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Returning 34 results for 'unearthed arcane'.
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unearthly arcane
unearth arcane
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Advanced Arcane History Exam: Unearthed Arcana The characters’ final Exam in Advanced Arcane History takes place just two days before the masquerade and tests students’ knowledge of theories about lost magical relics and devices.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Advanced Arcane History Exam: Unearthed Arcana The characters’ final Exam in Advanced Arcane History takes place just two days before the masquerade and tests students’ knowledge of theories about lost magical relics and devices.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Advanced Arcane History Exam: Unearthed Arcana The characters’ final Exam in Advanced Arcane History takes place just two days before the masquerade and tests students’ knowledge of theories about lost magical relics and devices.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Arcane Subclasses June 26, 2025
Get ready to be enchanted by the latest Unearthed Arcana content! This document presents nine subclasses: revised subclasses for the Cleric (Arcana Domain), Fighter
(Arcane Archer), Warlock (Hexblade Patron), and Wizard (Conjurer, Enchanter, Necromancer, and Transmuter) and new subclasses for the Monk (Tattooed Warrior) and Sorcerer (Ancestral Sorcery). The material uses the rules in the Player's Handbook.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Arcane Subclasses June 26, 2025
Get ready to be enchanted by the latest Unearthed Arcana content! This document presents nine subclasses: revised subclasses for the Cleric (Arcana Domain), Fighter
(Arcane Archer), Warlock (Hexblade Patron), and Wizard (Conjurer, Enchanter, Necromancer, and Transmuter) and new subclasses for the Monk (Tattooed Warrior) and Sorcerer (Ancestral Sorcery). The material uses the rules in the Player's Handbook.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Arcane Subclasses June 26, 2025
Get ready to be enchanted by the latest Unearthed Arcana content! This document presents nine subclasses: revised subclasses for the Cleric (Arcana Domain), Fighter
(Arcane Archer), Warlock (Hexblade Patron), and Wizard (Conjurer, Enchanter, Necromancer, and Transmuter) and new subclasses for the Monk (Tattooed Warrior) and Sorcerer (Ancestral Sorcery). The material uses the rules in the Player's Handbook.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Relic Lecture During an early Advanced Arcane History course that all the characters are attending, Dean Tullus displays a relic she discovered during a recent expedition. Read or paraphrase the
knots around itself. “I unearthed this in the Fortress Badlands during my most recent expedition. Its creator and use remain uncertain. But by investigating the reason for its creation, we stand to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Relic Lecture During an early Advanced Arcane History course that all the characters are attending, Dean Tullus displays a relic she discovered during a recent expedition. Read or paraphrase the
knots around itself. “I unearthed this in the Fortress Badlands during my most recent expedition. Its creator and use remain uncertain. But by investigating the reason for its creation, we stand to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Relic Lecture During an early Advanced Arcane History course that all the characters are attending, Dean Tullus displays a relic she discovered during a recent expedition. Read or paraphrase the
knots around itself. “I unearthed this in the Fortress Badlands during my most recent expedition. Its creator and use remain uncertain. But by investigating the reason for its creation, we stand to
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
technology: a fusion of elemental tar and arcane power sources. Weeks ago, Branton Quark planted a large arcane power source within the head of the tarrasque skeleton being unearthed by the
archaeologists. Controlling the arcane crystal from his research station, Quark has managed to channel bursts of arcane, primordial energy that animates the nearby tar, causing it to erupt from the ground and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
knowledge, or it could be the identity of a petitioner’s secret admirer. Dispater and his minions know that the perceived value of a secret is a highly subjective matter. A farmer has no use for an arcane
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
knowledge, or it could be the identity of a petitioner’s secret admirer. Dispater and his minions know that the perceived value of a secret is a highly subjective matter. A farmer has no use for an arcane
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
knowledge, or it could be the identity of a petitioner’s secret admirer. Dispater and his minions know that the perceived value of a secret is a highly subjective matter. A farmer has no use for an arcane
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
through the glass to access the weapons. Breaking the glass attracts the guards patrolling this area. V11: Unearthed Café This space holds a mix of cafeteria-style tables and lounge furniture. A counter in
the northeast corner sits underneath a sign that reads, “Unearthed Café.”
