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Returning 8 results for 'versions veins'.
Other Suggestions:
visions veins
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange glowing fruit
Equipment
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All creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as
unnatural, alien flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
, alien flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange glowing
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move. For
flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange glowing fruit
Equipment
within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move. For
flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange glowing fruit. Any
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
, alien flora. Strange pulsing trees and octarine flowers emerge, twisting vines with pulsing octarine veins, rich plants that sparkle and hum softly, along with an abundance of various strange glowing
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
, Kashem reveals herself and attacks. Illusory Finery. The room’s genie-wrought furnishings and inhabitants are convincing illusions. These illusions blanket dingy, neglected versions of the objects
have a combined weight of 5 pounds. L19: Cave of Crystals Veins of glittering quartz streak the walls of this crystal cave. Three bizarre creatures with stone-lidded eyes converse in grating tones
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
illusions. These illusions blanket dingy, neglected versions of the objects they cover and feel real if touched. To pierce the dao’s ruse, a character examining the chamber’s fixtures must succeed on a DC
and worth 1 gp. It takes 10 minutes for a creature to collect the gems by hand. They have a combined weight of 5 pounds. L20: Cave of Crystals Veins of glittering quartz streak the walls of this