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Returning 18 results for 'trinket flaming deity'.
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tinker flowing deity
tinker flaming deity
trinkets flashing deity
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Backgrounds
Baldur’s Gate: Descent into Avernus
charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5 of the Player’s Handbook), a set of common clothes
the Gray Wavers—the Flaming Fist harbor guards—and have a sense of how to operate the city’s mechanized cranes.
Variant Sailor: Pirate
You spent your youth under the sway of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Anubis or Nephthys need not be. Egyptian Deities Deity
Alignment
Suggested Domains
Symbol
Re-Horakhty, god of the sun, ruler of the gods LG Life, Light Solar disk encircled by serpent Anubis
, god of judgment and death LN Death Black jackal Apep, god of evil, fire, and serpents NE Trickery Flaming snake Bast, goddess of cats and vengeance CG War Cat Bes, god of luck and music CN Trickery
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
to a deity of death? Whispers of the Dead Tiefling Phantom 3rd-level Phantom feature Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or
of its life essence that takes physical form: as a reaction when a creature you can see dies within 30 feet of you, you can open your free hand and cause a Tiny trinket to appear there, a soul trinket
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
domain is incredibly broad, and a cleric of any non-evil deity can choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide
. Most clerics who choose this domain are evil NPCs, but if you want to worship a god of death, consult your Dungeon Master.
Nonhuman Deities Deity
Alignment
Suggested Domains
Symbol
Bahamut
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
added to all of them.) Prismari Spells Spell Level Spells 1st Chromatic Orb, Thunderwave 2nd Flaming Sphere, Kinetic Jaunt (in this book) 3rd Haste, Water Walk 4th Freedom of Movement, Wall of Fire
displays. Prismari Trinkets. When you make your character, you may roll once on the Prismari Trinkets table, instead of on the Trinkets table in the Player’s Handbook, for your starting trinket. Prismari
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
souls, while others are transformed into squirming larvae and cast into the dust. The Faerûnian Pantheon Deity Alignment Domains Symbol Akadi, goddess of air N Tempest Cloud Amaunator, god of the
CE Tempest Three lightning bolts radiating from a point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet Tymora, goddess of good
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Nightmare Dread Steed of the Lower Planes Habitat: Planar (Lower Planes); Treasure: None Alejandro Pacheco Nightmares resemble horses with flaming manes, burning hooves, and smoldering eyes. They
messenger of an evil deity. 2 A group of joyriding imps or quasits. 3 An innocent soul trapped on the wild Fiend. 4 A lore-hunting mage, cultist, or lich. 5 A night hag herding larvae between planes. 6 A
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rewarded You were living a difficult life before your destiny suddenly changed through a miraculous turn of good fortune. Perhaps a benevolent deity gave you precisely what you most desired. You
, Sage) Rewarded Trinkets. When you make your character, you can roll once on the Rewarded Trinkets table instead of on the Trinkets table in the Player’s Handbook for your starting trinket. Rewarded
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the affairs of the universe. People gather in public shrines to worship gods of life and wisdom, or meet in hidden places to venerate gods of deception or destruction. Each deity in a pantheon has a
, and it’s easy enough to extrapolate other areas of life each deity controls. The god of Knowledge, for example, might also be patron of magic and prophecy, while the god of Light could be the sun god
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, but the little joys of life—the smell of spring blossoms, the sweetness of ripe fruit, the flaming beauty of autumn leaves, the fellowship of community—can be savored. In many ways, Karametra
recognizes the vital role the sun’s brilliance plays in nurturing life. The relationship between Karametra and Nylea is respectful but strained. Nylea is disappointed by Karametra’s decision, as a nature deity
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
worshiped locally, by individual tribes, small cults, or certain sects of larger religious temples. Deities of the Forgotten Realms Deity
Alignment
Suggested Domains
Symbol
Auril, goddess
radiating from a central point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet Tymora, goddess of good fortune CG Trickery Face-up coin
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Individual clans and kingdoms of dwarves might revere some, all, or none of these deities, and some have other gods unknown (or known by other names) to outsiders. Deities of the Forgotten Realms Deity
, god of storms CE Tempest Three lightning bolts radiating from a central point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
important to the folk who take inspiration and pride from the stories of their gods, because each legend is true in its own way. Each deity in the gnome pantheon is an expert in multiple fields of activity
who is capable of incredible feats. Yet these heroes also display shortcomings, such as hesitance or selfishness. Only the chief gnome deity, Garl Glittergold, can convince the others to set aside
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
her. A former member of the Flaming Fist, she has many friends in that mercenary company who would be only too happy to make trouble for the characters on her behalf. If Yvandre is attacked, 1d4 guards
pockets a random trinket (determined by rolling on the Trinkets table in the Player’s Handbook). On a failed check, the character sends a pile of dusty items spilling to the floor and earns a stern look
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
3 No prize Key Crown 4 Stein Feather Fox 5 Coin Two coins Three coins 6 Tunic Sword Ghost 7 Flask Four-leaf clover Big-ticket prize 8 Tentacle Bag House 9 Trinket Compass Tongue 10 Roll again on
-deity with a petty portfolio, such as dust mites, scheduling conflicts, gazebos, or three-toed sloths. Celestials and Fiends acknowledge the participant’s godly status, but with no followers to boast
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
feet of the sarcophagus, starting with the triggering creature. It disappears after 1 minute. Flaming Water. The flame burning on the water is fed by natural oil seeping into a tainted pool that is 5
(Religion) check to identify this obscure deity. The “crystal” is worthless glass. Any creature that removes or destroys the stone must succeed on a DC 15 Wisdom saving throw or be subjected to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
behind the bar and hurls flaming bottles of alcohol at intruders (treat each bottle as a flask of alchemist’s fire) unless he is stopped. The bar gives Brego three-quarters cover. X12: Worker Rest Area
judgment. Gods of work, industry, protection, and luck are particularly appropriate. If you’re setting this adventure in the San Citlán region, La Catrina is the patron deity. She is a jovial death
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Aberrations, fiends, and undead in the region have disadvantage on attack rolls and ability checks for the next 24 hours. 19–24 Each creature carrying the holy symbol of a deity from a non-evil plane while
, other creatures within 10 feet of it must succeed on a Dexterity saving throw against the spellcaster’s spell save DC or take 1d6 force damage. 46–50 The flaming sphere spell (save DC 15