One guard patrols this area. Treasure. A small lockbox is stashed under the counter. As an action, a character can try to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
through the glass to access the weapons. Breaking the glass attracts the guards patrolling this area. V11: Unearthed Café This space holds a mix of cafeteria-style tables and lounge furniture. A counter in
the northeast corner sits underneath a sign that reads, “Unearthed Café.”
One guard patrols this area. Treasure. A small lockbox is stashed under the counter. As an action, a character can try to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
through the glass to access the weapons. Breaking the glass attracts the guards patrolling this area. V11: Unearthed Café This space holds a mix of cafeteria-style tables and lounge furniture. A counter in
the northeast corner sits underneath a sign that reads, “Unearthed Café.”
One guard patrols this area. Treasure. A small lockbox is stashed under the counter. As an action, a character can try to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arcane Octad (see "Rite of the Arcane Octad"), they must craft a wand from the wood of this tree. Gathering wood without waking the tree requires a successful DC 20 Dexterity (Stealth) check. If the
approach.
Huge chunks of the walls have broken off in here, and the inscription bearing the divination passage from the Rite of the Arcane Octad is missing. With a successful DC 10 Intelligence
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arcane Octad (see "Rite of the Arcane Octad"), they must craft a wand from the wood of this tree. Gathering wood without waking the tree requires a successful DC 20 Dexterity (Stealth) check. If the
approach.
Huge chunks of the walls have broken off in here, and the inscription bearing the divination passage from the Rite of the Arcane Octad is missing. With a successful DC 10 Intelligence
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arcane Octad (see "Rite of the Arcane Octad"), they must craft a wand from the wood of this tree. Gathering wood without waking the tree requires a successful DC 20 Dexterity (Stealth) check. If the
approach.
Huge chunks of the walls have broken off in here, and the inscription bearing the divination passage from the Rite of the Arcane Octad is missing. With a successful DC 10 Intelligence
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
scholars had abandoned hope of finding it. Then it was unearthed by a group of adventurers led by the scholar Janik Martell. Fiendish power suffuses the ruins, but Celestial forces are at work there as
, about four hundred miles up the Rachi River. This site served as a temple and arcane laboratory at the height of the giant empire.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
iron door leads to a hallway behind the head librarian’s desk. Three scribes (Mages) labor here and act as sentries, for next to their desks are three locked, iron doors to the library’s vaults. Arcane
Elemental Evil seven years ago. In exchange for their service, the characters and their companions are entitled to a 50 percent discount on goods purchased at the temple.
Unearthed Arcana This quaint
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
iron door leads to a hallway behind the head librarian’s desk. Three scribes (Mages) labor here and act as sentries, for next to their desks are three locked, iron doors to the library’s vaults. Arcane
Elemental Evil seven years ago. In exchange for their service, the characters and their companions are entitled to a 50 percent discount on goods purchased at the temple.
Unearthed Arcana This quaint
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
scholars had abandoned hope of finding it. Then it was unearthed by a group of adventurers led by the scholar Janik Martell. Fiendish power suffuses the ruins, but Celestial forces are at work there as
, about four hundred miles up the Rachi River. This site served as a temple and arcane laboratory at the height of the giant empire.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
iron door leads to a hallway behind the head librarian’s desk. Three scribes (Mages) labor here and act as sentries, for next to their desks are three locked, iron doors to the library’s vaults. Arcane
Elemental Evil seven years ago. In exchange for their service, the characters and their companions are entitled to a 50 percent discount on goods purchased at the temple.
Unearthed Arcana This quaint
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
scholars had abandoned hope of finding it. Then it was unearthed by a group of adventurers led by the scholar Janik Martell. Fiendish power suffuses the ruins, but Celestial forces are at work there as
, about four hundred miles up the Rachi River. This site served as a temple and arcane laboratory at the height of the giant empire.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Eldritch Master 10 4 15 4 5 Level 1: Eldritch Invocations You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You
another Warlock spell of an eligible level. Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells. Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
a single keyhole, situated in the rearing dragon’s open mouth.
Dragon Door. The door that is carved to look like a dragon has a mechanical lock as well as an arcane lock spell cast on it. The
Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
a single keyhole, situated in the rearing dragon’s open mouth.
Dragon Door. The door that is carved to look like a dragon has a mechanical lock as well as an arcane lock spell cast on it. The
Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
a single keyhole, situated in the rearing dragon’s open mouth.
Dragon Door. The door that is carved to look like a dragon has a mechanical lock as well as an arcane lock spell cast on it. The
Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical