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Compendium
- Sources->Basic Rules
D&D Pantheons Each world in the D&D multiverse has its own pantheons of deities. This appendix deals with one pantheon, that of the Forgotten Realms.
Compendium
- Sources->Player's Handbook
D&D Pantheons Each world in the D&D multiverse has its own pantheons of deities, ranging in size from the teeming pantheons of the Forgotten Realms and Greyhawk to the more focused religions of
Compendium
- Sources->The Book of Many Things
The Deck in D&D The Deck of Many Things is as old as D&D, but it’s had many variations over almost fifty years. The deck first appeared in print in 1975, in the pages of Greyhawk, the first
Compendium
- Sources->Basic Rules
D | Monsters
Compendium
- Sources->Player's Handbook
D Spells
Compendium
- Sources->Monsters of the Multiverse
Monsters: D
Compendium
- Sources->Monster Manual
D | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "D" are detailed below.
Compendium
- Sources->Fizban's Treasury of Dragons
Bestiary (D)
Compendium
- Sources->Basic Rules
D Spells
Compendium
- Sources->Rise of Tiamat
Appendix D: Monsters
Compendium
- Sources->Dungeon Master’s Guide
Magic Items (A–D) Magic items are presented in alphabetical order. A magic item’s description gives the item’s name, its category, its rarity, and its magical properties.
Compendium
- Sources->Tomb of Annihilation
Locations A - D
Compendium
- Sources->Wayfinder's Guide to Eberron
Appendix D: Artificer Masters of unlocking magic in everyday objects, artificers are supreme inventors. They see magic as a complex system waiting to be decoded and controlled. Artificers use tools
Compendium
- Sources->Descent into the Lost Caverns of Tsojcanth
Appendix D: Premade Characters If a player doesn’t have a level-appropriate character to play, have them choose one from this section. The Premade Characters table summarizes the characters, all of
Compendium
- Sources->Tyranny of Dragons
Appendix D: Monsters This appendix details creatures and nonplayer characters that are mentioned in this book and that don’t appear in the Monster Manual. That book’s introduction explains how to interpret stat blocks. The creatures are presented in alphabetical order.
Compendium
- Sources->Player's Handbook
Spell Descriptions (D-F)
Compendium
- Sources->Out of the Abyss
Appendix D: Demon Lords Here are game statistics for the demon lords who have roles to play in this story. Beware! They are formidable opponents.
Compendium
- Sources->Dungeon Master’s Guide
Magic Items (D)
Compendium
- Sources->Hoard of the Dragon Queen
Appendix D: Monsters
Compendium
- Sources->Infernal Machine Rebuild
Appendix D: Player Handouts This section contains a walk-through map of the Temple of Moloch, as well as handout versions of three of the adventure’s iconic visuals. Additionally, as an added thanks
for purchasing Infernal Machine Rebuild, we’re providing a printable cert for use with any D&D Adventurers League character.
Compendium
- Sources->Xanathar's Guide to Everything
Items A - D
Compendium
- Sources->Waterdeep: Dragon Heist
Monsters A - D
Compendium
- Sources->The Wild Beyond the Witchlight
Appendix D: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
Compendium
- Sources->Storm King's Thunder
Appendix D: Special NPCs
Compendium
- Sources->Curse of Strahd
D. River Ivlis When the characters come within sight of this river for the first time, read: This river flows as clear as a blue winter sky through the valley. The river is roughly 50 feet wide, with
Compendium
- Sources->Player's Handbook
Appendix D: Creature Statistics Spells and class features allow characters to transform into animals, summon creatures to serve as familiars, and create undead. Statistics for such creatures are
Compendium
- Sources->Curse of Strahd
Random Encounters (D-S) Ezmerelda d’Avenir Ezmerelda has cast a greater invisibility spell on herself and is stealthily exploring the castle. Choose one character in the back rank of the party’s
cocoon’s contents: d6 Cocoon’s Contents 1 A wooden mannequin wearing a gown. 2 A Barovian witch (see appendix D). She screams like a wild animal and begins casting spells. 3 A Strahd zombie (see
Compendium
- Sources->Lost Laboratory of Kwalish
Appendix D: Magic Items The unique magical-mechanical crafting techniques seen in the Monastery of the Distressed Body and the lost city of Daoine Gloine are the basis of a number of unique magic
Compendium
- Sources->Dragonlance: Shadow of the Dragon Queen
D: Sunward Fortress The Red Dragon Army has unearthed the centuries-old Sunward Fortress, a pre-Cataclysm monument to the god Sirrion. While most of its ruins have sunk beneath the ground, a
Compendium
- Sources->Storm King's Thunder
Locations A - D Amphail Amphail lies north of Waterdeep on the Long Road. The town is named after one of Waterdeep’s early warlords, who is said to haunt the surrounding hills in spirit form
Compendium
- Sources->Volo's Guide to Monsters
Monsters B - D
Compendium
- Sources->Mordenkainen's Tome of Foes
Monsters D - F
Compendium
- Sources->Guildmasters' Guide to Ravnica
Monsters A - D
Compendium
- Sources->Icewind Dale: Rime of the Frostmaiden
Creatures (D-I)
Compendium
- Sources->Baldur's Gate: Descent into Avernus
Appendix D: Creatures Creatures that are not described in the Monster Manual but appear multiple times in the adventure are presented in this appendix in alphabetical order.