty to him or obeying his
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon attempts to drive off a clan of cyclopes who have taken up residence in a nearby cave, attacking the clan’s herd of giant goats.
6 An assassin and a young emerald dragon train together to
the dragon’s lair in search of emeralds.
2 An adult silver dragon tries to befriend and draw out a reclusive adult emerald dragon.
3 An adult emerald dragon unwillingly serves a fire
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prey by shooting a filament out to capture it again. Moving Up in the World. Scarce food might draw a group of cave fishers up to the surface, into a shadowy canyon or a gloomy forest that features both
. Cave fishers have a natural aversion to fire, since their blood is flammable. As such, chitines and hobgoblins sometimes use the threat of fire to train cave fishers, then employ them to guard
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
defending the makeshift Wall from threats out of the Chasm prove themselves capable of becoming a proper military force. Both Baldur’s Gate and Waterdeep have offered to help train the new guards of
be brought into line with his goals, Neverember hopes to use that achievement as a draw for wealthy Waterdhavian nobles — who have been reluctant to link their fortunes to a failed Open Lord who was
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
bladed pauldrons. Under their helms, they sport short, no-nonsense hairstyles. Role in Sigil. In the Barracks, Hardheads train, plan patrol routes, and keep records of every arrest in the Cage. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dictates that he cannot draw first blood. Thus, he tries to goad characters into wounding him first. S5. Shrine of Mind and Spirit An eight-foot-tall stone inscribed with runes stands in the middle of
members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
senses and can ride the bulette while it burrows. The bonded bulette obeys the burrowshark’s commands. If its mount dies, the burrowshark can train a new bulette to serve as its bonded mount, a process
actions while concentrating on earthquake. Marlos’s second option for a lair action is to draw power from the earth node to heal. When he does so, he regains 30 (6d8 + 3) hit points. Marlos Urnrayle
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
not draw their attention. 28. Officer’s Quarters A plain wooden table and a wooden chair are set against the south wall of this room. On the table sits a wooden bowl. A single bed stands against the
scaleshields observe eight lizardfolk and one lizardfolk render as they train for battle (see appendix C for all but the lizardfolk). Othokent is a lizard queen, with these changes: Her alignment is