Monster Stat Blocks (J)

Monster Stat Blocks (J)

J | Monsters

Monster Stat Blocks

Jackal

Armor Class 12

Hit Points 3 (1d6)

Speed 40 ft.

STR
8(−1)
DEX
15(+2)
CON
11(+0)
INT
3(−4)
WIS
12(+1)
CHA
6(−2)

Skills Perception +3

Senses passive Perception 13

Languages â€”

Challenge 0 (10 XP)

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.